Jump to content

Countess_Hapmuhr

Master
  • Posts

    692
  • Joined

  • Last visited

Reputation

1,104

About Countess_Hapmuhr

Recent Profile Visitors

1,387 profile views
  1. Bumping this, my dark orbiter looks like a 1920s film noir restaurant full of smoke. Please add a slider for fog, or to disable it. Edit: Forgot to update this, but I forgot there's a toggle for volumetric fog, so after toggling it off, my orbiter looks nice again.
  2. How to reproduce: Load up a T1 mission and get a defense objective. Target will instantly die when fired upon by any enemy. Why this happens: Likely because there is now an extreme disparity between objectives level versus enemy damage output. Suggested solution: Either increase objective HP or reduce enemy damage towards objectives. Severity: 2 - mission showstopper bug, also prevents progress in Nightwave/Syndicates. Temporary workaround: Syndicate progress: Brute force missions, hoping defense does not spawn. Nightwave: Do Secondary syndicate missions instead.
  3. We did the intro part with the infested bits and the cauldron, then entered and killed the Necramechs (T2). Afterwards the mission showed the green exit markers until someone found the arcane vault and started waiting, after which all markers vanished. I could set my own markers and see Ayatan stars etc, but no mission marker was present. In conclusion, this is a very frustrating bug I've run into twice now, apologies to the poor randos that got shafted by this.
×
×
  • Create New...