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Ultima_Advanced

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  1. Literally just tested it to make sure I wasn't misremembering, but yes, it does. If you don't believe me, go test it vs 20 butchers in the simulacrum. It will definitely pull enemies toward the grenade.
  2. I vaguely remember asking for this change ages ago, back when the second Penta augment first came out. But basically, Napalm Grenades and Tether Grenades should both be able to be used on the same weapon loadout. Tether Grenades has a similar function to Adhesive Blast, where it causes the launched grenade to stick to surfaces and have a timer delay. If you equip both Adhesive Blast and Napalm Grenades, the result is a projectile that sticks to surfaces and explodes on a delay. There is no reason why this behavior couldn't apply to using Tether Grenades alongside Napalm Grenades, and the result would be a projectile that sticks to surfaces, pulls nearby enemies to said projectile, and then explodes in a burst of napalm, burning nearby enemies. It should be relatively easy to implement, and it wouldn't even be that overpowered or anything, since the combination takes two mod slots to pull off. Please DE, let us use these two mods together!
  3. THANK YOU!! I can finally use my favorite Warframe/Weapon combination without worrying about self-damage!
  4. Still no fix for Furis Incarnon causing self damage when fired into a bullet attractor that you are standing in as client.
  5. Still no fix for Furis Incarnon causing self damage when fired into a bullet attractor that you are standing in as client.
  6. Prior to Update 34.0.4(the most current patch as of posting), there was a bug with the Furis's Incarnon Genesis mode, where if you fired the beam into a bullet attractor field(most commonly a Void proc bubble) while standing inside of said field, you would be damaged by your own weapon, suffering status procs that would often kill you instantly unless playing as a high survivability Warframe. The most direct way to reproduce this was to play as Xaku and use Xata's Whisper with your Furis, activate the Incarnon form, and then fire the weapon at point blank range. As long as the Void proc took hold before the enemy died, you would get hit by your own Furis's Incarnon beam, and would suffer status procs according to the damage types it was modded for. As of the current patch, Update 34.0.4, this seems to have been partially fixed. However... The bug still persists in public missions where you are not the host. It does not happen in Solo missions, and it seems to not happen in public mission where you are the host. Xaku is one of my favorite Warframes, and the Furis is my favorite secondary. Please DE, fix this bug ASAP! EDIT: Still no fix as of Update 34.0.5.
  7. This update seems to have fixed the issue with Furis Incarnon doing self-damage when fired point blank into a bullet attractor, such as Void proc. Very glad to see this addressed! UPDATE: After further testing, this bug still persists. I'm not sure why it wasn't before, but in the last mission I was in, I was killed by own damage twice, as evidenced by being affected by Corrosive and Heat procs in a Corpus mission. My weapon is modded for both Heat and Corrosive, and the damage from a single Heat proc tick was enough to fully deplete my Health.
  8. Still no fix for Incarnon Furis causing self damage when fired at point blank range into a bullet attractor like Void status proc. This makes it very hard to use my favorite secondary with Xaku, one of my favorite Warframes.
  9. Can confirm that this happens. It seems to specifically happen when the beam of Furis's Incarnon form hits a bullet attractor bubble like the one generated by void status. Another user on Reddit was able to make it happen with Scourge's weapon effect, but the easiest way to reproduce it is to use Xata's Whisper to give the Furis Void damage. Upon firing the weapon at an enemy point blank, as soon as the Void proc bubble appears, the beam will cause self damage/status procs to the user, often instantly killing them. Notably, Void proc bubbles will *not* cause this to happen in the Simulacrum; it only happens in normal gameplay. As a longtime fan of Xaku, the Furis, and now it's Incarnon, I hope this bug is remedied soon.
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