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Novashank

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Everything posted by Novashank

  1. That's what I thought, but when the other Tenno said there should be a Tenet Dual Decurion, that made me think it was a Corpus weapon. Thanks for clearing that up for me, I'll remove it! I thought for sure that at least the Corvas was a Corpus weapon, but I guess not! And of course it got a Prime version, which only Tenno weapons get. Wow, we really don't have any Corpus Archguns? Fill that hole DE, please!
  2. Haha yeah! I would love all those too! Why did I not think of the Tenet Ambassador? Definitely gotta add that up there, thank you!
  3. I love RJ too, I hope DE adds new content for it! Yeah I love the pity system they added for new stuff, a good change like that was long overdue.
  4. Poison is right! Well I doubt DE will want to reduce the grind much further, but it would be nice if there were new options besides RJ missions for farming Corrupted Holokeys. It's hard to get a good public matchmaking squad for RJ, much less one that actually knows how to play RJ.
  5. Thank you! I totally agree, I'm wondering if maybe they could be split up in different missions. I like what DE was going for when they decided to split up the Tenet weapon pool such that some are sold by Ergo Glast. It was nice that this allowed you to bypass the Sister of Parvos farm for those particular weapons. It does suck that you have to wait for the timed rotations to get the damage bonus you want, though. But maybe they could do the same with Cressa Tal, the leader of the Steel Meridian for the Kuva weapons. I definitely also feel like it would be best to address this issue further.
  6. Thank you for your support! Kuva Stug all the way baby! That weapon deserves a major buff for a Kuva version! Yeah I totally agree about the Ghoulsaw, for such a highly anticipated weapon it sure was a big ol' bulky letdown!
  7. Definitely! In fact, I made a thread here about just that last night. I'd put a link but Idk if DE allows that or not.
  8. Right, everyone who wants/needs this could go out of their way to figure out how to do this and then download the software for it if they're not on Steam or... DE could just make one small simple change so they could do it conveniently in game and not need another program open at all times.
  9. So, not that I've looked everywhere for some news on this subject, but I haven't heard anything about any new Kuva or Tenet weapon variants coming out for a long time. And as we all know, there are many weapons that either were once greats and got left behind by power-creep, or are fun fan-favorites with a lot of potential that never had a chance to shine at all in late- or even mid-game content due to weak stats with little room for improvement via mods. As of now, there are just 19 Kuva weapons and 14 Tenet weapons. And I think we were all hoping the Infested would also get the Nemesis system treatment at some point. I heard this was coming but it looks like it'll be a long way off. I think most of us would agree that we could use some more high-level-viable weaponry. This game has over 300 total weapons now, and sadly, the overwhelming majority of them are classed as "mastery fodder" (for anyone who doesn't know by now, this means that the weapon is useful only for the single purpose of gaining Mastery Rank Affinity points). There are several weapons that many of us are shocked did not get a Kuva/Tenet variant (or even better, an Incarnon adapter), and many more that are deserving of an upgraded version. I would also like to mention that adding ANY Kuva and Tenet weapons would further compound the problem of needing to repeat the Kuva Lich/Tenet Candidate mission until the Lich/Candidate finally has the weapon you want, so I'd like to maybe see some suggestions for how to alleviate this! But since that deserves a post of its own, I'll just go ahead and list some weapons that I believe deserve a Kuva/Tenet variant in no particular order (and just to be clear, I'm not asking for every one of these to be added, just considered): Tenet Staticor: The Staticor is an awesome concept and a beloved weapon, but unfortunately its performance leaves much to be desired. There is no way to build it to keep up with higher level content. I know DE is shying away right now from encouraging AoE weapon dominance, but I feel like the Staticor is just screaming for a variant. Tenet Exergis: How did we get a Tenet Plinx but not a Tenet Exergis? The Exergis was released at the same time as the Plinx (and Galvacord) and could benefit greatly from improved utility stats, far more so than the Plinx. It would also be an ideal Corpus counterpart to the Kuva Zarr, since counterparts are part of the design philosophy for Nemesis weapons. Imagine a Tenet Exergis with at least a 3-round magazine, and a secondary fire that just lobs the crystal ball intact, consuming the full magazine, and then the ball explodes on impact and shoots crystal shard shrapnel everywhere (slash damage AoE!). Kuva Stug: Seriously DE, show this weapon some love finally! Please stop treating it like chopped liver. This gun has literally been a meme for years in Warframe, and it has done nothing to deserve its prolonged neglect. If it's not going to get an Incarnon adapter, it deserves a Kuva variant at the very least. I know most Tenno would agree wholeheartedly. Kuva Kulstar: This is another Grineer weapon that is a really cool concept but fails miserably in execution and got very little love from DE. It's hardly even useful in