Nurmetya
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Posts posted by Nurmetya
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16 hours ago, keikogi said:
We will get something like , tesla roler with 10% status change. Now you can charge Bastille to doble the amount of enemies it can hold. It would surprise me at this point.
I know since its Scott who said he's taking a look at Vauban and not Pablo. Pablo at least looks at ways to fix or improve things, Scott just seems to either apply minor buffs or nerf it outright. Just look at poor Ember as an example of Scott's work.
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Right now its just a matter of When? and Will it be worth the wait?
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For the base star chart, for which most of it will never go past level 50 enemies.
No. You won't need multishot and punchthrough. Basic mods will suffice
Going past the standard starchart? ie. long duration runs of endless stuff.
Yes. Once you go past that level 50 cap you'll find yourself falling off in damage pretty rapidly and you'll be needing at least the bonus multishot mods. Most guns can get away without needing punchthrough but stuff like shotguns really benefit from it.
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It says, "This is a helmet."
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Make sure its in appearance slot A since thats the slot heavy weapons use for colours. It won't do squat in B or C
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5 minutes ago, BlindStalker said:
Does it break Ivara's prowl invisibility while being fired? That's what I'm most interested about. I'll be farming the weapon later so I just wanted to ask ahead of time.
If it does, real deal breaker for me.
Nope won't break her prowl, the main shot is still silent and its only the ensuing small explosion that makes any noise and the explosion won't break prowl.
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Not much really more of the same from last year, a whole bunch of teased stuff followed by a minimum of 2 to 6 months before we actually start seeing any of it. Hell most of last years Tennocon teased stuff took a year to release and even then we're still waiting on a lot of it.
Should have just name it to Teasercon cause thats what we're gonna get.
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Need to have purchased the Digital Tennocon ticket to have access to the special relay. DE did the same last year and used a server wide message to let those that did buy it know Baro was in town.
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nope their exactly the same as their base counterparts.
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3 minutes ago, Cubewano said:
They could just make it an interactable, press x on any of the motes you want enabled at the start of a mission and it becomes enabled to behave the way it does now for the full mission, and otherwise the motes are treated as ignored/inert until you activate them. Likewise you could also let people re-interact with them after the fact to remove/disable the buff. It's a minor nuisance certainly but for a much greater breadth of control. (I also wish de would just give wisp players a way to deactivate motes beyond the forced spam until past cap method which is just so sloppy)
DE tried that with Volt at one point, made his speed buff a pickup item on the ground that you could choose to pickup or not. Apparently it was so hated by a small portion of the community that they reverted it back and added in the "backflip" to cancel it.
I've only got 200% for power strength on my Wisp anything beyond that and the speed buff does start borking melee combo's a lot.
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I just pulled 3 things I rarely to almost never use and dumped a forma on em, I think one was an old viper don't recall probably drunk level it at a later date.
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read the actual post, don't skim it, read it and you'll have your answers.
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OP either means some of the old tactical alerts or the poorly thought out Design Council created alerts, the ones where you brought your most broken "git gud or git out" loadout.
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Primed chamber...does anyone really care about it anymore? its really only useful on one gun total and you still get better mileage out of a half way decent riven for the same gun.
But I guess its collectable crap for the sake of collectable crap.
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Can't customise any of the jet parts, in the appearance tab they'll show you the colours you've selected but as soon as you click on anything else they go back to their default colours.
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3 minutes ago, (PS4)LeBlingKing69 said:
DE: by the way, guys, there's gonna be a break in between nightwave season 1 and 2 so we can simultaneously release them again
Players: k
*break arrives*
Players: WHERE ARE MY UPDATES?! YOUR GAME HAS BEEN ABANDONED! YOUR PLAYERBASE, IGNORED! YOUR VETERANS, SHOOK! I'VE BEEN PLAYING WARFRAME SINCE 2007, AND I'VE NEVER BEEN MORE DISAPPOINTED-
2007? Game ain't old sonny, its only been around for about 7 years including its closed beta time which was only about a year or so in total.
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Probably won't happen til Thursday.
Seriously its DE when was the last time you can recall an update that wasn't just a measly hotfix have semblance of being "on time"? Most of the time is usually late or delayed.
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6 hours ago, WhiteMarker said:
When did they say that? Could you please post a source on that?
I'm sure, that sooner or later, we will be able to get Season 1 rewards again. But I can't remember them saying that we could do stuff from Season 1 during Season 2.
One of the last 2 devstreams don't recall which,I believe Rebecca has also mentioned it.....several times, and this.
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Season 2 will have an infested themed set but DE has also said there will be a way to do stuff for season 1 so you will still have a chance to grind out Saturn Six armour.
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So I guess I'll just stick to playing Don't Starve or Don't Starve Together until I see something that isn't a "We swear we are 'Working' on it" post. Maybe I'll fire up Oxygen Not Included instead and see if I can build a base to run entirely on the power of farts.
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You do know DE purposefully nerfed the Tactical Wolfie right?
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Geoff said its release will most likely be post-Tennocon with more information probably during Tennocon since they seem to be falling behind on their own schedule. Jovian Concord is supposed to be sometime this month probably around the 15th since that is when the current Nightwave season is supposed to end and Empyrean (Railjack) is still tentatively pre-Tennocon but that is only if they can get back on schedule.
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To be honest I don't it at all, not to belittle Liger their art is amazing but this is way to over detailed for Warframe will probably have to be modified so the end product won't even look like this.
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Didn't see him til the middle of the 4th week and didn't see him again til 3 days ago only got a handle off of him and nothing else. See loads of his buddies scattered around though, hell almost a quarter of my NW ranks came from them alone.
Gauss' signature weapon ammo pool is abysmal
in Weapons
Posted
Ammo Case literally the only mod you need. I've not had issues with ammo at all with that.