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Decero

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  1. I think there is no downside to introducing such a feature but it would solve a big time investment "problem" for people who just want to experience the new stuff. New players who just want to play the new content can experience it right away. New players who want to play with their long time player friends can do so. Because now they don't need to grind through 100 hours of old content just to play what they came here for. Alternatively and how it works now is a Veteran would rush them through the old content, taxi them to exp farms, gift them necessary mods (or level them for them because of endo costs) etc. I have done exactly that multiple times with people I introduced to this game. No matter if you pay to skip or get carried by Veteran you won't experience the game as intent but if you're considering any of these options you probably don't care anyway. If you want to experience the game for yourself you can do so, introducing a pay to skip option does not affect you. And if you play with friends they can explain the game and its mechanics while playing the new stuff with you. However I think there should be a popup, textbox etc. notifying the pay to skip player when they try to engage with content that involves mechanics that they have skipped the introduction for. Like telling them that maybe playing second dream and war within is a good idea before going eidolon hunting so you at least know the background, of course they can choose to ignore that and play anyway.
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