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XtheMATTx

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Posts posted by XtheMATTx

  1. On 2/23/2017 at 1:28 AM, Hemmo67 said:

    no i did not miss the crit but status is way more usefull in sortie levels than pure dmg

    I bet you missed that the alt fire switches status and crit chance around didnt you.

  2. 5 minutes ago, [DE]Rebecca said:

     

    Changes:

    - Tweaked the placement of Caches in Kuva Fortress Exterminate missions.
     

      Reveal hidden contents

     

    Riven Mod Changes:

    - Challenges that require the alarm to not be raised if levels have a permanent state of alarm such as Survival, Defense, Infested Exterminate and Interception.
    - Fixed Riven Mods not having the proper names for unveiled mods.
    - Riven Mods with a higher Mastery Rank than an owner's current level will now be visible to the owner as opposed to hidden.
    - Riven Mods now have more information available after they have been Cycled and Unveiled so more can be deduced at a glance. This includes Mastery Rank and Item compatibility, as well as how many Cycles have occurred of a given Riven.

     

    Changes:

    - Operator Transference mode is now freely accepted inside
    - Slightly tweaked the damage allowance logic with the Teshin fight in The War Within.

    Fixes:

    - Fixed being unable to return to your Warframe as the Operator if you timed jumps into lethal areas of the map.
    - Fixed a progression stopping issue in The War Within related to exit doors closing.
    - Fixed players being unable to jump after respawning on the mountain pass.
    - Fixed the Operator becoming invincible after reviving.
    - Fixed progression stopping issues with The War Within related to melee weapons not being equipped.
    - Fixed serious spot loads/game hitches with game sessions when using Operator Transference.
    - Fixed loss of melee functionality during the Grineer Queen fights in The War Within.
    - Fixed an issue where Quest progression would occur even if a mission was failed, leading to skipped parts of quests.
    - Fixed Operators having poor/no zipline animations.
    - Fixed issues with braid status on Kuva Siphons after a Host Migration.
    - Fixed an issue with visual effects resetting when switching between the Warframe and Operator.

     

     

     

     

     

    how about actually adding them to the exterminate missions?

  3. 11 minutes ago, SPARTAN-187.Thanatos said:

    Well, maybe there's a another node, but I tried two in a row in Dakata and did not see the UI for the Caches.

    I'll try out other nodes and Dakata again when I have time.

    It seems they removed them from the assault gamemode and forgot to actually add them to the exterminate gamemode 

  4. 1 hour ago, Hypernaut1 said:

    We've waited so long, is it really that hard to give a generous release date? I don't get it. 

    The whole vague "sometime this week" update game is getting a little irksome. 

    It's hard to generate hype whith delays and unreliable release dates, and hype is healthy for the life of this game. Delays aren't even the biggest issue,  it's the vague release dates that do the most hype killing.

    Check the status thread, ETA is Friday afternoon. Keep in mind, timezones.

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