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SaucyTuckermax

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Posts posted by SaucyTuckermax

  1. 2 hours ago, Imaru said:

    The use of that exact sound will never happen for a myriad of reasons, not the least of which being that the sound is owned by Nintendo, so the use of it would be inviting a law suit, and that the sound doesn't make any sense in the atmosphere of Warframe. At all. 

     

    Seriously, think of the sounds that exist in Warframe, from voices to ambient music, and tell me honestly that something from Super Mario Bros would fit in with the rest. 

    I don't want that EXACT sound, but I'm sure they could make one that sounds similar enough that when people hear it they'd be like: "wow that sounds really familiar almost like the mario power up sound" I think they could achieve this in there own way without breaking the 'atmosphere' of warframe. DE's creative I know they could do it. And lastly, after you said that nintendo 'owned' that exact sound, you might very well be right but I read that just in the past year they've sent in a thing TRYING to trademark the coin sound. So It's just a hunch I have that maybe if there just in the past year trying to trademark the classic coin sound, that maybe the mushroom sound isn't trademarked yet either. Here's source on that. http://www.nintendolife.com/news/2016/03/nintendo_seeks_a_trademark_for_mario_coin_sound

  2. O.k. guys so in patch notes from a week or so ago I swear it said something about void traces being POSSIBLE void reward. I've been playing tons of void missions just for nostalgia and have yet to get any. Can anyone confirm?? Also off topic, but last devstream carrier's vaccuum ability will be a MOD for all sentinals...Sigh...obviously DE doesn't listen to it's players. Vacuum should be a PASSIVE sentinal ability. NOT A MOD!!!

  3. Just now, AurumandArgentum said:

    Get some good mates who just play to have a decent time or do some mindless killin, thats what I do.

    Ya I used to have several friends I would often play with, but they all ditched the game after the void got nerfed. I was fortunate enough to join a good squad on the ceres interception node a few days ago that was just there for 'mindless killin' I was so happy, ended up playing like 12 rounds and by that time it was basically the equivilent of old draco at least as far as enemy lvl and spawn rate goes. Wish I could find a crew like that everyday.

  4. 9 minutes ago, AurumandArgentum said:

    You basically answered your own question, if there is a better, faster, and generally overall cooler node, people will flock there instead of the other nodes.

    Your right, it just sucks tho. I want to play other, not so popular nodes but it's kind of hard to play interception, defense, survival, excavations all by yourself.

  5. So ever since the star chart rework, (at least to me) it seems REALLY hard to find people to play with. I mean sure there's a handful of the 'popular' mission nodes where there is always at least an open squad or two, but besides that it seems like 85% of the mission nodes are ALWAYS empty. I know what your thinking..."has this fool tried recruiting?" the answer is yes I have. Only people in recruiting are hosting the 'popular' missions and or 'popular' relics. (And yes there looking for radiant shares only) I have tried on multiple occasions to recruit people to take to a less popular interception mission or a lower level excavation just to farm common/ uncommon relics and such and most of the time NOBODY joins. I don't know what the answer is here, I honestly think part of the problem is the amount of planets / nodes there are. There's just too many options, and like I said already people tend to flock to the 'popular' nodes. Of course fissure missions theres always people playing but I honestly hate everything about the new fissure missions. I want to play endless game modes, but besides draco, heiracon, xini, akad, mithra, but there's rarely anyone out there. starting to feel like I am in 'No man's sky'.  Anyone else have a problem finding people to play that arn't hosting a god forsaken Axi G1 radiant share???

  6. On 8/19/2016 at 2:24 PM, altmoro said:

    This is really annoying on account of the Titania quest otherwise it wouldn't really be that bad. However Earth seems to have been switched to a Day/Night cycle has put a big dent into the time I could have been using to farm for Titania seeing as I need daylight threshcone. If what I have heard is true and I have to wait hours for the day cycle then that will really tick me off.

    Yep it changes every four hours. whoever at DE decided that was a good idea should be fired. Like you said didn't really matter until titania quest but still, I think everyone encountered this dilemma. It should change at most every hour, four hours is just absurd, I have a job as well, meaning when quest happened only time I could take the day plant pictures was starting at like 1 am. Needles to say, it took a lot longer to do the quest then it should have ONLY because of the stupid day/night cycle 4 hour waiting game.

