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PhoeniixFiire

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Posts posted by PhoeniixFiire

  1. Still no fix for: Enemies spawning that cannot be harmed. Ever since 19.9 came out I've been seeing enemies spawning that literally cannot be harmed. There healthbar is not grey or anything, they just can't be hurt for seemingly the duration of the mission. This is extremely annoying in sortie missions, though luckily it was a survival and not the mobile defense in which it spawned, because otherwise the enemy would have been able to simply walk up to the console and shoot it until dead as we could not hurt it and none of my abilities were affecting it either. Please fix this ASAP. This is potentially gamebreaking, especially if the enemy ends up being a boss or something. Seriously, please get on this...it's one of the most frustrating bugs to get in the game in the two years I've been playing, and that's saying something.

  2. 2 minutes ago, TennoHack said:

    They already changed mutigen sample drop rates a long time ago.

    and Maroo was betting against us in the Index? is that cannon?

    When did they change the mutagen sample drop rates? I've been doing ODD missions and getting pretty pathetic amounts, and that's with a group with desecrating nekros, pilfering hydroid, and I even did one with a smeeta kavat and waited until I got the resource booster charm before picking everything up...still got basically sh*t. I'd love to know exactly by how much and where they buffed the drop rates, because I'm not seeing it.

  3. Would you kindly remove the blasted boosters from the sortie rewards? I'm getting tired of working for about an hour on these sorties to only get a booster that I don't f-ing need. This is NOT an adequate reward for the effort. You guys need to implement a system where we can choose our rewards or something, because this is out of hand. The things I want are the most common supposedly, and yet I practically never get them. It's absolutely ridiculous and I'm getting sick of it. Please do something about this. I appreciate you putting in more rewards that we actually want, but the drop table is clogged with a bunch of sh*t. This along with the Hema research costs have pretty much single handedly pushed me away from the game. I now pretty much just login, do the sortie, and then get off, and I'm not even sure how much longer I'm gonna keep that up.

  4. Still no fix for: It's cool that you guys fixed the lump on the Frost Deluxe skin's left hip...and very odd that you completely neglected the almost identical lump on his right hip. Seriously guys, it's okay for you to preemptively fix things before we complain about them :)

  5. Still no fix for:

    - Lots of stuff in the simulacrum are broken. For one, I was testing out Primed Regen for my sentinel and discovered that the revives of the sentinel are consistent throughout the instance, so once your sentinel has died, the only wait to get those revives back is to leave and come back. If your sentinel dies completely, going back to the platform doesn't even revive it, you have to enter the arsenal and then exit, which revives it, but then it won't have any more revives from Regen. This is really stupid if you're trying to test out sentinel abilities and it dies. Another thing that's broken is that enemies don't die/despawn when you go up to the platform anymore, like they should, so if you go up there, enter the arsenal, and then an enemy kills you while you're inside, the UI gets stuck and the only way I found to fix it was to either kill the game or click the little menu button in the top left and then exit the simulacrum. Pressing esc didn't even open the menu.

    - Boosters ending early. I've had this happen a couple times, but most recently I had one that had 34min left on it. I went into a kuva flood mission, which was a rescue, so easy, and did the mission well within that 34min, but at the end, my booster was gone and I got half the kuva I should have gotten.

    - Lumps on frost prime skin. Makes him look like he has tumors on his hips, and one side is definitely worse.

    - Sugatras not dangling correctly. Cateno, Boloket, and a couple others seem to stretch out and then snap back when you select them, which seems to break the physics. They look terrible, and the bloody Boloket has been broken like this since it's release...come on DE, seriously!

    - "Network Not Responding" This is still not fixed as I've experienced it since the last hotfix and Mogamu even had it happen during his Baro Ki'Teer video he did today. Whatever you guys did on the backend with all the IP banning and anti-DDOS stuff really seems to have broken a bunch of stuff.

    - Endless loading screens. This one happens every now and then and is incredibly annoying, especially when playing solo or going to/from a relay. I really don't understand how this is a thing, but it is. It seems to show that it's fully loaded (bar is full), but it just sits there...and sits there...and sits there...indefinitely, until I kill the game.

