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KudaGila

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Posts posted by KudaGila

  1. Mastery rank 19 - this is the only test that I've ever failed. Enemies randomly spot me across half the map, the whole thing is insanely bright and hurts my eyes.

    After looking up how people beat this test, all complained at the same things, how broken it is, and so they cheese through it with throwable melee or the melee shotgun.

    This mastery rank test is nothing else then frustrating, it's not a test, it's broken mission that takes way too long and has to be cheated in order to get through it - Dear DE, consider playing this mess yourself, to find out what a returning player get's as joy for rank up mission. The scene is so bright, first time I didn't even see the white orbs because they blended in ! It bloody hurts eyes

    2dkxsts.png

  2. I enjoy the new mission against Tyl Regor but it get's repetitive and loses it's meaning after several runs, because we need to get all the parts.

     

    72 hours wait time for 2 parts of Equinox, and then 72 hours wait time for final warframe are too much for me

    I honestly can purchase myself any warframe, but that feels cheap, cheatsy like. 

    I want to earn my stuff, craft it and have some meaning to it, less obstructions like artificial wall of Wait time

     

    It's not even smart move towards ppl who don't like to rush their crafting with platinum, you let them gain new Warframe and expect them to wait a week until they can even play with it.

  3. I find it odd to do mission like this, 2 day mission and total of 8 days? I got to this mission as usual, played a bit during the weekend, I thought I got what I needed. I've finished 3/4 for Neffy, yet I'm not eligible for the weapon.

     

    This event didn't work well, it took too long, wasn't very clear from ingame info either - if players have to look through patch notes to find little notes about rules, it's poorly designed.

     

    Also none of these events really proves anything, ppl sign up with anyone who gives them something they think is more OP. There is no weight to our decisions, just sign up for anything as mercenaries of Lotus. 

  4. Hello DE,

    I'd like to say how much I admire the new tileset Grineer sealabs, it has beatiful design and many welcome changes to the old version of tileset. It also heavily reminds me of Bioshock, and even more of Infinite thanks to Neffy

     

    All I want to say is, that it feels like a waste of great potential to me, to not use such amazing looking tileset at all. Players rush in, destroy the tubes, droids and that's it. I really do miss heavily any signs of lore, any impact on the world around player by his choices.

     

    You already have gorgeous looking tilesets, finaly some likeable villains like Neffy (inspired by Comstock) and Regor ( inteligent enemy, cunning scientist ), but there is no story to the whole game. I can honestly see Lotus as Atlas, after all Tenno are sent on missions like assassinations, we retrieve data from enemies of Lotus for her, and she commands us. We are not given any choice

     

    Due to fact that there is lack of consequences with player's decisions, ppl sign up with any faction that gives them better loot, they don't get invested in those bits and pieces of story, they won't fight for Corpus to keep grineer off from raiding their ships, but they will fight for anyone if they're given an OP item.

     

    Consider investing time into seasons of story, instead of trillions news guns and Prime versions of everything, a story with choices that would in the end matter, that would be something to look forward to.

     

    Otherwise Warframe will remain casual shoot em up game, with gorgeous locations that are worth only the first playthrough, for screenshots.

  5. When syndicates were introduced, we were able to pick for each syndicate diferent pack of 5x T4 keys, for 25k reputation. 

    Now we get unspecific pack of 3 rng keys, so we already get less and worse then before. Since there is nothing to pour all the syndicate points into, I wish for 5x T4 syndicate specific key pack feature to be brought back.

    Because at least it let many players reduce the tremendous grind, as they get exactly what they wanted

  6. The actual crap? Literaly you limit players on everything, we have to use awfull weapons, that I hate to play with, I don't have my old heavy melee charge functon, gotta run around with dual lex and wraith strun, and try to catch up with roflcoptering RHINOS?

    Really awfull gamemode to begin with, seriously bad choice of weapons that we can use, and god knows why is rhino allowed to have Iron Skin, add coptering and you totaly remove any desire for anyone to bother with this mode.

  7. Primes has always been reskins, and pretty much only Founder stuff have been exclusive.

     

     

    Warframe is DE´s own game, they are allowed to do anything they want with it, they could make us able to play as Kubrows if they want.

     

    IMO it´s DE who knows whats best for their game (though taking tips/recommendations etc. from community is always good).

     

    Problem is that DE doesn't respond to serious issues like these. You don't get ANY word on Why we have Prime versions, what's the intended goal of flooding the game with PRIME stuff, etc. Ofc, you could take an easy guess: Prime versions of warframes, less work - powers are the same, only bit of reskin work, ppl have to buy extra slots=buy plat, it's put in RNG heavy voids and given easy gain way through prime access=more purchases.

