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(PSN)MJ-Cena7

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Posts posted by (PSN)MJ-Cena7

  1. The find the bodies and rescue bounties are bugged the 4th target doesnt appear with the other 3  one bountie had this part twice the second time when i got to search for 4th bounty failed restarting the bounty started the same mission which was rhe first part and failed as soon as i entered the range even the transmission about it wasnt complete

  2. On 2018-12-07 at 7:03 PM, [DE]Taylor said:

    That's not the reason! Transfers take time to get set up, and also we wanted to take extra care in selecting what items are transferred from this Round since unfortunately can't include everything initially. I know it's not ideal but we are aiming to get this in the hands of our PS4 and XB1 Tenno as soon as we can! 

    rounds 14 items were accepted over 2 month ago if all of them arent present in the fortuna part 2 update i cant imagen a transfere that need more than 3 to 4 month this is just slaking and ignoring console 

  3. Since nyx is being reworked now i feel one of my perviously most used frames is in the same trash can as vauban zephyr and wukong 

    Ever since the ember nerf i couldnt get myself to play ember i tried i have a very specific build that had everything to counter the world on fire nerf and still its not enough 

    First is the passive its a very nice idea but we dont get fire procs from enemies enough 

    I dont think they will change it but My suggestion is when ember's shield gets passed and gets health dmg gets the power strength bonus 

    Her one was never strong the charge effect is nice but way to slow to be useable speeding the charge or remove it completely its good enough

    Now my main idea is accelerant should be combined with fire ball as the 3rd ability 

    The added heat wave coming from fireblast is enough to do its effect enemies hit by it get 2.5x heat dmg multiplier and have a 20m range the accelerant augment would be the fireball augment the fire blast augment is currently useless also the 50% fire dmg is better from the augment than sitting inside the ring ember need to move the fire ring doesnt give any dmg metigation to be inside it 

    Now for the new 2 it can be any defence ability dmg reduction like old ember  bullets melting any sort of defence

    If both abilities must stay the accelarent needs a more debuff role and fireblast need more defensive role with both augments changed 

    Now world on fire was ember's main ability i get the reason for the nerf but the excution totally killed the ability

    My fix for it would be copying what came with same update for volts discharge reduced dmg over range where ember always have the 15 meter radius of wof but the dmg is 500-750 in the middle and less further reaching 100-250 this would keep the firequake augment viable and reduce the afk killing power and the range killing power of the ability 

     

  4. 3 hours ago, A-p-o-l-l-y-o-n said:

    It most certainly looks way too modern. It's literally a topless cap, sun glasses, and modern ear rings, even if it's made to look sci fi. Nothing else in Warframe looks like that. It's basically pop culture. But DE only has themselves to blame for encouraging lukinu_u to make that kind of content, because they accepted his microphone-style polearm skin, which was also a modern/pop culture reference. That's my problem with the inconsistency displayed by the Tennogen team. They claim to uphold a standard, but in practice, it just looks like they accept whatever they personally like, not what meets their standards/criteria, or is popular, or will bring in a lot of money. There does not seem to be any objectivity in their selection process, only subjectivity based on their own tastes. That's why it would be helpful to have a standardized way for them to publicly identify why certain items are rejected, even if it's a simple letter-based label that is used.

    and still favens kantokk polearm skin not accepted even tho its clearly grineer and with no feedback on it

  5. As per todays pc update 23.8.2 it is stated 

    • A Mastery Rank of 8+ is now required to Trade Rivens. This echoes the minimum possible Mastery Rank requirement of Rivens overall as well as generally follows our trading rules with restricted gear.

    I am on ps4 and i have a secondary account that my friend kept some rivens on its not MR8 so when this changes reaches console that mean he cant give my account new rivens but can i trade back his rivens to him post update ? 

  6. On 2018-05-17 at 3:07 AM, r0ckwolf said:

    However the direction you Guys at DE are going for makes no sense to me. Having to build the Counter to then expend it also seems like it takes unneccesarily long and it also implies that some attacks are only usefull once i have build up a high enough counter to buff them

    Couldnt agree more on this one losing the combo counter is the worst thing for melee scaling and is by far the worst part of melee 3.0

  7. 2 minutes ago, (PS4)ShadowBlood287 said:

    All I want to know is if people can approve this to Der people who work for D E if  it be possible to get a augment mod for Atlas that gives him 4 Rumblers instead 1. And then augment mod that gives hydroid a non charge tentacle swarm.

    plz

    you can already cast tentacle swarm without charging 

    wouldnt put my hopes up for atlas but maybe try nekros with shields of shadows build 

  8. 2 hours ago, fredaven said:

    Yeah its the same height as the base helmet. (it kinda needs to be to fit the binds)


     

    but its larger than your model right, why can't the binds attach at a lower distance ? its not like its gonna touch the floor ? is there a way to keep the height without making it a bubble head ? really breaks the dark sense of the skin :( i was really loving the skin but after losing the hood and now this DE really butchered that helmet and the skin with it 

     

    limbo is looking great tho 

  9. because he needs alot of micro management keeping 3 of his abilities up at all times and he needs enemies to function using on them for shield killing while 3 is up and getting shot at in 4 which is very hard in public settings with excals saryns and mesas everywhere 

  10. the skins from round 12 are delayed twice and are yet to be added ingame and you think DE cares or ina rush to add old items ? NO. they are slaking on adding these items a couple of month ago older items were added incuding rhino and nyx graxx which took them over a year to add so yeah you wont be getting them anytime soon but they are probably gona be added eventually 

  11. On 2018-06-25 at 4:43 PM, [DE]Taylor said:

    style guidelines

    your style guide are not good and inconsistent like accepting a microphone polearm skin and rejecting a grineer themed one without giving any feedback on it also rejecting items for being too streamlined and requesting mechanical bulky designs that look worse for the sake of we dont like that 

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