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ant99999

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Posts posted by ant99999

  1. Idk, seems more like a problem with the weapons balance not being in line with the game's direction as a horde shooter.

    I mean, if we're changing Survival, why not change Exterminate and Defence, where mission time is proportional to your efficiency? Those seem to be even more egregious. And then there's Sanctuary Onslaught as well.

    As far as I see we're better off reworking weapons not gamemodes.

    • Like 1
  2. I think the main use of Lone Story is when you want to actually speedrun Duviri to prevent you from getting sidetracked like: "but this shawzin is so close, just a moment and I'll get back to objectives". And also it seems like the objectives end up spawning a bit closer to each other.

    Otherwise just go standart Duviri.

    • Like 1
  3. I always get bugged chest on side activities (thankfully), it's around 1/3 of the time they won't open, and I just move on.

    It seems the recent flavour of the week gamebreaking bug for me is main objectives flat out despawning and are nowhere to be seen.

    And before that it was the shrines which don't complete.

    Then of course there is the host migration which is a funny russian roulette of a couple dozen ways it can bust your run. Maybe you had one as well?

  4. 1 hour ago, Tovon said:

    But then I thought "A warframe RTS like starcraft would be amazing, with all factions being playable." And now I can't help but feel sad as that likely will not exist. You'd have grineer being similar to terrans, infested to zerg, corpus to protoss, but you'd also have orokin and sentients, the potential! A commander-like mode with playable bosses as leaders.

    Yea, that what I thought as well. Although I was picturing something more Dawn of War style with focus on map control and squad management. I imagine being able to equip units with various weapons on the fly to adapt to battlefield conditions would make it easier to implement large number of factions.

    But then again, tlnone of this will ever happen.

    • Like 1
  5. Yea that's something Deep Rock Galactic taught me.

    I entered it with my Warframe mentality of "get that new thing no matter the cost" and DRG had to patiently train me: "Bad player, don't look for grinds to do, no more things to complete for the next week, untill you learn to appreciate gameplay"

    After a couple of months it worked. So if if you're suffering from such conditions as "being a Warframe player" (my condolences), I can recommend you DRG as therapy.

    • Like 1
  6. I will add that it doesn't help that how the portal works is inconsistent between Duvuri and the Circuit. So there are cases when I quickly select equipment, then select Decree, and my brain goes: "Right, that's one Decree, better go through that portal and farm more while others are choosing".

    And then I realize I'm playing the Circuit and being dumb, but it's too late.

     

    Edit: also it's very fun, when the game decided you selected an equipment one time too many and is like: "Wait 10 seconds till you select again" And you're like: "What the hell are you talking about I have only 8 seconds before I'm forced through that portal, I swear I selected Bronko by accident, give me my wea-" and you're gone.

  7. 6 hours ago, (PSN)Sam_Krozan said:

    Can DE please slow down on the new Warframes, and rework some of the old frames

    I fully agree on that part.

    Hiwever there are frames in more desperate need of a rework than those you suggested. Those all need more a tweek to an ability or two. Valkyr for example could use a full rework.

  8. @SneakyErvin

    Uhh, I've written such a lengthy answer to your last reply, breaking down every paragraph and I almost finished it. But then I had to put the phone a way for half an hour, and the forums deleted everything up to the very first line.

    So, uhh... I don't wanna write everything again. I'm sorry. Maybe later. Maybe someone else answers you. I kinda tired of this subject honestly.

    Have a nice evening. Or whatever it is now in your timezone.

    • Like 1
  9. 3 minutes ago, Pakaku said:

    You mean to tell me that common drops are common, and rare drops are rare?

    I believe they mean to tell that the rare drops are unacceptably improbable to drop for a timegated activity.

    And I agree, Sorties are never worth my time, which is why I ignore them.

    • Like 3
  10. My impression always was that DE did "nerf" archwing ability range (relative to their size that is). But they never nerfed their speed. So abilities are much smaller than in space that makes sense, but speed isn't, even though that's all happening in the atmosphere and look what water turn archwings into. By any logic they should fly comparably slow in the air since they need to constantly be in hover mode in addition to air resistance.