     

    But I would rather for ONCE see DE respond to matter like these, because players can chitchat about whatever, but unless they nerf your Rhino, nobody gives a damn.

  8. When we had few Frost Prime and only few prime weapons, it felt like an exclusive content, without too much of RNG involved in farming for it.

    Situation now: We're geting in the point, where DE makes prime of ANYTHING they want. Lore or whatever, if they want something to be PRIME, it will be!

     

    Problems with this:

    1) Primes have become something utterly annoying to farm - with tons of PRIME weapons, and warframes in same reward pools, without any inteligent system that would look into what you're actualy missing, or without some sort of tokens for which you could get the items, instead of RNG Go run 50-100 T1 captures, and maybe get 1 hikou prime pouch, you are NEVER guaranteed to get anything you're looking for.

    2) PRIME lost it's exclusivity, it's nothing special anymore. You've ruined the point of exclusive, few good weapons and warframes. Instead of coming up with new ideas, there are reworked skins for half of the guns and warframes basicly.

    3) Lost formas, catalysts and reactors - You've liked some gun/warframe that was released as normal version first, put catalyst/reactor in it, and used several formas. All that is lost, with warframes you can still level up Prime version only for mastery and throw it back in inventory, but with weapons...Weapons with 5 formas and catalyst are complete waist of your resources, and time, you will never come back to original Soma, Boltor etc - prime version has more stats. You can't extract used resources out of the old guns. 

     

    And honestly, I remember DE's word about Nova, to never become a Prime version. With this 15.7 update, I no longer trust in their word, because they keep on showeling PRIME stuff your way. What more, they will give you Money easy way, or utterly annoying and rare keys to find, from which she drops, and place her parts even on Rotation C, which can take over 100 runs no problem. Which would be more OK if you KNEW, when you will get it, not that you relay on some RNG that might be even altered in drop chance when Prime access is on...Like it used to be in Vidictus, where Nexon lowered chances of success for enhancing, while they were selling enhancement runes.

     

    Prime used to be exclusive, we even got told that Frost Prime, will be ONLY available through the event it dropped from. And we were backstabbed on that one, anyone got it, no explanation given.

     

    SOLUTION to Prime Warframes: Make them skins, that will upon equiping them reset your warframes level to 0 as fresh warframe, and will give mastery. This way, you keep the original warframe itself, keep all Formas and Reactor in it, also you don't need extra X amount of warframe slots (for the F2P guys).

     

    SOLUTION to Prime drops in void: To make sure there is LESS of Rng involved, run a check of what drops in mission / to what has the host. Ppl already do Keyshare runs, where they come in certain Void area for one particalur drop, this way if host doesn't have it, drop chances for the item would be much higher.

     

    SOLUTION to Prime Weapons: Let players extract crafted formas and catalysts from original, non prime weapons. It would be less of a pain for many of ppl, to know that their time wasn't put to complete waist, when you release prime version of X and Y, which they have in normal version, 5 times polarized and cataclysted.

     

    The end

  9. With 15.7 I've logged in yesterday without a problem, today with 15.7.1, game launches as black screen, automaticly minimizes itself, when you switch to the game's window, it's stuck on black screen. I've verified the data in warframe's launcher, no issues detected.

    So until you fix this, I am Unable to play the game.

    Win 7, 64 bit - and game worked just fine 1 update ago!

  10. My feedback to Mesa:  Why does warframe, which uses Shattered Shield ability, have MORE HP then shields? She could use higher shields like Mag.

    1) First skill - Why would you use this when you have Opticor that already insta kills, or syndicate weapons, Phage, Soma Prime in few days etc? Charge it and leave it... - Fix: Charge this skill up to 2/4/6/8 times, extra dmg get's applied to each shot in her ulti - that way it has some use

     

    2) her second ability and shifting to other players... I want to jam guns of enemies in front of me that threaten my life for time being, not to give it anyone who walks by randomly - Fix: Make the ability toggle, first part is Mesa keeps it for herself, second click makes it shift to nearest player...this way we control when it shifts and if we even WANT it to shift towards other player, and to whom we wanna give it

     

    3) her shield is nice, but once again, why does Mesa have more HP then shields? That's exact same nonsense as Ember taking dmg on Fire areas, or Frost being slowed down on freeze pads

     

    4) Ulti - Targets random enemy, word RANDOM is very important - often enemies right next to you, that are killing you, don't get targeted first , it should be either toggle or burst...clicking for each hit is...didn't we get pass that age of Akboltos, with all the automatic weapons? Annoying to say the least, uninteresting, utterly slow vs other caster warframes - it's fun only first few missions, and most of the ppl use macros as they did for Akboltos, and we remember how Scott hates macros, but WHO will bother with clicking for each kill?