mid-level content, something that you wouldn't expect from a gun that shoots mini cluster bomb rockets, especially one that consumes another gun in its blueprint, namely the Kraken. The Kraken itself got a Kuva variant, and the Angstrum, the Corpus equivalent of the Kulstar, got a Prisma variant AND an Incarnon adapter! Where's the love for the Kulstar? Kuva Ghoulsaw: Another overhyped weapon that rapidly faded into obscurity due to abhorrent usability and mediocre base stats. If this is added in, it definitely needs an attack speed buff, and the moveset definitely needs to be refined. Tenet Galvacord: In the same vein as the Exergis, this could use an upgrade as well. Whips hardly get any love at all in Warframe. This weapon was used even less than the original Exergis and Plinx not only because it has a very slow attack speed for a whip but also because we don't like the current Whip Stances in their current state, but that's a separate issue. (Add at least one better whip stance finally please, and a good two-handed nikana one too! Or better yet, improve the current ones based on player feedback!) Would pair well with Melee Influence of course. Tenet Sonicor: You already know why this deserves a Tenet variant. I think adding a secondary fire mode would suit this one just fine too. Kuva Atterax: Would be a good counterpart to the Tenet Galvacord. Another beloved weapon that got left behind. (Who among us veterans could forget the ol' spin-to-win meta back in the day?) Tenet Lanka: This weapon got left behind several years ago and is hardly used anymore, even for its niche role of Eidolon hunting. I think the changes that would be fair would be to increase the crit chance to 40-50%, the multiplier to 2.2-3.0x, reduce the base damage to 300-400 and decrease the shot charge time. The Progenitor bonus and improved crit stats would more than make up for the base damage reduction. Also, there's no reason why this should be an MR 10 weapon and not like MR 6-8, especially if a Tenet version is added. Kuva Javlok: There's a Tenet Ferrox but not a Kuva Javlok? What? Kuva Sobek: The Sobek is another weapon that hardly got any love beyond adding the "weapon augment" mod "Acid Shells". Meanwhile the Hek now has 3 variants. Although this one is more debatable now that the base weapon has once again risen to "cracked" meta status using that same mod. Maybe nerfing this mod a bit in exchange for adding a Kuva variant would be a fair trade-off (although a controversial one to be sure). Tenet Penta: If other weapons can have a Syndicate/Prisma/Vandal/Wraith variant AND a Kuva/Tenet variant, so can the Penta. This would be a good Kuva Tonkor counterpart, and another fun weapon that would be very welcome for use in high-level content. Tenet Ambassador: Another awesome weapon with not-so-awesome base stats. I think we would love to see an upgrade for it. Kuva Buzlok/Argonak: Two more fun weapons with a lot of potential that fall short past mid-level content with all but the most expensive builds that include the very best riven. Also, the Buzlok tracer dart is apparently bugged right now. Demand for a Kuva Buzlok is definitely there. Kuva Harpak: This Grineer rifle also has a lot of potential, but once again simply falls short for higher level stuff, even with the Harpak "augment" mod "Exposing Harpoon". Kuva Quatz: This could be a very enjoyable secondary weapon, and we could take advantage of the innate electric damage in combination with the Progenitor damage bonus. Tenet Arca Scisco: The Arca Plasmor got a Tenet variant, which is awesome and I'm not complaining, but the Arca Scisco actually needs it! Tenet Arca Titron: The same case could be made for this and the Arca Scisco as for the Exergis and Galvacord. If one of these got an upgrade, its buddy weapons should too. And I think we would all love to welcome the Arca Titron back into relevance! Tenet (Dual) Cestra: Another weapon that sucks even in its Secura variant form. Single or Dual Tenet variant would be most welcome, although it might be redundant with the Tenet Diplos if it's dual. Could even be a prime Incarnon adapter candidate instead. Would also benefit from an added secondary fire mode. Kuva (Twin) Viper(s): Same as above. Not even the Wraith variant saved this awful weapon. It might be redundant with the Kuva Twin Stubbas if it's dual, so maybe a single version with a secondary fire would be best. Kuva Ripkas: Another fun weapon deserving of a major upgrade for high-level players. Kuva Korrudo/Tenet Obex: The Sparring melee weapon class hardly sees any use from the player base, and for good reason. They, too, are fun weapons that just don't have enough oomph to make the cut for high-level stuff without some serious build investment. Tenet Dual Kreska: How many of you even know the Kreska exists? It's a single one-hand Corpus scythe classed as a Machete melee weapon that was added for Orb Vallis, and it gets use from probably not one single player other than for use as "mastery fodder". It would be really cool to add this to the Dual Swords category as a dual melee weapon and an Ergo Glast offering, complete with its very own heavy melee attack "gimmick". Kuva Twin Basolk: Another Grineer weapon that has received very little love, same as the Dual Zoren. Using the innate Heat damage to pair with the Progenitor elemental bonus could be pretty cool. If you made it this far, thank you for your attention and interest! We also know that DE has created some totally original weapons using the Nemesis system. I think we could use some more of those as well, so here are a few of my suggestions. They