    If archwings were more of combat helicopters with occasional blinks, that wouldn't create this ridiculous mobility imbalance where no other vehicle can even hope to compete with them.

  11. 1 hour ago, SneakyErvin said:

    -snip-

    I hope you don't mind me snipping your post, cause it's large.

    Yes, both versions of Tenno were alive. The one we were playing as before TNW wasn't though. That one's dead.

    No, Holdfasts aren't anything like you've described. They were created by the Void as per Yonta: 

    When consciousness and Void come together, it makes a thing. For example, me!

    As I already said she also refers to Thrax as Void manifestations.

    1 hour ago, SneakyErvin said:

    While the Duviri creation likely has little to do with it and is instead made of resources from the Zariman.

    That specifically makes no sense. Duviri is a bunch of floating islands in the middle of an endless abyss where you can "fall into the sky". The people there are emotions incarnate and its ruler can change the world according to how tgey feel and rewind time at will. It clearly does not resemble real world and does not work by its laws.

    How do you imagine such place to be "made of resources from Zariman"? It has bits and pieces of Zariman everywhere cause it was made out of Drifter's thoughts some of which were reflections of them being on Zariman.

     

    We don't know new frame's lore so far, how are you drawing conclusions from something which doesn't exist?

    The only place Drifter and Operator can coexist is the Void. What you'te seeing in Duviri are "reflections". You're looking through a portal into another reality.

    Conceptual embodiments can only be created by the Void inside the Void. Zariman is inside the Void. Undercroft is inside the Void. Duviri is outside the Void. Which is why you can't create an embodiment from Duviri.

    Yonta the embodiment we see on Zariman can probably create more embodiments since she posesses a mind and is inside the Void (and those ate the only requirements). Although I don't think we've encountered any, since the Skittergirl was created by the original Yonta who is now dead.

    Dominus Thrax didn't create any embodiments as far as I'm aware. Things like Orowyrms are just Duviri working as it does, cause you know, it's a children's book made real by a child's mind.

    1 hour ago, SneakyErvin said:

    At the same time. If Duviri and everything in it is a manifestation from Drifters emotions to cope with the situation then Dominus Thrax would fail at getting into reality, because eventually he'd run out of Thrax, that are all supposedly made by Drifter, since everything on Duviri including Dominus are creations spawned from the Drifter.

    I didn't really get what you were trying to say here. As far as I know there's no explained connection between Dominus Thrax and Thrax the enemies apart from their name. Thraxes are based on Orokin era Grineer and were probably created from the Grineer soldiers/workers which were on Zariman, but that's only my theory, there isn't anything more concrete on that.

    And why exactly Dominus Thrax would need them, if he has Dax soldiers? And does he even have plans on getting into reality?

    And besides if you want eveidence of Duviri decaying since Drifter isn't there to think about it more, the fragments appear to be talking about just that. Islands of Duviri are lost to the Void and specifically to Wally taking interest to it.

     

    Drifter's agency in creating Duviri begins and ends at thinking about it. They can't control it. It's like asking "if you dream your dreams why do you have nightmares?" Duviri for the Drifter is just as real as for its inhabitants, and the Drifter abides by its laws just as well.

  12. Why don't you do a Sortie? I'm sure there's that sweet sweet Kitgun Riven waiting for you at the end.

    Or you can transmute some Rivens you don't use. There's a good chance you get a Kitgun Riven you always wanted.

    Also, almost forgot, there's Nihil key sold at Nightwave this week. That fine gentleman is just waiting to reward you with a Kitgun Riven.

    • Like 3
  13. Recently Circuit made me rediscover Harrow. And while I always knew he's a great frame, I never bothered to actually play him, due to him being ability management heavy.

    But now that I was forced to play him a couple times I gradually start adapting to his playstyle. The only thing he lacks is survivability and I don't exactly know which of his abilities to subsume as they are all useful. But he's faring mostly ok even on his CC and damage potential alone. And boy does he damage.

    So yeah, play Harrow. Still one of the best warframe designs after all this time.

    • Like 2
  14. 13 minutes ago, SneakyErvin said:

    Vor tells us straight up it is the Janus key that is the result of his resurrection.

