Jump to content

ant99999

PC Member
  • Posts

    1,633
  • Joined

  • Last visited

Everything posted by ant99999

  1. @stvev7 Actually, can you try and find his old "warframe weapon analysis" on Corinth, please? You know the one with lines like "ancient Greek city, famous for manufacturing shotguns" and "penile shape trigger"
  2. It's possible yes, I can't deny that. But not necessarily. He may want to expand the Void instead. Expose more people to it, so they create more conceptual embodiments like Duviri. So he can poke fingers at those too. He may want to leave Origin system altogether for who knows what reason. Maybe he himself was trapped behind the wall before Orokin started poking holes in it. And even his disappearance by itself can mean unknown consequences, like Void ceasing to exist at all. He may even be doing all that out of pure morbid curiosity, which would make him even more unpredictable, like a cosmic loose cannon, never bothering himself with consequences of his actions on humans. What I'm trying to say is, even though everyone in-universe seems to agree letting Wally out of the Void is bad, the exact consequences of that can be a lot weirder than just plain "flush the system with Void".
  3. Albrecht was freaked out first of all because the Void turned out to be sentient and the moment he entered it, the Void immediately created a conceptual embodiment of himself, both of which were unexpected to say the least. Besides because of Void's reality twisting laws, he wasn't even sure whether he was the original, or that very embodiment. Not only the Void was an alien maddening place, but it had a mind and was capable to act. This was what made him freak out. After he escaped he dedicated his life to studying the Void. Rather than being sure what he seen is evil, he just doesn't know what the hell he witnessed and what it wants. Rell characterized Wally as evil cause Wally is "indifferent". In Rell's mind indifference equates to evil. How exactly indifferent he is is questionable, but I guess what was meant is that Wally lacks empathy. He doesn't mean bad, nor does he mean good. Basically what I think DE were going for is leaning more towards Lovecraft. As in, Wally doesn't operate within our human morality, he isn't kind nor malicious. Although if lovecraftian deities as far as I know act like this cause they just aren't concerned with humans and their lives, Wally clearly is concerned with our lives, but for reasons other than malice or sympathy. Either that or there's indeed some lore somewhere which confirms Wally as a power-hungry psychopath, I just don't about such.
  4. We also have Hunhow by the way. Add here possible Elder Queen retyrn and watch Warframe story being taken over by charismatic old people.
  5. That's true. I've long since given up on trying to predict what exactly is going to happen. Cause the writers usually are going exactly for unpredictability. And I love that. At the end of the day I just want to eventually see Albrecht in the flesh. Even if the interaction will be limited in some way.
  6. What I don't understand is why in almost all of these theorues is Wally presented as being this tyranical villain craving domination over the universe? Am I missing something here? As far as I know from all the lore we have so far we don't actually know his motivations or if he even has them. All we know is that he wants to get into material space if presented with an opportunity, and that he enjoys screwing with people's minds. Even that last one can very well be a side effect of what he is essentially: a collection of reflections left by sapient beings in the Void. So it may be an attempt of him to communicate in his twisted understanding of the concept. The closest thing to deliberate action from him is his interactions with the Tenno, but even then I don't see a decisively malicious intent in them. He helped the events of the New War to be set in motion, but then he also aided us in defeating Ballas and preventing Origin system from being annihilated. I fail to draw any conclusion about his morals from his actions so far.
  7. That would be one deus ex machina I'll enjoy very much. If somewhere deeper into all this Void story ark we find ourself stuck in a dire catastrophic situation, and then without any setup or preface Albrecht appears out of nowhere, hands us the answer and disappears back. Deus ex machina is bad when you don't introduce the possibility of it and just leave everything intentionally vague so that basically anything can happen, and miraculously whichever is more convenient to the storywriter ends up happening. But in this case Albrecht's character and motives are already established, we already know this is a possibility, so when it eventually happens it will make perfect sense.
  8. This made me think DE should make an easter egg where sometimes the Sergeant just leaves before you fight him. Lotus: "I think the assassination target has just got intel on your equipment and is currently abandoning ship. We're receiving fragments of their communications mentioning "having known volunteering in the army was a mistake" and "starting a peaceful life as a farmer". Excellent work, Tenno!"
  9. But I mean a century is several decades. Vague is the only way it can be, cause we don't have any real numbers of how fast you can go in Warframe universe.
