Rydian Posted January 17, 2016 Share Posted January 17, 2016 (edited) A level 1 Powerfist's charge melee attack does 60 damage. 435 -> 375 However the first hit of his normal combo deals 120 damage, with the rest of the hits dealing 60 damage. 375 -> 255 -> 195 195 -> 75 -> 15 So it seems the values for the first combo hit and the charge attack got swapped around at some point. Edited January 19, 2016 by Rydian Link to comment Share on other sites More sharing options...
R34LM Posted January 17, 2016 Share Posted January 17, 2016 Might also want to mention that Seeker bullets and seeker bombs are backwards as well. Bullets to 200 while bombs to 20. Link to comment Share on other sites More sharing options...
Rydian Posted January 18, 2016 Author Share Posted January 18, 2016 Might also want to mention that Seeker bullets and seeker bombs are backwards as well. Bullets to 200 while bombs to 20. Tested a level 1, bombs did 40 damage, bullets did 60-120, other variants do this too? Link to comment Share on other sites More sharing options...
R34LM Posted January 18, 2016 Share Posted January 18, 2016 Tested a level 1, bombs did 40 damage, bullets did 60-120, other variants do this too? Interestingly no; only ones with Krakens. Other variants carry Vipers. Link to comment Share on other sites More sharing options...
Fishmonk Posted January 19, 2016 Share Posted January 19, 2016 It's like that for Butchers and Scorpions as well. Their stationary melee attacks connect 3 times with each hit, dealing 3 times the damage of their charging melee attacks. Link to comment Share on other sites More sharing options...
Rydian Posted January 19, 2016 Author Share Posted January 19, 2016 Butcher's charge attack, 30 damage. 580 -> 550 Butcher's normal combo, 60 damage on the first hit. 520 -> 460 -> 430 For Scorpions, their charge attacks do 75 damage. 505 -> 430 The first hit of their combo also does 75 damage. 580 -> 505 But the next hit of their combo is two instances of damage in one swing, dealing 75 and then 150. 430 -> 355 -> 205 So it it just Grineer or do other factions have stuff like this? Link to comment Share on other sites More sharing options...
Fishmonk Posted January 20, 2016 Share Posted January 20, 2016 Enemies that deal 2x-3x damage with their stationary attacks than with their charging attacks are: Butcher + variants: 30 on charge attack, 90-90-90 with melee combo Scorpion: 75 on charge attack, 75-225-225 with melee combo Drekar Scorpion: 75 on charge attack, 225-225-225 with melee combo Powerfist: 60 on charge attack, 180-180-180 with melee combo Charger: 37 on charge attack, 75-75 with melee combo Other melee enemies for reference: Flameblade: 30 charge attack, 30-30-30 melee combo Prod Crewman: 20 charge attack, 20-20-60 melee combo Leaper: 75 on leap attack, 15-15-15 melee combo Runner: 15 charge attack, 15-15-15 melee combo Ancient Healer: 75 charge attack, 22 melee attack Link to comment Share on other sites More sharing options...
Kainosh Posted February 9, 2016 Share Posted February 9, 2016 Tested a level 1, bombs did 40 damage, bullets did 60-120, other variants do this too? Because impact damage get bonus on shields. I guess. You were testing it on yo shields, right? Link to comment Share on other sites More sharing options...
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