are mostly melee weapons, which I hope would also get their own heavy melee attack "gimmick": Tenet original Archgun of some sort: We have the Kuva Ayanga and Grattler but no Tenet Archgun. In fact, we don't have ANY Corpus Archguns at all! And if there's only going to be one ever added to the game, it should probably be a Tenet weapon. Tenet dual nikana: A new melee weapon category that started with Sun & Moon. More of these would be awesome! Tenet assault saw: Another melee weapon category occupied by only a single entry, namely the Ghoulsaw, which like I said, came and went in relevance. A corpus take should probably just look like a cool cyberpunk energy chainsaw. Make assault saws great! Kuva/Tenet dual dagger: A melee weapon category with few entries, and none that are considered particularly powerful, not even the Nepheri. Kuva nunchaku: Another sparsely populated category, and I think it would be really cool to have a Grineer-themed one. We love seeing those spiky balls on our melee weapons, don't we? Kuva/Tenet rapier: Same point as above. There are only 3 weapons in this category, and one of them is a Prime variant. Kuva/Tenet staff melee: The Bo Prime is the only late-game viable staff on offer right now. We could also really use a new and improved Staff stance. Tenet claws: Possible Tenet counterpart of Kuva Ripkas with the potential for a creative Corpus-themed design. I for one would love to shred enemies to pieces with neon claws. Kuva/Tenet heavy scythe: We love the Corufell and Hespar and would love to see more weapons in this category. Kuva/Tenet primary crossbow: There are very few of these as well and I'm sure it would be a fun addition. Kuva/Tenet secondary crossbow: Same as above! Kuva/Tenet arm cannon!: Who doesn't love this weapon category? We have the Shedu and Bubonico but no Grineer or Corpus arm cannon, imagine how cool it would be to have one (or BOTH)! I'm also really looking forward to getting my hands on (or rather, my arm in) the Onos too! Thank you for reading however much you did of this. I'm sure there are plenty of other cool ideas out there for both upgrade and original Kuva and Tenet weapons, and please feel free to add them here!
  10. I completely agree, and the Staticor is a personal favorite of mine as well. If DE does nothing else to improve this weapon, I hope they at least incorporate this change you mentioned. There's no reason not to, and all the same improvements could be made for the infamous Stug. I don't know why DE slept on making a Tenet Staticor (and Exergis!) either. I actually got on here today to add a topic about new Kuva/Tenet weapons and emphasize the need for a Tenet Staticor, and this inspired me to do so even more.
  11. Yup. This is exactly what you can expect from the kind of people that come to these forums. There is nothing so ridiculous, unnecessary, or flawed that at least one of these individuals won't defend like their life depends on its existence.
  12. I'm sorry but this is a ridiculous and snowflaky argument.
  13. Thank you, imo it gets super boring to use the same 2 flat-colored locations every single time.
  14. Thank you for that! And yes, being able to know just how strong our build is without sitting in an endless mission to test it would be so awesome. Yes, thank you! I feel like Simulacrum has become one of those things DE would rather just keep on the backburner indefinitely, but there are so many QoL improvements begging to be added in.
  15. I can't let it die just yet y'all, gotta get this thread in front of some fresh faces!
  16. I made a thread about several ways in which I think the Simulacrum should be overhauled and mentioned this as a point, I encourage you to check it out! Here's the link:
  17. With all these cool new Albrecht's Labs scenes being added, it would sure be cool if this idea could be brought to life...
  18. This right here. It's not fair for them to block Warframe abilities AND projectiles!
  19. Sounds like you took this post way too seriously. How ironic.
  20. If anyone else wants to see this idea come to fruition, please reply, please spread the word! This needs more support to go noticed. Please give it a like if you would, we've had a bunch of views on this thread but not much response!
  21. Yeah I thought about whether the advanced features I mentioned would be worth dev time and resources... DE could spend a lot of time making the Sim awesome with new capabilities and even launch an event for it, just for the new features to be as unused and unappreciated as Conclave. But I agree, I'm hoping for the new rooms at minimum. Thank you for your input!
  22. Thank you for this thread, I too would like to see Railjack and Archwing at their true level of potential instead of being another abandoned project by DE. What a great point! I bet a lot of us, including DE of course, never even considered this! There's a lot of potential there.
  23. I second this 1000%. DE needed to do this like 5 years ago. The way they focus so much on adding new features that they neglect old ones for years is like adding extensions to an old house that also happens to be sitting on a cracked foundation.
  24. I completely agree! Can the Tenno really not replicate the Tau's forging process, after all? I saw a YouTuber do the math and find out that you can only get something like up to 15 Tauforged shards a year with Archon Hunts, and up to 40 a year if you do both Archon Hunts and Netracells, but only if you do them both as much as you can every week. Ain't nobody got time fa dat!
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