    - ulti isn't affected by range, so you can't increase it and can't affect it either by neggative range dual mod...

    Fix: Ulti now targets enemies by the RANGE, from closest to Mesa, to the ones far away - this prevents ridiculous situations, where you have your second on, shield on, stay in ulti, keep on killing enemies all around while being beaten to death by enemies standing right next to you

    - ulti should be either> Toggle, Mesa aimbots till she runs out of targets or energy - and since we can't use syndicate weapons energy regen because of equiped regulator pistols, this shouldn't result in AFK clearing of maps as DE might fear

    or make it Burst> Mesa targets closest enemies to her, and X amount of them are killed in rapid succession - it reminds me of Ash and his slow ulti, which quickly became pointless with Nova in game, and therefore was tweaked and sped up

  11. I've honestly thought from the first event that had Stratos badge as reward, that we will collect pieces of emblem, and with each of the event, it will be more complete. I've also hoped that it will be second animated emblem.

     

    So what's the idea behind having special events, and collecting still the same badge, without any upgrade what so ever?

  12. You damn retard, I play for almost two years, rank 17 with 3x rank 5 syndicates and 250k of credits atm. There is no decent way of farming credits atm, so wtf are your ideas about puting an insane price tag on things? That ppl trade it for plat? So be it, there is no decent income of plat anyway, most of us just buy it from DE, to support them. 

  13. Why would you want more PRIME stuff, which is just diferent skin for existing piece of equipment, sometimes with boost to it's power? How many Bratons do we have thanks to that...Realise that more prime weapons and warframes, means MORE of the grind for them, new items are not in their separate mission, it's thrown into existing pools of prime parts, and you have to do endless runs to get the part you're looking for, unless you buy your way out through Trading with platinum, basicly turning the game into Take my money I can't farm for sht, and your chances to Gain platinum through trading are simply very low as you compete with Ctrl + V walls of text in Trade chat, so real money is the only option.

     

    I am still grinding for numerous parts even as Rank 17, because I refuse to pay 60 plat per 1 prime part, since somebody woke up and felt that this is the right price for it atm. More prime means more grind, there is NO guaranteed way of geting what you want from void, all is RNG poll of parts, you might get it on 10th run, or in 100 runs, or never at all. 

  14. I don't support this stupid idea, there are ppl who play daily yet they don't farm like crazy for syndicate weapons, and they still should have the option of friend helping them out with it. This is just another stupid change as syndicate missions change long time ago, that you both have to be on the same level with syndicate and have the mission in order to gain the bonus - so you can't help out friends by taking them on R5 missions.

     

    "You will have to rank up each syndicate to rank 5 , and each time a new weapon comes out in an opposing syndicate u will have to re rank it again to 5 . Costing millions of credits / reactors / catalyts / prime parts . A process which takes about 2 weeks maybe more a syndicate IF u are rank 17 (36000 daily standing cap) (sorry dont know the calculations for lower ranks) I doubt a sane person would be up for this level of grind" - Are you OUT of your mind? I've grinded my way up to Rank 5 with 3 syndicates and I should lose the rank with them? The heck? What if I want to help out the clan mates, get the weapons from syndicates they didn't choose? Or I want to help friends with same issue? You're simply playing SOLO and never had a single friend in the whole game, this idea is ridiculous

  15. I would rather then having Hubs, have specific location for each of the syndicates, their own land, sort of like a mission which you enter and it's up to you how you aproach the faction, and also up to your standing with them. For example, enemy of the red veil, enteres their teritory, red veil starts to hunt him down and by the time he gets to the leader, leader is gone and left only some information laying around, that can be sold to other factions for extra reputation gain.

     

    This makes much more sense, then having all syndicates in one building, where they magicly appear, don't react to each other, wait steadily for you to walk in, and talk to them.

     

    I would have plenty of game changing ideas that would help the game with it's current state but, it's a waste of time and breath to write anything down, when DE doesn't read it. Because 99% of forum threads have not a single reply from DE staff, unless it's about some harmless thing like cats in warframe, or something that won't require much of a serious discusion to begin with. 