  7. 8 hours ago, Shoelip said:

    The Arcane helmets were removed because DE didn't want them in the game, so as much as I'd like them to be improved somehow it's kind of unreasonable to expect them to do anything at all with them.

    your right it is unreasonable to expect they would do anything with them, but I can dream can't I? the change I propose in my opinion wouldn't even be that complicated to implement. The amount of coding would be pretty minimal in my opinion, especially since the arcane install / uninstall already exists in the foundry. Plus it would make some players happy. I can't be the only person that wants this AND would actually use this if it was implemented.

  8. 3 hours ago, marelooke said:

    Decouple the buff from the helmet (or make it transferable to another one) as was suggested numerous times back before they were removed. Given that there currently is such a system in place I wouldn't mind them being brought back and the buffs being turned into Arcanes. Plain removing them was imho, the lazy, and wrong solution as the complaining just shifted from "having"  to wear spcific helmet to "having" to buy them for inflated prices...

    Did you read my post? that's exactly what I said I want to put the buff onto a different helmet for the same warframe.

  9. Once again, replying in hopes DE will see this and make my nikana prime actually be holstered on my back like what I payed for / what it does on some warframes. I'm sick of it floating awkwardly behind a select few. FIX THIS PLZ!!

  10. On 8/25/2016 at 0:52 PM, XThirteen said:

    I have found a fix to this issue.
    if your howl of the kubrow quest is complete.
    your dog is matured
    not on stasis cool down
    and you cannot equip the collar to equip your new kubrow.
    then run a single mission (i used e prime on earth) (with no companion) and return to your your arsenal and your kubrow should be equipable.

    i tested this and it has worked twice for me so far.

    Thanks man, this worked for me as well. (also ran e-prime)

  11. 23 minutes ago, Rossman86 said:

    Is how much time you (still?) waste sitting in chat looking for groups, especially if you're trying to run relics aren't highly in demand.

    OMG how funny, I just posted a comment elsewhere about this, and I agree completely. Now that there are so many relics recruiting for specific/ not popular relics is a HUGE pain. It can literally take a ridiculous amount of time to put a squad together, not to mention if your not only recruiting for a specific relic but also one at maximum refinement. (radiant)

  12. 5 hours ago, kkinnison said:

    Rich tenno problems..

    Sell them for 1p each.... or 5 for 1p

    IKR...LOL, I thought this thread was gonna be about how hard it is too recruit people for a specific relic since there is sooo many now, and is a problem I personally have frequently encountered. Not about 'I just don't want this pile of vaulted relics that I might be able to sell for a lot someday'

  13. There is literally zero logical reasons why it shouldn't be. There's already a drift mod that IS exilus that gives a slight buff to casting speed as well as something else which I can't remember exactly. While were at it I personally think all augment mods should be able to be placed in the exilus slot as well.

  14. Raise your hand if you have one of the old arcane helmets (that have the buffs attatched) and wear it NOT because you think it looks the best but because of the buff attached to it.

    (Raises hand)

    My proposal has been said before and I've seen others post very similar ones. Make the arcanes be able to be taken off the helmet and put on another helmet, but only one for the same warframe. (example: you disenchant arcane pendragon helmet, it can only be placed on another excalibur helmet) Once you have taken off the arcane and put it on a different helmet, the helmet will be identified as both what it actually is called and what the arcane is.

    Example: disenchant arcane pendragon helmet, and install enchantment on mordred helmet. Now the mordred helmet will be labeled 'Mordred helmet (arcane pendragon)' --- make sense to everybody?

    You will still be able to trade the original acrane helmets as long as the arcane is installed on it (exactly like it is now). If you have installed the arcane on a different helmet however, you will still be able to trade the arcane itself but not the helmet. to do this you will need to uninstall it (just like you do with arcanes you get from LoR) then you will trade it just like you would any other arcane. ----make sense to everybody?

    I honestly don't think it would be that complicated to implement this, there already is the arcane install / uninstall section in the foundry. The reason this should happen is because of

    #fashionframe

    I want my vanguard buff on my palatine helmet, and the list goes on and on...who's also wants this?

     

     

  15. 3 hours ago, Thaylien said:

    This isn't just a 'very powerful' ability, it would become the most powerful one of its kind in the game which can be deactivated, topped up with a single cast from Trin or a few energy plates,

    Ya I see your point and didn't think about that. The only idea I can think of to counter that would be make it the first ability to have some sort of cool down timer on it. Also I understand that's not a role she was designed for but really there's only a few warframes that are defensive WF's. (Frost, limbo, vauban, (although he really only excels for infested), and Volt. Anyway it was just an idea I thank you for taking the time to read and post some valid points that I didn't think about.

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