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Rahu-Drudk

PC Member
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Posts posted by Rahu-Drudk

  1. A melee system with actual depth outside pressing one button, and at least more expansion to improve the really floaty and the unbalanced nature of PvE melee in general (having lower-level melee enemies counter your hits and actually require strategy against them would drastically improve the pacing of certain gamemodes).

     

    Expansion of the Kerbro and Sentinel mechanics; they both seem as if they were added and forgotten. Especially Sentinels, it seems like only two of them are worth using.

     

    Buffing Limbo, Ember and Mag in general, their abilities are either reduntant versions of other frames abilities or so hyper-conditional they are useless.

     

    Bossfights with more strategy required. Almost every bossfight is just spamming abilities and unloading all ammo into them with no timing or precision needed. Ruk is honestly the only one with a slightly interesting gimmick.

     

    But thats all just my opinion.

  2. Possibly a semi-transparency option or toggled cosmetic designs or sizes would be really cool.

    I just thought of the coolest thing; unlockable/prime targeting mod that would feature an Orokin text design that becomes more complex in relation to the magazine or when over high-damage enemies.

     

    And it could be a physical part of the frames helmet or over the sights of a rifle, but I think that would be really hard to model consistently.

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