     

    After year and 8 months, I'm really losing faith in DE and their grand work, Warframe. All they introduced was grind so far, and even things like Hubs are not thought through with keeping in mind the whole universe Tenno is supposed to live in. Or fact that you can freely work for Grineer to get battle pay, kill dozens of corpus and then, work for Corpus and kill grineer, like the factions don't even mind it...because there is no serious consequence system, you don't gain actual reputation with anything or anyone, even syndicates are just plain grind to the top, but nothing changes, you don't get interesting missions to play for them, it's regular mission RNG generated with syndicate points slaped to it.

  16. 1) blocks weapon dmg

    2) blocks warframe powers

    3) forces players to go no brain directly to enemy, and take him out at close range - or exploit weakness by killing nullifier through Ash's blade storm, nearby enemy out of sphere serves as the start point

     

    How does this piece of magical garbage block warframe powers? How comes you can't shoot through with PUNCH THROUGH mods, and what are these mods for then? How comes that sphere is decreasing in size by Extreme fire rate boltor prime, but doesn't even respond to OPTICOR's dmg, sorry if you overslept, ONE hit kill anything weapon? 

     

    Just nerf on Cerberus to lower syndicate farming but heck, game became extremly grindier with introducement of syndicates, and this Nullifier removes any fun you can have in game, when they spawn 3 in several seconds on map, enemies run in the sphere and you can't do nothing but wait till some random enemy spawns out of sphere to use Blade Storm on him. Yes I am talking from syndicate farming standpoint, and hear me through, because I do it the LEGIT way, daily like 30 rounds with randoms or more.

     

    You just promote Rhino's Iron skin and running like retard to these enemies to take them down, maybe because you devs, DE, can't stand for a thing in your own game, and without invincibility you actualy die every few seconds. Rhino's Iron skin breaks majority of warframe's mechanics, fact that you have to shoot cams to take out lasers - rhino walks through, knock down attacks - ignored, incoming dmg from invincible enemy - mitigated in magical spikes on your armor

     

    This is feedback section, I highly doubt DE bothers to read these. There is so much DE could say to this, yet it will remain as 99% of topics, with trolls joining discussion to drive you nutts. That's not a feedback but talking to a wall

  17. Why trin can't feed her anymore? You want Nyx to run dry, when she is let's say, doing her job and defending the pod with Absorb, while enemies shoot at her and deplete her energy. You've already did the change that player dmg causes massive loss of energy for Nyx, now she can't recieve any energy while being in Absorb - what's up with this idea really?


    What is nyx supposed to be used for then? Chaos build? With so many impatient players, that if enemies don't die in few seconds, they quit?


    Nyx was being used for high level survival in void, where she would use absorb, trin would give her energy, players would feed her up and she released massive aoe dmg towards enemies around, that were disarmed by loki. THIS IS COOPERATION, the only time when ppl actualy use their powers together, cause usualy everyone RUNS IN IRON SKIN ffs. And you NERF it for no bloody reason


  18. Energy vampire was NEVER used as damaging ability, it's purely supportive power. Fact that we can't feed nyx in absorb is ... why the hell we can't feed her anymore? So you want Nyx to run dry, when she is let's say, doing her job and defending the pod with Absorb, while enemies shoot at her and deplete her energy. You've already did the change that player dmg causes massive loss of energy for Nyx, now she can't recieve any energy while being in Absorb - what's up with this idea really?

    What is nyx supposed to be used for then? Chaos build? With so many impatient players, that if enemies don't die in few seconds, they quit?

    With energy vamp - most of us cast it on any enemy in sight and one shot kill it. So I really don't see massive change with that by your "tweak". I only see another nerf on NYX.

  19.  

    • Players can no longer gain energy while in Nyx’s Absorb or Mesa’s Peacemaker.

     

    - Why can't we feed nyx in absorb anymore? Do you realise that Opticor is capable of one shoting full 450 energy nyx has, right? And that she is DRY, without energy until Trin gives her some. That's not well thought through change.

  20. This is ridiculous problem that isn't mentioned anywhere, yet bothers everyone once in a while, me every day. When you play exterminate invasions, clear all the areas and arive in exit, there is 1 or few enemies LEFT to kill. One player has to stay at the end, one goes towards the start, to trigger the spawns of enemies somewhere between.

    With group it's ok but solo it's really annoying when I'm 120% sure I've cleared every corner, minimap doesn't show anything, nothing is alive, I'm mass murderer as Lotus wants me, yet in the end, you have 1 damn enemy left. Either fix the spawns, or KILL the last meaningless number of enemies, I've just eradicated 120 enemies, think 1 or 5 enemies are NOTHING compared to that number,

    Thanks

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