chaotea Posted February 5, 2016 Share Posted February 5, 2016 Ive repeatadly got an issue were the Ogris projectile doesnt explode, but instead continues to move through the level ignoring enemies, objects, walls and floors. Im not sure whats causeing it, but it happens consistantly enough to be problematic. I'd say about 40% of the time. Seems to happen most when firing down at a 45 degree angle. Ive had it happen with only damage mods on, no penetration. Link to comment Share on other sites More sharing options...
Dzecar Posted February 5, 2016 Share Posted February 5, 2016 (edited) deldel Edited February 5, 2016 by Tahem Link to comment Share on other sites More sharing options...
Prof_Blocks_007 Posted February 5, 2016 Share Posted February 5, 2016 I've tried my Ogris just now, and didn't notice any problems. Does this only happen in a certain tileset or anywhere? Link to comment Share on other sites More sharing options...
Paradoxbomb Posted February 6, 2016 Share Posted February 6, 2016 Strange, I was just using mine and didn't notice any issues. Could it be a client-side issue or does it occur when hosting/solo as well? Link to comment Share on other sites More sharing options...
Sorkheff Posted February 10, 2016 Share Posted February 10, 2016 It's random. It does seem to be like the OP said when you are firing downward, especially from an elevated position. It seems like the projectile will just clip through the world and not explode, or explode far underneath the floor. For a weapon that has a 5 shot mag, having 1 shot a mag (it's not that frequent, but still) not work is pretty brutal Link to comment Share on other sites More sharing options...
(PSN)Lord_Gremlin Posted February 10, 2016 Share Posted February 10, 2016 This happens if you use punchthrough on it. You've seen it happen without shred or metal auger? Link to comment Share on other sites More sharing options...
chaotea Posted February 22, 2016 Author Share Posted February 22, 2016 On 10/02/2016 at 8:47 PM, (PS4)Lord_Gremlin said: This happens if you use punchthrough on it. You've seen it happen without shred or metal auger? That's what I meant about no penetration. On 05/02/2016 at 11:53 PM, Prof_Blocks_007 said: I've tried my Ogris just now, and didn't notice any problems. Does this only happen in a certain tileset or anywhere? Doesn't seem to be specific, but it has got less predictable. Link to comment Share on other sites More sharing options...
rice4life12 Posted February 23, 2016 Share Posted February 23, 2016 I've always had problems with the Ogris. There seems to be a delay with the firing mechanism when there is a delay in connection with the host. I would let go of the trigger to fire, but the rocket would only appear maybe 1 second after. There is also another delay with the explosion where it takes another second or sometimes it does not explode at all. Link to comment Share on other sites More sharing options...
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