Dev Workshop: Warframes Revisited in Developer Workshop & Update Notes Posted February 2, 2018 · Edited February 2, 2018 by Sempiterra 31 minutes ago, [DE]Connor said: Conversely, when a Warframe doesn’t do enough, players may simply choose a “better” frame, sacrificing personalization and diversity for efficiency. Neither of these situations are ideal, so let’s shake things up! This is scary. Everyone plays in either side of this, sometimes they cross and it makes for "fun" experience, whatever it is for you. Aim for this, not the nerfhammer on one of the sides, which seems to be towards the efficiency side of things, again. On specific note on banshee - RIP farming quake, cool stuff for cc quake, fair enough but not something you guys should be practicing all the time, it needs another look. Edit: now that I saw quake has duration - RIP augment.