Toom1275
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Posts posted by Toom1275
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Since the Zanuka were made of us, it's only fair that we get to claim the remnants for ourselves.
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As much as I want to wear my clan emblem, our clan doesn't have a custom one uploaded yet. Until we get one, it would be nice to be able to wear my event badge on one shoulder, and my founder badge on the other.
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Especially since the game likes to overspawn enemies in rooms, when you get a treasure room with several dozen corrupted tromping all over the pressure plates, it is not possible at all to clear them out before they sabotage the puzzle for you.
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The general combat tactic is "fight the shooty ones and shoot the fighty ones." That ridiculous ground attack of the heavies kind of violates this.
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And take off that silly-looking dive and auto-roll combo if you jump while aiming. It's caused problems when trying to shoot with charged weapons. The only time I've ever intentionally done that move is wither when I wanted to get to extraction in the slowest and most ridiculous way possible, or just playing around in the clan dojo.
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I was a bit disappointed when I saw the punchy-punchy-punchy ground finisher for the Obex.
I had envisioned something a bit more inline with the nature of the Obex - as weaponized forcefields.
It goes something like this:
Tenno straddles downed victim (same as normal)
Places fist emitters on chest of victim, almost like it was using a defibrillator
Fists start to glow as charge builds
Charge is released in a torso-rending blast with flash and shockwave.
Force five a bit of propulsion to the Tenno doing a backflip away from blast.
If the finisher damage was lethal, gib the enemy's torso.
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You can't properly end your mission until you've turned the extraction room into a bouncy-castle.
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Actually, this seems more of the concept behind Volt's Overload power - overcharging the location's electrical grid and elecsploding things connected to it.
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Probably the bug in general that enemies' actions have too high of a priority. See also:
Ancients being able to slap you when you're invisible / dodging
Grineer heavies still able to ground attack when they themselves are knocked down (resulting in heavy gunners launching themselves across the room sometimes)
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It all depends on the player using it. Doing pug Void runs as Frost Prime, it's nice when the Vauban on the team dropped a Bounce pad at a good shortcut area so I didn't have to go the long way around.
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I'll be heading back there to keep leveling my weapon, so I'll try to pic it if I see it happen again.
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MOAs come from walls, you don't.
I didn't manage to get screenies of this, but when I was doing Cytherean, and I had reached the reactor room, two crewmen had spawned inside of the walls. One was inside a column, I can't remember where the second one was.
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There's got to be a better way to make the event more meaningful than to spit on the players, though which this event pretty much was. All the negative results were tied to Grineer victory, while simultaneously making the Grineer superficially appear to be the better faction to support.
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Just the whole concept of basing permanent effects on the game on the players in the way this event was a colossolly bad idea. Like, 4Chan in online contest bad. Not only did it hurt the players who worked to to prevent the map from being ruined (by supporting Corpus), It also hurt players who couldn't even participate in the event. Mars is screwed up for EVERYONE now.
The fact still stands that Warframe is now deficient in at least one mission setup now because of all this. And it got replaced bye the faction the game needs far LESS of, even.
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"sided with the grineer despite the lore."
Fixed
The nodes are staying how they are permanently unless another event changes them.The nodes being Grineer is not a mistake, it is the result of the event.
The mistake was making the faction of the node change when we lost them in the first place.
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I tend to know what mod I want to install in a slot, so by Name is the quickest way to get there. It's so irritating to have to change the sort style EVERY time I look at a weapon. Best option would to be able to set a personal default sort type.
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Ever since the update BEFORE the one with the event, Multi-threading has introduced a game-breaking amount of input lag for mouse movement. When it's on, there's a quarter-to-half second of delay between me moving my mouse to my view moving. This has persisted even to update 10.6, though it seems to be slightly, if any, better than it was, though not as good as it used to be. When I turn multi-threading back off, the lag goes away.
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Trying to do any kind of stealthy run kind of goes out the window when there are a dozen mobs that appear in the spawn tile >.>
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Two issues with this option for mods
Issue 1:
This should NOT be the default option on the installation page. Sort by Name is by far more useful for finding the mods to put on weapons.
Issue 2:
An option of sort by polarity is sorely needed in the general mods section. Since mod fusion efficiency depends on polarity, grouping the mod being fused with other like-polarity fusion-fodder would make the process much easier.
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How long will the Grineer be infesting Mars until this mistake gets reverted? Silvanus seems to have been the ONLY Corpus extermination on the outpost tileset, and the only good place for testing my anti-Corpus sniper builds. Because of the event, that node is not only COMPLETELY WORTHLESS now, but there are ZERO alternative missions I can use. The sooner this map fail is fixed, the better.
Furthermore, Olympus used to be a good place to grind, but not anymore, thanks to it now being the absolute worst kind of the endless defense missions now.
Shame on the grineer-supporting trolls for not understanding or caring about the damage they caused to everyone.
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She told me there was an assault team on the way as I was extracting from my last event mission.
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I was annoyed that he hacked Tharsis. Best node in the event. b/c no Napalms, Scorches, Eviscerators, Scorpions, or Rollers to be seen there.
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Every time we fail to push back a Grineer invasion, that map location's faction swaps to Grineer.
Olympus has fallen.
Now it's a Grineer defense instead of Corpus defense.
Hope you're proud of making a formerly-worth-playing defense mission now the concentrated BS that is grineer defense.
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Just logged in again this afternoon, after letting my PC shut down for the night. Normality has been restored.
Scopes Not Centered
in General
Posted · Edited by Toom1275
I'm getting the same thing
note: I have no option but to play at 800x600 resolution