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RawGritz

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Posts posted by RawGritz

  1. For Garuda... That's not necessarily a bad thing. The enemy isn't dead and returns to trying to kill you once the power affecting them has lapsed... unless they receive enough damage while on the Blood Altar so they die when the power stops. AI are just doing their job so the enemy on the altar doesn't stab you in the back. 

  2. 5 minutes ago, (PS4)ReneBatista said:

    So I stop playing the game because I just got tilted over having to buy slots like 2 months ago or so.  So kinda just want to hear the argument behind it. 

    You answered your own question. Because exactly that, "There is so much to buy" in this game. So it is a fantastic way for DE to make money since this is a free-2-play game.

    Or maybe you mean, why ask for money for slots instead of say weapons or relics or mods or forma/potatoes etc...?

  3. That is the system, Tenno. Keep 100+ on deck at all times and map the command to a hotkey, to make it much easier. But you are essentially markering a spot for Ordis to send down an archwing from your Liset. Remember in typical archwing missions you are outfitted with it externally from your ship. You never just have the archwing. The above suggestions help tremendously with QoL but the function does fit the existing mechanics for archwing.

  4. 2 minutes ago, PsiWarp said:

    Two things I would love to see for Reckoning:

    1. Doesn't cast if there are no targets around Oberon.
    2. Enemies blinded by Reckoning have a chance to drop Health Orbs if killed by anything.

    That second one sounds fantastic. The 1st one is just user error. Why cast if there are no enemies around unless you're relying on hitting enemies you can see?

  5. There is more to Reckoning than just raw damage. Also use other abilities to maximize Reckoning.

    - Reckoning deals extra damage to enemies affected by Radiation Radiation status effects.

    - It procs a radiation status effect on surviving enemies 

    - Surviving enemies also emit a radial blind effect to surrounding enemies making them even easier to kill

    - Reckoning permanently reduces armor to surviving enemies if they are standing on Hallowed Ground.

    Gotta mix it up and synergize your abilities. Oberon is pretty beastly now and a master at crowd control.

  6. Actually the change they made to Mend is great. Portion of shields granted with every kill while mend is active. Love it and they made it part Mend instead of making it an augment. Couldn't ask for more. Well other augments are great but your suggestion is a bit hamfisted. Constant radiation proc? Seems much. Viral procs only last for 6sec. Constant or proc'd once every activation of Maim?

  7. Wiki that ish. Or you know that Youtube thing all the kids are using. Or dig around the forums here for Eido tutorial or ask in-game chat. They are not too difficult at all once you get a bit of Eido hunting experience under you belt. 

    And no! No more arcanes need to be placed on Eido/s

  8. 20 minutes ago, (Xbox One)Timidobserver said:

    Also, I don't think it would be lore breaking to give them shoe amps or some other made up device that make their basic mobility better.

    Well in response to the above... I suggested to that one of the new pet Moa precepts should be the ability to transform into an exoskeleton that grants greater speed and mobility to operators... Or a hoverbike.

  9. 9 minutes ago, (Xbox One)Timidobserver said:

    It's not about effectiveness or racing. It's about feel. Playing the operator doesn't feel smooth or fun because their mobility is locked behind an ability. Their basic run speed, jumping and sliding needs to be more frame-like.

    That's your opinion. And making them more like a warframe completely defeats their purpose both in terms of lore and gameplay diversity.

    They serve their purpose and add a great deal of utility and survive-ability to any warframe power set.

  10. I'm miserable. Seriously. After waiting 2 years just to see more horde mode. Dark Sector conflicts were amazing. Sure they were broken because the weapon's and powers lacked balance for PVP. But they have cleaned up Conclave. Why not re-introduce the DS conflicts? I loved the format, objective-based and the NPC units assisting and the way mods would come online in the order they were slotted. It was glorious.

    This is a very poor substitute. Endless exterminate?! Come on, DE!

  11. 2 minutes ago, MisterFiddles said:

    Nah. All change comes with pushback, and it's always very loud and messy on here. Taken individually, I don't feel the 'uproar' per change is anything unusual, there's just a lot going on atm.

    Yep. Agreed. And I applaud them for being brave enough to tackle some these issues like Ember and Chroma. I love Chroma but his damage was insane and obviously broken. I welcome all the Chroma changes mentioned, especially the most recent ones.

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