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Prophet

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Posts posted by Prophet

  1. LImbo is fine and the rage is unnecessary. Limbo is a strong warframe and not understanding melee is your own mistake. If someone takes Limbo to a sortie and cheeses it just enjoy an easy reward.

  2. Assuming the mods I list are maxed out:

    Frame:  replace antitoxin with Flow, replace master thief with mobilize (remove master thief altogether), and then add constitution.

    Hek: Obtain Scattered Justice, the steel Meridian augment mod, max out hells chamber, get rid of shotgun savvy and ammo stock, use reload mod, and then use contagious spread and charged shell (for elemental damage). If you've fought against sentients during the second dream you'll understand how strong elemental damage can be.

    Lex Prime: Get an orokin catalyst and max out barrel diffusion/lethal torrent, then add in more elemental mods, you can remove no return and trick mag.

    Galatine: Looks good enough all things considered.

     

    Gonna repeat what everyone here said and rely more on your movement. Rolling will reduce damage. You should also consider using your abilities more (granted you'll be lacking some energy still)

  3. For my two cents; because i'm a Limbo main as well, i'd like to comment that i've not had much issues with people yelling at me in public games. What i have learned is that Limbo and the rift is more like a toolbox to solve the issues the game throws your way. My build is a very balanced and flexible build that can be easily modified at any time: http://www.warframe.guide/forum/m/39373326/viewthread/30149990-limbo-build-for-everything-anything.

  4. Stasis, Rift Surge, and Cataclysm should all stay as they are. Banish having a single target banish is good, but it should be as a Hold action. Being a Limbo main, i've grown used to the aoe banish and if players have issues, I've never had them.

  5. 4 minutes ago, Toran said:

    It already has no meaning, only the meaning you give to it. That is the core of my argument. You obviously give a lot to it, zealously arguing about an event that hasn't even happened yet.

    Our Two-Men Ghost Clan only cares about the functionalities of the Dojo, that's reflected by its spartanic but aesthetic design. We don't envy you, or others, any of your golden cherubs.

    It'd be the player's effort used to farm all of the resources. Had you actually bothered to farm the event, you would have realized how tedious/dull/repetitive the event was. I can't say for the players that did hundreds of runs, but i think they'd be proud that they did that much work.

  6. Just now, Toran said:

    Seriously, who cares about the trophies? Most of your dojo visitors will look at the trade screen only and leave again.

    Have it your way or not, for the most players it won't matter at all. It's about the Plague Strikes and Exodias!

    Sure give us the zaws and arcanes, not to mention easily accessible Eidolon gems. The players that care about the trophies are the players that farmed hundred of the resources. The result of it would most likely be burnout, and they would be upset that their hard work for something unique would have no meaning. If this is your argument, then we should just do away with dojos and clans altogether.

  7. 5 minutes ago, Lord said:

    Give the trophies the good ol treatment of event emblems, given only to the people who participated in the first release of the event.

    But then what about the Stratos Emblem, and the Plague Star Emblem.

  8. 3 minutes ago, zNightWolfz said:

    made all 4 statues last time

    Nothing wrong with them bringing it back again ..

    it wasnt like it it was hard to get either didnt take long at all...

    i just want some of the arcane's from it again

     

    Some clans had actually made dozens of the Gold Statue. I can imagine the salt and pain that would come from the players that farmed that much.

  9. Just now, MagPrime said:

    I'm eh on it.  Not overly competitive myself, so I honestly don't care if someone gets the same thing I did for less work.

    But I can say that with how hard my clan members worked to get 1 of every statue, rereleasing the statues without any changes is a bit...sour tasting.

    Maybe only allow terracotta level statues for event returns?

    I feel that allowing the lowest level statue would be an acceptable compromise, allowing for a light farm, and it would not put any stress on clan members. I know a lot of players have farmed hundreds of the resource needed.

  10. 1 minute ago, --Q--Stryker said:

    It's just like the trophies from previous events, it shows that "we were here for the first/only run of this"

    Adding them again would invalidate the message they're supposed to represent.

    I can see the complaints players have against distribution methods, but trophies should be dedicated to the players and clans that were around when the event should be released.

  11. Its coming back yes. The Developers did express that the event would return eventually. It can return, sure, but allowing the clan trophy to be available again would compromise the nature of events

  12. I unfortunately have to disagree with this suggestion. Clan trophies are there to reward the players that farmed and tried to score the highest on their events. I feel that allowing the potential for new trophies to be built during the event would compromise the integrity of Events and the players that farmed hundreds of resources to fund the trophies. By allowing the Plague Star event trophy to be accessible again would mean that the old events would have to be returned too. This suggestion I feel is not the way returning events should be handled. 
    Here is a thread I made expressing my concerns about this.

     

  13. With the return of the Plague Star Event, the clan trophy for the event should not be available except for the first event. This should be because of all the previous events, and the trophies earned by clans in previous events. Hemocyte Fragments needed to build the clan trophies, and the ability to farm the resources for these trophies are a mechanic that will not be healthy to clan and community members because of the grind and farming needed to compete with other clans to make their trophies. 

    Summary: Plague Star clan trophies should not be accessible with future Plague Star events in order to protect the integrity of previous clan events and clan trophies.

  14. Bounties keep failing for me. Bounties keep failing immediately after loading into the plains from Cetus, with no enemies spawning, and no objective markers. This has been an issue for me, and from what I've heard, multiple others have the same problem. I do not know why, other than the fact that I am playing Solo on the plains. Playing in a group on the Plains is not much of an option for me, and it is VERY frustrating to have this problem again and again. The recent hotfix had no mention of the problem and if it was fixed and was not mentioned, it has in fact, not been fixed. 

  15. So, while the Plains have been released, and farming the Eidolons is in full swing, I have decided to join in on the hunt. I have, as of now, been able to collect rewards on 2 of the 5 hunts that i have gone on. my team and i kill the eidolon, we get the loot, we go back to Cetus through the airlock. I was fine with this the first time i tried it, i tried it again the second time, failed again. two successful runs, then the most recent one was the last straw. A brilliant eidolon shard dropped on my most recent hunt, and its the one thing i needed to upgrade my way bound focus. We get to Cetus, and then a host migration happens, and i loose all of my loot. nothing at all, no chance of saving it, and i knew i should have screen shot it, but i suppose support can't help that much either. it'd be nice to get a brilliant shard in the mail, it'd be even nicer to get the entire system fixed. i just want my loot to be saved, even when a host migration happens, and this is something that should not exist. everyone wants their loot, and no one wants to loose their hard earned loot due to a host migration. This is not fun, and is not cool.

  16. I have used Limbo a lot, and I have used him for a very long time. The Plains of Eidolon are amazing, but a glaring issue with Limbo, not just on the plains, but on any super dark/low light map, is that you cannot see objects and enemies very well while in the rift during the night cycle. Is it possible to revise the effects of Limbo in the rift during the night cycle and on dark maps in order to make it possible, and easier to use this frame?

  17. The Snipetron is a weapon that has a vandal that is loved by many as a good weapon, however, this is the only riven that is unable to be unlocked from the riven pool, and therefore snipetron riven prices are at an all time high. The Sheev was just added as well, and is an invasion weapon, when is it going to be possible to get rivens for the Snipetron again?

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