Fuzzydragon Posted July 16, 2013 Share Posted July 16, 2013 does this address the raptor not dropping anything bug? Link to comment Share on other sites More sharing options...
pamkhat Posted July 16, 2013 Share Posted July 16, 2013 Is the center of the 'boss arena' in the building? I must know for science. Link to comment Share on other sites More sharing options...
Arturion Posted July 16, 2013 Share Posted July 16, 2013 Please take a look at Fireblast for Ember. You guys over nerfed it or it is bugged. Link to comment Share on other sites More sharing options...
Gryff_Peregrine Posted July 16, 2013 Share Posted July 16, 2013 Currently it seems Vay Hek is broken as well. He retreats constantly, his shotgun has no damage drop off and has 100% accuracy. He can tear through even a high-level tank like Frost in mere seconds on nightmare modes. please look into this issue. Link to comment Share on other sites More sharing options...
FluffyMoth Posted July 16, 2013 Share Posted July 16, 2013 Still need to fix the circular looking generator grineer room with no lockdown panel Link to comment Share on other sites More sharing options...
CasperStalks Posted July 16, 2013 Share Posted July 16, 2013 -Further improvements to preventing the Raptor fleeing the map* -Further tweaks to Nightmare Mode Vampire missions to be challenging but playable. -Potential crash fixes. *Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this. We've been looking throughout the room that Raptor is in.. nothing but the mods that are dropped by the "normal" enemies. Thanks for working so hard to get everything fixed for us! Keep up the good work! (: Link to comment Share on other sites More sharing options...
Catharsis25 Posted July 16, 2013 Share Posted July 16, 2013 -Further improvements to preventing the Raptor fleeing the map* -Further tweaks to Nightmare Mode Vampire missions to be challenging but playable. -Potential crash fixes. *Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this. He also doesn't take consistent weapon damage from Clients, only from host. Link to comment Share on other sites More sharing options...
OmnipotentShrub Posted July 16, 2013 Share Posted July 16, 2013 Idea: Remove Vampire all together and do something different for Nightmare mode. Not all frames have the same amount of health. This means that more fragile frames (like Nova and Loki) are more susceptable to dying between fights. The whole health drain mechanic is terrible IMHO. It's based on a percentage of your health, not a flat rate. Link to comment Share on other sites More sharing options...
AltusLive Posted July 16, 2013 Share Posted July 16, 2013 Did your clan happen to build a larger hall? Yes we did, and have since removed it in hopes of not having to suffer the costs. Currently sitting on an empty dojo with 1 cross section waiting to be built. Link to comment Share on other sites More sharing options...
Baconweaver Posted July 16, 2013 Share Posted July 16, 2013 But what about the endangered species of Seer parts? Link to comment Share on other sites More sharing options...
OniDarkClown Posted July 16, 2013 Share Posted July 16, 2013 welp now to do some Nightmare Mode Vampire mission now that I wont flat out get murder when i run out of things to kill. Link to comment Share on other sites More sharing options...
Centias Posted July 16, 2013 Share Posted July 16, 2013 *Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this. It's not an out of bounds issue, at least it never has been for me. No drops appear at all. They don't go flying, they don't fall outside the level, they don't land in unreachable locations. They just do not appear. Ever. Link to comment Share on other sites More sharing options...
Sansenin Posted July 16, 2013 Share Posted July 16, 2013 Keep up the good work on the game Link to comment Share on other sites More sharing options...
Jedriden Posted July 16, 2013 Share Posted July 16, 2013 Loki's Invisibility not cloaking Sentinels get fixed by any chance? Link to comment Share on other sites More sharing options...
Ventias Posted July 16, 2013 Share Posted July 16, 2013 Thank god raptor is bugged, i really thought that his drop rate was THAT BAD. Link to comment Share on other sites More sharing options...
InFlames Posted July 16, 2013 Share Posted July 16, 2013 What about seer drops? Seer is a rare weapon so it's going to be rough getting it, get used to it :D Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted July 16, 2013 Author Share Posted July 16, 2013 It's not an out of bounds issue, at least it never has been for me. No drops appear at all. They don't go flying, they don't fall outside the level, they don't land in unreachable locations. They just do not appear. Ever. Noted! Link to comment Share on other sites More sharing options...
Exurgency Posted July 16, 2013 Share Posted July 16, 2013 Idea - You apply a hotfix, you trigger a new login reward roll. Deal? Link to comment Share on other sites More sharing options...
ChurroBatman Posted July 16, 2013 Share Posted July 16, 2013 Idea: Remove Vampire all together and do something different for Nightmare mode. Not all frames have the same amount of health. This means that more fragile frames (like Nova and Loki) are more susceptable to dying between fights. The whole health drain mechanic is terrible IMHO. You might try draining Energy instead of Health, and doubling the amount of enemies. well if you ever noticed the haelth drain is proportional to your health total, so everyone is actually dieing at the same rate, and if you're that concerned about weaker warframes getting killed, theres a reason that you dont see loki's running into the middle of a room full of baddies like a rhino would Link to comment Share on other sites More sharing options...
ABoxOfQuestions Posted July 16, 2013 Share Posted July 16, 2013 Gotta Hotifix the Hotfix thats Hotfixing the Hotfix. Link to comment Share on other sites More sharing options...
skulluo.W Posted July 16, 2013 Share Posted July 16, 2013 The Elevator At Orokin Void 2 has a bug , it teleports us to down stair Link to comment Share on other sites More sharing options...
Luircin Posted July 16, 2013 Share Posted July 16, 2013 Lots of hotfixes, but thats a good thing, you actually fix mistakes and bugs almost as soon as they are noticable, unlike most game developers. Thanks guys for actually caring about the players! Link to comment Share on other sites More sharing options...
philleapa Posted July 16, 2013 Share Posted July 16, 2013 (edited) Thank you i now will put thief's wit on just incase it is going in the center if not i am going to find the fusion moa that gave birth to the raptor and going to kill it. EDIT: Just going to spill soda on the fusion moa that gave birth to him EDIT: just kept the raptor in place with rhino stomp and killed him in front of me with a friend and he didn't drop anything. I am going to let him recharge his powers and going to give him time to collect some bp to give to me then i will go back to killing him, thanks for reading. Edited July 16, 2013 by philleapa Link to comment Share on other sites More sharing options...
patton216 Posted July 16, 2013 Share Posted July 16, 2013 Im happy you fixed the nightmare mode and other things but can you debug the treasure room exit door cause it seems to stay shut when you don't reach the treasure quick enough. Sincerely, patton216 Link to comment Share on other sites More sharing options...
PHOBIE Posted July 16, 2013 Share Posted July 16, 2013 "*Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this." Unless the drop teleport function is not working correctly, or the center of the "Boss Arena" is somewhere inaccessible (like under the floor), or drops just do not occur correctly in certain locations, this is not the case. In a majority of cases there will be no drop whatsoever; no materials, no mods, no blueprints. If this is normal behaviour, maybe it was wise to communicate this to the players. Link to comment Share on other sites More sharing options...
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