    - Insane lag in the arsenal. This has been an issue for quite a while and I'm really irritated that you haven't even attempted to fix it yet. When you go in and select multiple different warframes and keep doing so, eventually the game starts locking up for about 2sec for me every time I click on a warframe or some weapons. Oddly, I actually noticed that it locks up only on sniper primaries...none of the other weapons or sentinels caused any lag. The newer snipers had a slight lag, but not nearly as much as the older ones. So Rubico and Vectis Prime had a little lag, but Lanka, Snipetron, Snipetron Vandal, Vulkar, and Vulkar Wraith all have a huge lock up for a second or two. I also noticed though that there is no lockup when going from one variant to another, so clicking Vulkar produces a lockup, but then on Vulkar Wraith produces no lockup. If I click on Vulkar Wraith from any other weapon, it locks up, but not if the regular Vulkar was previously selected. This tells me it has something to do with loading certain models, but not their stats or textures. Same thing goes for clicking on Lanka and then Snipetron or Snipetron Vandal...no lag, because they share the same model. As for warframes, I found no patterns with specific armors, syandanas, sigils, skins, or anything, except one thing: from to/from Titania generally seems to produce zero lag. And I mean going to/from Titania to/from any other warframe...ANY OTHER WARFRAME. Which means, this issue has nothing to do with how much bling you have on your warframes, what skins you're using, how many noggles/ayatan you have on your liset, none of that. I don't know what it could be that's causing this, but there is about a 2sec lockup every time I click on a warframe from any other warframe, unless one of those two warframes is Titania. I repeat, going from Titania to any other warframe as fast as humanly possible produces absolutely zero lag or lockup...ZERO. Going from any warframe to Titania produces absolutely zero lag.........ZEEEEEEEEROOOOOOOOO! ...Okay, scratch that...it's not just Titania, sometimes the warframe in question that causes no lag can change. At first I thought it was just Titania, but eventually it actually changed. It definitely seems that it's only one warframe at a time, but interestingly, when it changed to Rhino Prime, I was getting zero lag when going to/from Rhino Prime to any other warframe, BUT, there was also reduced lag (not zero, but almost none) when going to/from regular Rhino to any other warframe, and I believe this is because Rhino and Rhino Prime do share some model information. Now, Rhino did have the deluxe skin on and Rhino Prime didn't, so that maybe have been what caused the slight lag with Rhino, but maybe this could give some clue as to what's causing this. My guess would be a caching issue, but I can't be certain. I'm not really sure what else I could do to help you guys. This has been a problem for a while and I want it fixed, so if there's any info I can give you to help you track this down, please message me, I want to help if I can! *starts fake sobbing* Please, I just want the lag gone! PLEEEEEEASE!

    Alright, sorry that was so long. This issue has been buggin me for a long time and I finally just decided to go through and do some brute force debugging in the hopes that maybe it will get you guys to actually look into this. Just please, PM me if you need any of my specs or anything to help you debug this thing!

    Thanks DE, I know I and a lot of others give you sh*t, but we really do love you guys and appreciate all you do for us. You're seriously the best developers out there and it still amazes me how much you are actually involved in the community and how much you listen to your playerbase!

  6. Still no fix for:

    -"Login failed. Check your info". My brother has been unable to login to warframe consistently for the last couple days. He's opened up a support ticket and they told him to use a VPN, which worked at first, but then Steam had a major fit about it and logged him out. Using a VPN is not an acceptable solution for this problem. You guys needs to crack down on this and actually fix the problem instead of sidestepping it. People have been having this problem for a long time. I've found posts of the exact same issue from two years ago...TWO YEARS AGO. How has this not been resolved yet?

    -Many Sugatras breaking and getting all scrunched up like a water damaged rubberband. This has been happening to Cateno, Melia, Scyth, and Boloket ever since the Boloket was released and maybe longer. From what it looks like, the end of each of them starts out far away from the other end and then snaps back (like a rubberband), and because of the force of it snapping back it bugs out the physics causing them to look all crumpled up and stupid. It's terrible looking! The Cateno reminds me of my $&*^ after I've been in the shower too long! (I'm sorry, I had to) Seriously though, this needs to get fixed! Why on earth would I ever buy your new Boloket sugatra if it's been broken and stupid looking since it's release?

    -Skirt (cloak?) on Frost's deluxe skin has some major clipping issues. It clips through his entire leg sometimes, and most syandanas clip right through it. Also, is it just me or does it look like Frost is wearing a dress? I mean, look at it from the back...it's looks like some fancy victorian era dress with a corset, hips, and everything. I mean, it's pretty...but, I'm not sure it really fits. Maybe it would look better if he didn't have those insane hips?

  7. Still no fix for:

    -Starchart automatically moving you back to Kuva Fortress if the last mission you did was on that tileset. This bug is so annoying! It most likely happens because the Kuva Fortress moves, but it's still extremely annoying if you're trying to look at other nodes or choose another mission. The only way I can think of to fix it is to do a mission on a different tileset, or go to a relay or something.

  8. Still no fix for:

    -Kavats/Kubrows not getting in the center of the incubator, resulting in no Kavat/Kubrow showing when you try to view one in stasis. This requires exiting and re-entering the incubator UI multiple times to get the stupid companion into the center so that I can actually view the ones I have in stasis, which is ridiculously annoying.

    -Hema costs being insane. Seriously, you people are insane if you think we can get the required amount in any reasonable amount of time. My clan will be lucky if we get this thing built this year at the current rate.

    Spoiler

     

    -Helminth Charger being an incomplete mess. It's just a charger skin slapped on top of a kubrow with slightly different stats. How lazy can you get?