  10. No of course they aren't that. I just used the term loosely cause honestly I don't know how to describe the idea better. They are made of this amorphous gelatinous mass capable of self-replication. Which I theorize to consist of nanomachines. That's what I was referring to. But there's no concrete evidense to that. Other than that they are just sentient robots. Yea true, mimics fire lasers. That I didn't consider. Well, seems like there must be some other explanation for Tau damage uniqueness. Also I remembered Mathila does Tau damage for some reason. That makes no sense to me.
  11. It's all nice and all, but does it work with Warframes?
  12. I wouldn't mind an old Drifter as an option, but as far as the story goes there are no other renditions of the protagonist left, only the Operator and the Drifter. That was the price Wally made us pay to give Drifter Void powers.
  13. Worse, if Google's correct, Tau Ceti is 12 light years away from the Sun. And sentients were sent at a sublight speed, cause no Void Rail. So we're looking at several decades of travel. The Rail to Tau was actually built in the end, it appears in Mag Prime codex. But it seems to have been destroyed during the war, otherwise Ballas wouldn't be doing all this "eat the sun" nonsence to get there.
  14. That's a qurstion I asked myself often ever since that became a thing. The theory I have is that Sentient projectiles they launch at us aren't actually plasma or something of the sort. With how Sentients seem to originate from this formless grey mass, and with their lore as "machines that breed", I assume they are made out of nanomachines which normally are able to replicate themselves. The Sentients are what is known as "Grey goo" in sci-fi. And as such they also use those very nanomachines as projectiles. So essentially they shoot their energized pieces at us. Which is why Sentient weaponry is considered its own damage type.
  15. Glad I'm not the only one to think Vay Hek is tedious. That's a boss which spends half the time in an invulnerability phase, and then randomly decides to zoom around like a headless chicken constantly wiggling his vulnerable spot. All that while generously flushing you with magnetic procs. Has to be one of the worst bosses in my list.
  16. That's great, awesome, I'm so proud of you, seriously. But can you provide something more substantial than "I don't have any problems personally and that's why it's fine"? Cause that's the arguemnt literally everyone defending any piece of gear that is underperforming uses. It doesn't mean much really. A lot of people probably don't have any problems using Hydroid. I myself don't have any problems using Inaros. That doesn't mean they don't need any changes. Their abilities are still have lots of weak sides, just people playing those frames are good at working around them.
  17. You know, that actually sounds like something DE may actually consider implementing. I think the best way to do it would be to add a slider/checkbox in Arsenal and in Operator menu to choose whether to use ledge grabbing or not. Try posting this to the Feedback section, that way they at least notice it.
  18. The thing is, it has to compete with such abilities as Cataclysm and Resonator. No matter how unique it is (and it is), it's still a pain to manage on top of that. There's a reason I've hardly encountered any Frosts during Scarlet Spear. The majority of players just don't want to bother and rather bring less consistent but more convenient Limbo or Octavia.
  19. Pretty sure armoured enemies' ehp still scales faster than their damage. But I admit I still think of pre-nerf scaling. Maybe damage outpaces ehp at some point. Not untill high levels though. You on the other hand continue to be the most insufferable human being I've met on the forums. You didn't read my initial post, you didn't read my initial response to you. You nitpicked a singular aspect of the ability in question and proceeded to insult me over it several times, instead of acting in any semblance of civil way. You even diregarded my clear message of not being interested in conversing with you further. And you know what? Fine, never used that before, but I guess, you'll be the first to attend my ignore list. Make yourself at home.
  20. I really thought it was obvious, cause I don't consider it enough. That's an additive value which scales with the same enemy damage which then proceeds to decrease its health. It looses health just as easily as it gains it. That's what I replied to you the first time btw, don't know how that remained unclear. The equation for Snow Globe consists of two parts, out of which one scales off of your mods and the other off of enemy damage. They don't interact. Which is why I told you it doesn't actually scale. My suggestion was for that part which you can mod to scale with enemy damage. And in case someone brings up Mass Vitrify which is a similar ability, having a similar formula, that one additionally scales with enemy health and not enemy damage. And enemy health itself scales much faster than their damage.
  21. Ah, yes, got it, thank you.
  22. I remember playing a Rift Surge build quite a while back, right after Limbo's rework, or maybe even before. But back then I eventually discarded it as convoluted and not co-op friendly, cause back then there wasn't an easy way to bring radial-banished enemies back from the rift, so they just kind of awkwardly stayed there until their banish ran out, much to displeasure of my teammates. But your post now made me interested in Rift Surge again. And I know it to be complicated, but don't remember exactly what it does. So if normal surge makes enemy banish themselves and everyone around when they exist the rift, what does this secondary surge on non-rifted enemies do? Does it banish everyone around when its target enters the rift? Or is it something else?
×
×
  • Create New...