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Noktin

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Posts posted by Noktin

  1. Thanks! Fix some other bugs too please:

    • Opening item in the market and opening a link from chat (mods, weapons etc) freezes any UI (and screen becomes darker) with menu (pause menu, navigation, arsenal etc) until player hits /profile to exit the screen and the UI is reseted either by changing map (starting a mission, going to dojo/relay);
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl (just why, it should be SPRINT-modifier + walking to count as Sprinting);
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

     

    Spoiler

    pk48BeF.png

     

  2. Thanks! Fix some other bugs too please:

    • Opening item in the market and opening a link from chat (mods, weapons etc) freezes any UI (and screen becomes darker) with menu (pause menu, navigation, arsenal etc) until player hits /profile to exit the screen and the UI is reseted either by changing map (starting a mission, going to dojo/relay);
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl (just why, it should be SPRINT-modifier + walking to count as Sprinting);
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  3. Thanks! Fix some other bugs too please:

    • Shield restorables not giving overshields to AW in Jordas Verdict
    • Opening item in the market and opening a link from chat (mods, weapons etc) freezes any UI (and screen becomes darker) with menu (pause menu, navigation, arsenal etc) until player hits /profile to exit the screen and the UI is reseted either by changing map (starting a mission, going to dojo/relay);
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl (just why, it should be SPRINT-modifier + walking to count as Sprinting);
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  4. Thanks! Fix some other bugs too please:

    • Opening item in the market and opening a link from chat (mods, weapons etc) freezes any UI (and screen becomes darker) with menu (pause menu, navigation, arsenal etc) until player hits /profile to exit the screen and the UI is reseted either by changing map (starting a mission, going to dojo/relay);
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl (just why, it should be SPRINT-modifier + walking to count as Sprinting);
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.
    • As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

    Redtext: 

    Spoiler

    U6vixjk.png

     

    • Like 1
  5. Thanks! Fix some other bugs too please:

    • new bugOpening item in the market and opening a link from chat (mods, weapons etc) freezes any UI (and screen becomes darker) with menu (pause menu, navigation, arsenal etc) until player hits /profile to exit the screen and the UI is reseted either by changing map (starting a mission, going to dojo/relay);
    • Warframe's double resources Charm buff is not shared with Operator.
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl (just why, it should be SPRINT-modifier + walking to count as Sprinting);
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

    Patch notes:

    Spoiler

    3uKwQOj.png

     

    Spoiler

    h1vQqGI.png

     

  6. 1 minute ago, SevenSinsofHell said:

    There is no reason to see "Kuva" more then nessecary... only need to see it when you are to re-roll Rivens.
    - When you mark an riven it shows in top-left corner the amount of Kuva you have.

    Or use the Resource in "Foundry"/Inventory to see your total kuva-amount if your desperate to know.

    Why should one perform more actions to check the resource? When kuva is directly related to mods *riven mods*. For those who say that "kuva" is spoilers, its amount can be hidden till one does not complete that quest. I don't usually remember how much of *resource* I have, so quickly entering "Mods" would allow to check amount and roll some mods if I have kuva to do that without selecting any riven mod, because again it takes auxilary actions.

  7. Thanks! Fix something else too please:

    Pets. After returning from operator to warframe they still very rarely have some shields and 0 hp, i.e. dead without a message that they hit 0 hp, mostly for clients.

    And here are some othere bugs:

    • Bows are now invisible since 21.0.8. Fixed.
    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting. Fixed in this update!
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  8. Thanks! But fix something else please:

    Pets. After returning from operator to warframe they still have some shields and 0 hp, i.e. dead without a message that they hit 0 hp.

    And here are some othere bugs:

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

    Red text:

    Spoiler


    q301fwa.png

     

     

  9. Thanks! But there's something important to be fixed:

    Pets. After returning from operator to warframe they have some shields and 0 hp, i.e. dead without a message that they hit 0 hp.

    And here are some othere bugs:

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

     

    P.S. 

    Spoiler

     :PxQBjcoc.png

     

  10. Thanks! But there's something important to be fixed:

    Pets. After returning from operator to warframe they have some shields and 0 hp, i.e. dead without a message that they hit 0 hp.

    And here are some othere bugs:

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  11. Fix the cats already pls. After returning from operator to warframe they have some shields and 0 hp, i.e. dead without a message that they hit 0 hp.

    And here are some othere bugs:

     

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  12. Pets still die instead of going into "revive me" state while you are in operator mode.

    DE, DON'T KILL PETS!

    More bugs:

    Spoiler
    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

     

  13. Pets still die instead of going into "revive me" state while you are in operator mode.

    DE, DON'T KILL PETS!

    More bugs:

    Spoiler
    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

     

     

  14. Hello. Any chance to get any of the following bugs fixed?

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  15. Hello. Any chance to get any of the following bugs fixed?

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

  16. Hello. Any chance to get any of the following bugs fixed?

    • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
    • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
    • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
    • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
    • Missing booster icon from rare containers for non-host;
    • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
    • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
    • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
    • Sprint detection: holding shift while standing still will break Ivara's Prowl;
    • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
    • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

    As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

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