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ivolkyar

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Posts posted by ivolkyar

  1. that's pretty odd, because a TIII Void Mission will net ~83,000 Cr.

    your 53,000 Cr isn't impressive at all.

    do your math again, you made some horrible mathematical errors.

    Dark Sectors are good if you're really in the mood for Infested. otherwise, they are not a good source of anything. period.

    on the contrary, they do it fully knowing people WILL still be sheep and run the nodes.

    because people are sheep.

    Edit:

    many months ago, some accidental testing was done with Dark Sectors.

    Seimeni - Ceres was taken, and we recorded some statistics. we spent ~55 Million Credits taking the node.

    in the course of 24 Hours (i.e. the entire armistice time), at a NINE PERCENT Tax Rate, ~55 Million Credits were in the Alliance Vault at the end of that time.

    think about how many hundreds of Millions are flowing in with higher Taxes.

    Tell me where my math is incorrect?

    http://cloud-4.steamusercontent.com/ugc/705148799467683943/E5A42B447E3F61944BD316016185EB059ADAC0F0/

    Thanks to BirdOfSong for the run test. 

    Screenshot is of base multiplier from the credit weekend on sechua. 

    I would appreciate if you would read posts before S#&$posting. 

  2. I'm still not supporting alliances I do not like.

    You don't have to like them. I not once asked you to like them. 

     

    You can bet the credit taxes will skyrocket this weekend.

     
    Unlikely. They would actually loose money if taxes are raised. 
  3. Dark Sectors are offering big heaps of cash now.

    (BP*2)-Tax% For those with just the Credit Weekend Bonus

    (BP*4)-Tax% For those with Credit Weekend Bonus+Plat Credit Booster

    BP Stands for Base Pay

     

    This means that sectors are paying higher then the total time of a t3-t4 key. 

    Key assumes 15-20min grind per key, as they are not endless.

     

    Sectors like Sechura are paying 26400 after taxes for a 2x multiplier, and 52800 credits after taxes with a 4x multiplier. These sectors take less then 5min to finish. Making them either as profitable as t3-t4 keys, or more then 2x as profitable.

     

    Will edit with a chart, assuming warlords do not change taxes. 

     

     

     

     

  4. Hi Chrom. I see you want low taxes.

    http://deathsnacks.com/wf/clan_bl_history.html#535d3a5d06c56f217586bee2

    Friday, July 11th 2014, 4:42:26 am Tax Change Piscinas (Saturn) Credit/Resource Tax: 28%/2%
    Member Credits/Resources Tribute: 10%/10%

    Wednesday, July 9th 2014, 3:49:01 am Tax Change Piscinas (Saturn)

    Credit/Resource Tax: 27%/2% Member Credits/Resources Tribute: 10%/10%

    Sunday, June 15th 2014, 5:42:30 am Tax Change Zeugma (Phobos) Credit/Resource Tax: 25%/7%
    Member Credits/Resources Tribute: 10%/10%

    Saturday, June 14th 2014, 5:38:08 am Tax Change Zeugma (Phobos) Credit/Resource Tax: 27%/9% Member Credits/Resources Tribute: 10%/10%

    Friday, June 13th 2014, 2:13:45 pm Tax Change Wahiba (Mars)

    Credit/Resource Tax: 33%/0%
    Member Credits/Resources Tribute: 10%/10%

     

     

     

    But you lie?

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