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Mimolette

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Posts posted by Mimolette

  1. Do easy survival runs with a full squad, all marked by the Stalker. Once you pass 5 minutes, extract and repeat the mission.You extract at 5 minutes because the Stalker only spawns within the first 4 minutes of any mission. 

     

    It doesn't matter which survival, but I've rarely had stalker spawn on infested missions so Corpus or Grineer are what I had once used to farm him.

    It will take time as the Stalker basically has 3% chance of spawning on average, but this is imo the most efficient way to get the Stalker to stalk.

  2. On 5/15/2016 at 8:25 AM, OniGanon said:

    Radiation.

     

    But how do you only have 2 slots left on the Sancti Tigris?

     

    Primed Point Blank, Hell's Chamber, Seeking Fury, Vicious Spread, Blaze... 3 slots left.

    Hmm Radiation...I thought so, though I was simply wondering how effective pure heat really was. Thanks!

    I have 2 slots left because I used the rest for utility, so Tactical Pump and Tainted Shell.

    I know, I know, 'DPS decrease', 'Not for high level content', bla bla bla.

    On 5/15/2016 at 9:09 AM, VKhaun said:

    Assuming heat and not assuming a target makes this awkward to answer...

    I'd say put Tactical Pump or Soft Hands in that slot until you actually start shooting things and they both survive AND pose a serious danger to you. Then add damage to compensate. That damage will probably be Radiation as Grineer Napalms are going to get tanky and dangerous, while Heavy Gunners have giant beach-ballesque heads and like to waste ammo on low walls.

    That's going to be a narrow window though. For a Sortie or endless you're going to want to build the weapon to suit the mission and targets, and blaze may not be included.

    Awesome thanks, I was just wondering since I just recently decided to test Blaze out (that 90% damage increase looked interesting) and was just wondering if it would be better/worse than an element that's effective against a certain faction.

  3. Hey all Forum Tenno, I got a question regarding heat damage.

    Say I have a Sancti Tigris and I mod it out with some staple mods like Primed Point Blank, elementals etc. If I have 2 slots left (one of them is reserved for Blaze) and plan to use these for elements, which one should I use? I could either go pure heat, gas, radiation or blast and was wondering which would be better in general. I know corrosive or viral or whatever combo is better, but in this case, I can only go with an elemental combo that goes with heat, or pure heat. Call it, a utility hybrid build. How good would it be against the majority of factions? Any stats appreciated!

    Thanks in advance :)

  4. Gladius (a new longsword stance that prefers methodical, heavy strikes would fit this weapon well. We don't  need more flips)

    Dual Gladius (a new and better stance mod for dual swords to fit the dimachaerus gladiator style would be sick).

    Daisho (Katana and Wakizashi, with its own stance mod please!)

    Single Edged Greatsword, think Monster Hunter Greatswords e.g. Rathalos, Ludroth, Uragaan

    Heavy Shield and Lance (like Spartan warriors or Roman Centurions). Shield provides a massive damage reduc.

    Heavy Lever-action Pistol, think flare gun but with a single massive bullet that deals enormous damage. Pocket vectis, maybe?

    Ice Assault Rifle, shoots shards of ice that can impale enemies to walls for around a second, much like with throwing weapons. So instead of enemies being constantly pinned, they'd eventually drop due to the ice shards 'melting'. Large clip size, ice element + puncture ONLY. 

    Adaptive Assault Rifle, fires in full auto but shoots a single bullet on alt fire. A single semi auto shot costs around 1/4 of the total clip, but deals greatly increased damage.

    Those are the ones at the top of my head lol

     

     

     

     

     

  5. 28 minutes ago, xerxeso said:

    Without Sentinels like Helios for One, How can we scan the speedy Executioners (a few with Odd Names) for our Codex Entries??????

    They are automatically scanned for you so don't worry about it.Though I do believe that the Executioner based off a Hyekka Master (her name's Zura) is currently bugged as people are reporting that she is missing from their codex entries. I myself can confirm this too.

  6. 20 minutes ago, NovusNova said:

    In future, please do not insult other tenno just because they believe something different. Inform them of the correct information instead of insulting them.

    Also: "Changes Introduced before U19
    We have a few changes enroute before the U19 release. Players can look forward to reworks of Volt, Mag, and Mesa before the next big update. Passives will also be introduced to the remaining frames who don’t have them.Tenno should be sure to keep an eye out for Kela de Thaym and pet Kavats pre-U19 as well!"

    Source: http://warframe.com/news/devstream-72-overview

    Aloe-Vera-Gel8.jpg

  7. Sancti Tigris. It's a shotgun (a double barrel one at that + that break action reload), has 1008 Slash damage by default (slash = gore), ragdolls enemies, looks like something that would bite your face right off, is a strong weapon, can be considered as overkill...seriously. Every mission, you feel like this:

    GGHAfCe.jpg

  8. Archwing delivers, in a broad sense, a different gameplay experience imo. Flying through vast fields at high speed has always been an awe-inspiring thing to do for me. Some fixes I would recommend would be enemy/mission XP and more mission types. As for new content...there'd be nothing more awesome than an Archwing mission throught the Moon's cracked surface!

  9. Just now, Philip2911 said:

    Thank you very much and for your help too . I will probably practice and workout a build I like meybe swap furry for reach or something I will see and thank you so so much for help

    Ah, it was no problem really, always glad to help a fellow Tenno :D

     

  10. 27 minutes ago, Philip2911 said:

    I agree with you but any type of reach is must have on valkyr because with out it valkyr is very bad against nullifiers and flying enemies

    Of course, you can always switch out Fury then! When you get used to Hysteria, you might even decide to drop Reach as doing a combination of aiming to the side of the globes and jump slamming them will take Nullifiers out in no time. Flying enemies will take a little more time to get used to though haha. Best of luck with your Hysteria build!

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