    No, I'm not denying that. I'm just saying that we do not know how it works. Vor can be a reanimated corpse, he can be a resurrected human being, he can be a conceptual embodiment even. It would all fit into his descriptions. We don't know how large a part in his revival belongs to the Void and how large one to Orokin tech. If we are to believe "The Call" trailer, the key seems to be working as a revive system, no Void shenanigans involved, but old trailers were proven to be non-canon in some cases.

    16 minutes ago, SneakyErvin said:

    The Thrax can be conceptual embodyments, but it is doubtful since they exsist and are more powerful in "reality", where they can possess other living beings to survive. 

    Yonta literally calls them Void manifestations. Pretty sure she's a trustwothy source.

    The part about existing in reality isn't grounded in anything. Everything inside Duviri is reality and only exist there despite being a conceptual embodiment. While Angels can exist in both Void and reality and take different form. There aren't any rules implied for those things.

    • Like 1
  15. 35 minutes ago, SneakyErvin said:

    Not really. Remember that each copy of someone within eternalism is different in minor or major ways. So using eternalism (which they access how exactly?) would end up with a different person than the one that died. Because at some point the two "realities" would split, resulting in that other you, and from there on potentially massively different histories, feelings, actions etc. So if there have been say 100 years between Orokin deaths, that means 100 years of potential differences between that version and whomever is the eternalismic goat brought to the slaughter. That is if the goat is still alive.

    It already worked with our Operator. Our current Operator is already a "different" person even they look exactly the same. Our previous Operator is dead now, and the one we have comes from that timeline we witness in the Zariman parts of the New War. As far as the game's concerned it seems like if there weren't any drastic changes in their paths different renditions of the same person is similar enough.

    I suppose with Orokin it could've worked similar cause they have some connection to the Void, which is the place where different timelines can coexist. It is that "binding force" Teshin talks about.

    But nothing concrete again. That may all be wrong.

    44 minutes ago, SneakyErvin said:

    And we kinda already know from various items how Orokin resurrection worked, from the Janus key to arcanes. All very likely groundbreaking advancements within void technology for the Orokin empire. Reason Vor ends up as he does is because he doesnt actually know how the key works. Which if you consider it is also the cause for things such as the Thrax, that are a mix of void and corporeal. And given where the Thrax came to be, on a world with left behind orokin tech, chances are high the tech was used by survivors that had lacking knowledge about it aswell.

    Wuth Vor this is all just as ungrounded as what I am talking about. Similar to what TARINunit9 suggested. I can't really prove or disprove either.

    With Thrax, they are conceptual embodyments, nothing to do with Orokin tech. Vor can also be like that, but I doubt it, he's too different.

    46 minutes ago, SneakyErvin said:

    And a little sidenot on frame. All of them retained their consciousness initially. But overtime with "cloning" only some were left with it, like Mirage that have somatic fragments even in her knock of tenno copy as the quest implies. But originally all frames were Umbra without limitations. Ballas specifically creates Umbra and only allows him a fragmented consciousness, leaving him with the memory of killing his own son and the ability to feel that pain.

    Yea, I think that sounds about right.

  16. 55 minutes ago, traybong111 said:

    You guys are so...pathetic and creepy when it comes to even slightly gated content and meaningless reward in Warframe. Thanks for the ego boost though, no matter how worthless I feel I'll never reach this kind of low. 

    Also the coldest take: Conclave has always been good, it's just that Warframe playerbase has always been exceptionally bad at shooters. I've been saying since 2016 that even without the juxtaposition to infinitely forgiving and brainless Warframe PvE, Conclave would still be considered a challenging hyper mobility shooter with some steep learning curves (and jank. Don't forget the jank. But as a former Trials enjoyer I can confidently say jank is part of Warframe's charm). But Warframe PvE rendering a significant chunk of its playerbase into thumbed nematodes--as the forums and reddit have proven over the years--does exacerbate the initial skill floor leap. 

