CephalonHibiya Posted January 29, 2016 Share Posted January 29, 2016 As the title of this thread rather clearly says, using Mirage's second ability Sleight of Hand with or without the augment Explosive Legerdemain causes the consoles in Grineer Mobile Defence missions to spin uncontrollably, as evidenced below. I play Mirage a fair bit, and I've never noticed this happening before, so I'm inclined to believe this must be the result of recent changes to the game. Link to comment Share on other sites More sharing options...
whitechalk234 Posted January 29, 2016 Share Posted January 29, 2016 It seems like Sleight of Hand is considering the console to be an enemy, which is why it is moving. I also heard a Grineer death cry at the beginning of each video. Link to comment Share on other sites More sharing options...
CephalonHibiya Posted January 29, 2016 Author Share Posted January 29, 2016 It seems like Sleight of Hand is considering the console to be an enemy, which is why it is moving. It's what I was thinking as well, either that, or it's considering it to be a drop somehow. Which reminds me of how consoles (the hackable alarm kind) seem to mesmerise Kubrows. I also heard a Grineer death cry at the beginning of each video. I don't hear it, but, I also edited the videos out of my gameplay recording, so it's likely one of my squadmates killing a Grineer in my general vicinity. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted February 6, 2016 Share Posted February 6, 2016 I've been experiencing this as well, but I couldn't figure out what caused it until today. Link to comment Share on other sites More sharing options...
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