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NuclearDeath

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  1. Some Attachments on the Arms are not transparent enough to see through (especially the Vetala Shoulder Plate and Perrin Arm Guards), while the Mulciber Shoulder Plates go invisible, as it should be (in my opinion) on those, too. Here some examples: https://imgur.com/a/OIPPiOo On the last two images, you can also see the Emblem clipping through.
  2. Thanks for fixing the visibility of the healthbars, after fighting a boss-like enemy (although not mentionened in the patchnotes).
  3. This bug is still alive. Unless it is a feature.
  4. TYPE: In-Game DESCRIPTION: I don't have "Show Health over Enemies" activated, because I don't like the look of it. This causes following problem: After a Boss or Miniboss spawned (for example a Lich, the Stalker or even an Acolyte), the health bars of other enemies get overwritten with the one from the current danger. That's okay, but when it's killed, this won't change - the only solution is to go into options -> interface and toggle the option to "Show Enemy-Names" off/on - to get it back shown. On the image below, you can see no enemy-names and healthbars, although it's activated in the interface. VISUAL: https://imgur.com/a/u1nOHLO REPRODUCTION: Spawn a Boss or Miniboss and kill it. EXPECTED RESULT: Seeing Enemy-Names and the Healtbars all the time, when selected in the Interface. OBSERVED RESULT: Enemy-Names and Healthbars disappear. REPRODUCTION RATE: Everytime a Boss or Miniboss (for example a Lich, the Stalker or even an Acolyte) spawned and is killed. Btw., this is current since the introduction of Liches.
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