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Corvid

Grand Master
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  1. Aesthetics are subjective though, and tastes are often based on what you're already used to. I live in a country that uses DD/MM/YYYY so the example that you give here looks perfectly fine to me, while putting the month first looks strange and counterintuitive.
  2. The Palatine sigil isn't part of the bundle. It was released separately as an alert reward.
  3. Did you miss the part where they said they didn't need to forma their builds, not that they were unable to. In other words, it's a deliberate choice on their part to curate their gameplay experience and push their optimisation skills.
  4. This. Anyone who can look at today's gameplay compared with when Warframe started and not recognise that we've become exponentially stronger is blind.
  5. Worth noting that the Kohm and Kohmak don't use solid ammunition. IIRC they were described as "spark guns" by the devs.
  6. Only if it lets me use the Tennison Gambit: ICBM Variation.
  7. I still kinda wish we could pull out the sarcophagus and pilot the existing mechs directly, rather than having to use transference.
  8. Draw weight mods could work. Sacrifice charge speed for increased damage/punch through and a straighter flight arc, or vice versa. Could even have one to make other bows handle like the Daikyu and Lenz (so no uncharged shots). Perhaps adding different throwing patterns? One for regular throws, and a few that let you throw multiple knives at once in horizontal, vertical, and conal spreads. Or do away with the former and make the variants alt-fires (or an override in the case of the Fusilai).
  9. It was added in Abyss of Dagath, the same update that removed flawed mods from the drop pool and changed existing ones into their regular version.
  10. Forgot them so hard they've received multiple outfits and had unique dialogue in quests set after it?
  11. That might be it, though I'm fairly certain the damage was still increased on the first hit (so without any procs). Hard to tell since many of the attacks in question have multiple projectiles.
  12. Something I've noticed with Sorrow spirals is that enemy elemental attacks seem to deal a lot more damage than in other spirals. Attacks that I could normally facetank without issue will put me close to death when the cold buff is applied. I'm wondering if something might be going on under the hood that's making cold damage specifically spike so high.
  13. Dunno whether this counts as obscure, but it's definitely useful: In Duviri, rolling right before impact will completely negate fall damage, regardless of distance.
  14. It does kinda make Extermination missions feel pointless. What exactly is the point of "clearing out the Murmur" in an area if they're just going to break through the floor as soon as I'm gone? I'd say non-endless missions (so Exterminate and Assassination) should halt the breaches once the objective has been completed. Then it would feel like I'd actually made a difference.
  15. According to Albrecht's notes, the Gray strain is prone to hypertrophy, which allows it to produce motive bioforms significantly larger than the standard strain, such as the Fass and Vome worms. Assuming that you're talking about the scene where the Stalker stabs the frame with War, if you pay attention when the frame splits the blade and drives it out through its own shoulder, you'll see organic tissue in the wound.
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