    -No way to get rid of the cysts on our many warframes as we don't have enough kubrow eggs to drain them into. I myself have about 10 warframes that are infected and I only need one of these stupid incomplete, broken chargers, so I'm just stuck with a bunch of ugly space zits on nearly all my warframes.

     

    -Insane lag in the arsenal when clicking on weapons and warframes. It seems to get worse the more different ones you click on before exiting the arsenal, but it gets so bad I've actually had it freeze the game for around 5sec after selecting a warframe, and this issue basically makes double clicking to equip something impossible. The hitching in general is outrageous and makes playing the game on my old laptop (when I'm away from my desktop) nearly unbearable. It will freeze up completely for nearly 30sec to a minute, sometimes never recovering. Normally it runs fine with everything turned off, but the constant freezing when opening the starchart, accepting an invite, and a number of other things just make it nearly impossible to play. These hitches are still noticeable on my powerful desktop (i7-6600K, 1080, 16gb ram, running warframe off ssd) and really bring down the experience. The game didn't used to do this, so I don't know what has caused it. I do have a lot of ayatan on my liset, but with the number of noggles [DE]Rebecca always has on hers, it should be able to handle it.

  9. Still no fix for:

    -Cateno, Bokolet, and Scyth sugatras acting all weird and squished. These have been broken for a long time now and it's getting annoying. Please fix it, they look terrible! The Bokolet hasn't ever worked correctly as this bug was introduced in the update in which it released. No way am I going to pay for a completely borked and broken sugatra.

    -Helminth Charger using Kubrow animations, armor, and even art assets in the mission results screen. I mean come on, this has got to be the laziest implementation I've ever seen. This might as well just be a freaking skin for our kubrows, as the mod names and model are the only things that differ, and the mods aren't even unique. Helminth Ferocity and Helminth Hunt are LITERALLY just Ferocity and Hunt with Helminth added to the name. They do exactly the same thing and even say "Kubrow" in the description. How absolutely lazy can you guys be? I appreciate the thought, and it's a step in the right direction, but holy crap is it unfinished. I know you wanted to get this out before the end of the year and with Nidus, but it seriously needed more time to bake before release. You guys are better than this, we all know you are. This just makes you guys look bad.

  10. Anyone else notice that Nidus's ability colors aren't affected by the warframe's colors except energy? I was a bit disappointed when I casted his abilities after working for a while on a nice color scheme, only to see that on most of the abilities, they're just greyscale with you energy color, and then the second ability is a weird pink similar to the default colors. It really doesn't look good with my scheme. I was really hoping that his abilities would use the colors you choose for him as well. Please DE!

     

    On another note, hope you all had a good Christmas and are getting some much deserved vacation!

  11. 2 minutes ago, AhmadIvu said:

    Mutagen Sample Requirement Suggestion For HEMA RIFLE

    Ghost Clan:         1000

    Shadow Clan:      2000

    Storm Clan:         3000

    Mountain Clan:    4000

    Moon Clan:          5000

     

    Note: Current requirement is purely insane, irrelevant and illogical. It even clearly defeats a buggy condition.

    That's not how the spread for clans works. It starts with ghost clan as the base, so for instance your 1000, then goes x3 for shadow, x10 for storm, x30 for mountain, and x100 for moon. That would still be a much better amount than the current though.

  12. Still no fix for: Cateno sugatra being all messed up and tiny. This has been an issue for a while now and it's a little annoying it's gone unresolved.

    Also, I don't know what the hell is going on but I've been farming relics for a while and have opened dozens of relic packs from the syndicates, and yet and still don't have a SINGLE Meso S3 Relic. What is with this? I should have gotten at least one from all those relic packs I've opened, but nope, nada.

    Edit: Oh yeah, and how about that brand new sugatra you guys just released? That thing has been broken since it's release. I don't even know what it's supposed to look like because it's so contorted and messed up.

  13. DE, would you please remove the mods from rotation C of the infested salvage, like stretch and the like? Nobody doing this mission is in need of a freaking stretch mod! Oh, and how about endo too? Nobody wants 80 endo after doing 4 rounds of this. I just did 12 rounds of this mission and got 2 stretches and then 80 endo. Needless to say, I'm a little pissed. I've been farming this mission nearly all night and still have only gotten 2 of the parts I need.

  14. DE...this bloody infested sabatage is still completely broken. Health drain is ridiculous but only happens sometimes, so some players are dropping like flies while others are perfectly fine. Also, it seems that if an assassin group spawns in, enemies stop spawning completely. Fix this please! Farming this warframe is infuriating!

  15. Just now, Larry_Foulke said:

    Still no fixed to the " squad is full " thing whenever you try to join a session, also I didn't receive the third painting from Ergo Glast and Neewa.

    That has been annoying me so much. Also, I keep losing connection to the host and I'm pretty sure that host migrations are not working as intended. This caused me to have to repeat the first mission of the new question because the host apparently dropped and it just kicked everyone instead of doing a host migration. It pissed me the frick off.

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