    It's a shame really. I enjoy Warframe for its mechanics, how its speed feels so fluid and visceral, and Conclave is Warframe stripped down to pure physical mechanics. I enjoy both PvE and PvP, and finally starting Conclave has only deepened my appreciation for Warframe as a whole. 

    Warframe is a big game and I know people play it for a lot of different reasons. I don't go into threads discussing mission types or frames I don't like and start demanding they be deleted or replaced with something completely different--if such content is changed in any way, the people who actually play and enjoy such content would have better information and experience to guide changes so they should be listened to more than what I have to say. 

    The simple fact that Warframe has a lot of content and not everything in it will cater or appeal to me is extremely easy to understand, so while it's not exactly surprising it's still very disappointing that so many PvE-only players seem utterly incapable of getting over this and kneejerk themselves into a tantrum whenever Conclave is mentioned.

    I get where you're coming from, somewhat. It can be... tough to discuss Conclave, and it is understandable that you sound frustrated.

    I'm just saying that calling PvE players nematodes isn't the most brilliant strategy to prove a point to put it lightly.

     

    That being said I can give you my view on the issue. I enjoy Conclave (when I can find a lobby that is) from time to time. And the most obvious conclusion you can arrive to when comparing it to PvE is that they are very damn different, and demand very different sets of skills from a player. So if someone is enjoying PvE there's very little chance they will enjoy PvP as well despite the game making it look like PvP is just another gamemode.

    In other words my opinion remains that Conclave would've been better as a separate game.

    • Like 1
  17. 1 hour ago, Felsagger said:

    Don't try to be smart. Have fun. 

     

    You want to be smart then study Chromodynamics, Parametric Architecture, Mathematics and Physics, Structural Analysis among many other options. 

    Do you want to be really smart? DON'T PLAY VIDEO GAMES AT ALL. 

    - Don't try to be smart

    - Immediately "tries to be smart"

     

    You know, sometimes you enter a thread you haven't read since the beginning and stumble upon gems like this. One of more positive features of the forums.

    • Like 2
  18. 6 hours ago, TARINunit9 said:

    Our disagreement is here. I don't believe ANY of them are blank puppets. Clones are people too, and we know from Umbra the clones even get a free copy of their host's memories.

    Isn't that evident from the game itself? The warframes cannot act on their own and Umbra is so special for the precise reason he can. I mean the game does hint that there are some traces of will left inside every warframe and it will use it to protect its Operator in critical situations, but other than that its a lifeless puppet which collapses as soon as the Operator leaves it.

    What I am talking about is the difference between a full-fledged person like Umbra or Stalker who has a character and a world view of their own and can freely act on them; and something barely alive which needs to gather whatever remnants of consciousness it has left to perform even a simple rudimentary action. They can't really be called a person anymore.

     

    On the other hand I suppose it can be argued that they are still self-aware, but so utterly trapped by infestation that they cannot act in any way. They are those passengers in their own bodies. Maybe that's what you're leading to. In which case, yea, it's pretty dark, and I like that. But I don't think it can be verified in any way so far.

    • Like 2
  19. 1 hour ago, TARINunit9 said:

    Quite the different takeaway from how I saw it. How I read it was, the Orokin TRIED to steal their identity (because they're sociopaths) and couldn't. The first generation of Warframes managed to hold onto their souls, which is why they refused to obey. For the next generation, after the Warframes and Z-Kids merged into the Tenno, the Orokin didn't need to bother with the identity part as long as the Tenno obeyed

    I don't see much contradiction here. I can agree with this. There are some exceptions but for the most part it seems to be like that.

    The ones who didn't retain consciousness are the ones we use, who are those blank puppets. Seems like for the most part only that kind of warframes remains now. We only know two conscious frames who survived to this day, Umbra and Stalker. Or three if you count Granum's Protea, but she's super dead now.

    1 hour ago, TARINunit9 said:

    The Orokin elite were not what I would call "still human." Human DNA in theory, but in practice they're transhuman, maybe even approaching posthuman. So yes, I could definitely see Ballas holding onto a Revive, both in terms of paranoia and being strong enough to actually use it

    Well I suppose we'll need some more evidence at this point. Cause i don't know any lore bits to prove or disprove that. Till then that's a possibility.

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