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Stonehenge

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About Stonehenge

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    Gold Hunter

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  1. I agree. A beautiful remaster. Work on lights is amazing, every detail is polished, and it also gives more depth to Corpus lore. Top -notch tileset.
  2. Same here. Looks like Battle Angel's Motorball cyborgs. Not bad but just not very Grineer.
  3. Yeah sure, why not. Why not messing up a bit more an already unbalanced, messed up and op warframe roaster.
  4. Spamming to show how your problem is important won't solve anything.
  5. Yeeaaah, about that. Is it just me, or Amesha CC seems a bit random and clunky in RJ missions ?? I mean, when i cast its 3rd, even if i'm very close to ennemies, (and i have 160% reach) sometimes it just doesn't work. I hear the cast sound, but the thing is invisible and nothing happens. Weird.
  6. I'm still struggling to understand all dat.
  7. Mh okay ty. I was on full Corro / Explosion, all 60/60, but it's doesn't work that good. Not trash, but could be better.
  8. But...can you even reach 100% status chances with only Rad and Slash ? I feel like i'm missing something. Edit : I mean we dont have so many choices in arch-mods, so...
  9. I just want to mention this about the "engineer" : Having someone busy to keep the battlecruiser operational is a great idea, no argue. It prevents the ship from being eventually invulnerable, and it's cool. There will allways a guy like me in a crew who prefer maintains the machines than shoot with a turret. Different roles in coop is mandatory. But you need to rework 2 things: - The craft material balance is totally broken. Many have already said this, but burning all this extinguisher fuel because we are out of damn pustrel, the same damn pustrel we need in astronomic quantity for ship upgrades, makes absolutely no sense. You want to keep the material ? You need to multiply the drop by 5 minimum. - You also need to find other way to keep the engineer busy than shoot on hull cracks with omni, and scratching his head on the craft or refine buttons at the forge. He could buff the ship speed or overclock the shields for a moment, repair localized damages, prepare special ammo for the turrets, or risk his life in the reactor. ( I know i saw too many stupid movies.) That's all.
  10. Okay, i will be quick. Like a large amount of players, i'm alone in my clan, after being the only active player. The basic upgrades (for turrets, reactor, etc) are designed to be absolutely necessary past the 4 or 5 first skirmish. And, did you even realize what you are demanding from players in terms of grind ? I mean, really. Did you even try ? Look at those numbers, it's completely insane. I wont even bother to upgrade anything at this stage, and as a result, i wont be able to play this in higher levels until some day you make a reasonnable ressource-gated system. Well, somehow that's a relief. See you next year.
  11. Okay, i will be quick. Like a large amount of players, i'm alone in my clan, after being the only active player. The basic upgrades (turrets, reactor, etc) are designed to be absolutely necessary past the 4 or 5 first skirmish. And, did you even realize what you are demanding from players in terms of grind ? I mean, really. Did you even try ? Look at those numbers, it's completely insane. I wont even bother to upgrade anything at this stage, and as a result, i wont be able to play this. Well, somehow that's a relief.
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