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FrellingHazmot

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Posts posted by FrellingHazmot

  1. On 2019-03-18 at 9:08 PM, (PS4)EntertaingGaming said:

    Any update on Mesa or Ash Corpra? Any future projects in the works that we can inevitably expect?

    Sorry here ya go. Progress from a two day baking session. This is just the base texture of the body, no details yet (decals, textures, grime etc). Should be starting the helmet sometime next week. In the meantime,there's a bunch of errors I need to sort out yet since I've been fighting with the body quite a bit. Unfortunately, Ash is going to be on hold until I figure out what I'm going to do with him.

    4bQvDjj.jpg

     

    • Like 1
  2. 3 minutes ago, Marekthejester said:

    If you can't see the picture, try removing the "i." before the "imgur" in the url, and it should work. I'm seeing this problem a lot recently, i wonder if it's a forum or an imgur issue...

    Anyway, the hood looks awesome but i also don't like the visor, it's too bulky and too much in the way. 

     

    2 hours ago, Gerdaro said:

    reupload it please

     

    5 hours ago, Zahnny said:

    image isn't showing.

    Whoops sorry will repost.

  3. Sorry! I haven't really been updating this a whole lot. I created this thread to be the "Alexandria of Tennogen". If there's anything that could help people make Tennogen content and improve as an artist, post it here!

    Any requests you make for Tennogen whether it be physics or animations, attach a text document when you submit your work outlining what you want to have done. I usually take a screenshot and draw over it if I need to --the more thorough you are the better. You can create whatever you want (within the confines of the Warframe Universe of course) for helmets, weapons, or syandanas but you CANNOT add anything extra to the body! DE will get back to you if it's doable or not so you may need to make adjustments to make it work.

    @RoronoaAngleo

    Blender 2.8 is getting a real time PBR view port which you can check out here. Unreal is a great program to render out images and animation if you know how to use it. I usually go with Marmoset Toolbag or Substance Painter since the learning curve isn't as deep but it comes down to whatever you feel comfortable with.

  4.  

    @Vlada91

    Destiny has a lot of cool designs but I'm trying to design Corpra around a lot of Corpus elements in Warframe. There's a ton of reference to pull from.

     

    On 3/26/2018 at 10:11 AM, EighthGear said:

    Hopefully we'll see an Ivara Corpra skin one day... one day. I believe! :corpus:

    By the way did you manage to get Nova Corpra submitted in time? I looked at the Steam page for it and it says the filesize is 0.000 MB. Did something go wrong? I'm kinda worried. D:

    I have an idea for Ivara, she's in que -- might be awhile though. :X

    Whatever the issue was with the file size fixed itself. It was something on workshops end.

    On 3/26/2018 at 10:21 AM, Zahnny said:

    Might I ask what happened to it? Did DE reject it due to lore reasons or were you unhappy with the previous result?

    erm...it was a long time ago but from what I remembered it had to do with how unpolished it looked and it being too bulky. I'm glad it was rejected. That was my first tennogen ever so I'd like do say I improved a bit since then. :P

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