Tacgnomancer Posted July 19, 2013 Share Posted July 19, 2013 wow... a hotfix just for a color -.- Link to comment Share on other sites More sharing options...
Notso Posted July 19, 2013 Share Posted July 19, 2013 It's a baby-fix Link to comment Share on other sites More sharing options...
VER1 Posted July 19, 2013 Share Posted July 19, 2013 Ah was waiting for this one cheers DE crew. Link to comment Share on other sites More sharing options...
Cyxe Posted July 19, 2013 Share Posted July 19, 2013 what is that.. Link to comment Share on other sites More sharing options...
Customer Posted July 19, 2013 Share Posted July 19, 2013 So what's the next hotfix? You know your gonna have another one. It comes with the game. Link to comment Share on other sites More sharing options...
Clessiah Posted July 19, 2013 Share Posted July 19, 2013 I was just wondering "hey why is it not fixed" :D Link to comment Share on other sites More sharing options...
MetalGrunt Posted July 19, 2013 Share Posted July 19, 2013 So.. What about that drop rate? Link to comment Share on other sites More sharing options...
Phoenix86 Posted July 19, 2013 Share Posted July 19, 2013 lulz, well ok ^^ Link to comment Share on other sites More sharing options...
BIossome Posted July 19, 2013 Share Posted July 19, 2013 heh. Link to comment Share on other sites More sharing options...
Pureray Posted July 19, 2013 Share Posted July 19, 2013 Nice Link to comment Share on other sites More sharing options...
Amarouk_Rex Posted July 19, 2013 Share Posted July 19, 2013 Some of the german mods are now in english"Gedankenkontrolle" is now "Mind Control" and so on. Link to comment Share on other sites More sharing options...
truci4 Posted July 19, 2013 Share Posted July 19, 2013 epic 2 fixes in 1 hour Link to comment Share on other sites More sharing options...
CrashDaxter Posted July 19, 2013 Share Posted July 19, 2013 BEST HOTFIX EVER Link to comment Share on other sites More sharing options...
AndiNaga Posted July 19, 2013 Share Posted July 19, 2013 cools\ Link to comment Share on other sites More sharing options...
theangelbelow88 Posted July 19, 2013 Share Posted July 19, 2013 Yes, I was hoping that was one of the fixes last hotfix. Thank you. Link to comment Share on other sites More sharing options...
iBread Posted July 19, 2013 Share Posted July 19, 2013 When will the hitbox on certain mobs get fixed? especially the new ancient model :/ Link to comment Share on other sites More sharing options...
colin23567 Posted July 19, 2013 Share Posted July 19, 2013 Captain Vor, trolling us from beyond the grave. Link to comment Share on other sites More sharing options...
Ss3trnks2 Posted July 19, 2013 Share Posted July 19, 2013 MOST IMPORTANT UPDATE EVER. Link to comment Share on other sites More sharing options...
Me.KayOh Posted July 19, 2013 Share Posted July 19, 2013 Currently farming the receiver for the Seer, but it's nice to know that this problem is fixed. thanks DE. With regards to the ClanHall from 9.2 I hope that making the bigger halls available for smaller clans is not brushed under the rug. yes this one clanhall fixes our problem of having two concepts tied to one room. But my other concern was having the greater/grand/grandest halls available to smaller clans just so that we can have those beautiful rooms to walk through, without moving up the tier.. I hope that this is still a goal for the future. Link to comment Share on other sites More sharing options...
RawGritz Posted July 19, 2013 Share Posted July 19, 2013 - Fixed Seer colour customization issues. That is fantastic...AND it's Friday!!! whoohoo. Might have to pop for an affinity booster just to celebrate. Thanks again, DE! Link to comment Share on other sites More sharing options...
BoomToon43 Posted July 19, 2013 Share Posted July 19, 2013 :) :) :) Link to comment Share on other sites More sharing options...
Gojiso Posted July 19, 2013 Share Posted July 19, 2013 So Seer is the reason I lost my Banshee helm from the alert... Awesome ~.~ Link to comment Share on other sites More sharing options...
CeePee Posted July 19, 2013 Share Posted July 19, 2013 Huge Link to comment Share on other sites More sharing options...
YeroJero Posted July 19, 2013 Share Posted July 19, 2013 GOODU JOBU DESU (=^_^=) Link to comment Share on other sites More sharing options...
hiryu64 Posted July 19, 2013 Share Posted July 19, 2013 Reposting from the previous thread just in case it was missed: Removed Nightmare mode as an option for Mercury missions. As someone who frequently runs Nightmare missions on Mercury, this is absolutely depressing. I don't believe this was the proper solution. Not only did you remove something useful, you did not address what I believe to be a far more important issue with the Nightmare system and, by extension, the alert system: Nightmare and Alert missions should be independently selectable from the standard missions. This would not only allow you to keep Mercury Nightmare missions for those who actually like them (e.g. me), but it would also allow for users to bypass them entirely on any level should they choose not to play them but still want to complete a standard version of the mission (I know of users that do not run certain Defense missions when they are Nightmared). Please take this suggestion into consideration. Thank you Rebecca and the rest of the DE team for putting up with us demanding fans! ;D Link to comment Share on other sites More sharing options...
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