Got two questions for the dev team! -While its understandable we won't be getting any reworks for a while (given the focus on New War), has the team considered adding the ability to infuse augments into warframes ala the Helminth? Currently, a few frames (Nekros and Ash as prime examples) rely heavily on 2+ augments to help them stay competitive, severely limiting builds. -Are there any plans to address companion survivability? Currently the Vulpaphyla set of companions, as well as Djinn, are heavily used due to essentially being immortal while not disrupting mission flow due to needed to revive them. Has the team thought of ways to improve the survivability of other companions, such as making companions bleedout states a "timer till revive" or making Regen a timer based revive rather than a limit per mission.