

ScorpDK
Grand Master-
Content Count
1,147 -
Joined
-
Last visited
Community Reputation
1,472About ScorpDK

-
Rank
Gold Hunter
Recent Profile Visitors
1,275 profile views
-
ScorpDK started following Why do People Want Limbo Reworked?, Broken Stealth Kill Multiplier, Punch-Through Weakpoint Prioritization and 6 others
-
"Performance gains" on earth tileset? How about no?
ScorpDK replied to Misterff1's topic in Missions & Levels
GTX970ti here, and I am playing in borderless fullscreen on my second monitor with a 1.5x DSR factor. The only time I really noticed any slowdowns, is when I got the proc from the Knell sidearm while scoped. Something causes sudden FPS loss when that happens. Only really noticeable on Earth. Not sure why. -
In Solo Mode, it is nearly impossible to crack open a Relic because the amount of enemies spawning is so low, that the few enemies that do get corrupted result in an abysmal droprate of reactant. You end up being forced to play badly and let them capture the posts just to extend the duration of the mission. This has been happening countless times on the Corpus Interception mission. 2 reactant after reaching 50%? Not good.
-
As long as you use a silenced weapon (or Loki's Hushed Invisibility), they will completely ignore you. Without that, they will know that you're there, somewhere, and start to blindly fire in the general direction you were in, in order to hit you. If you run into them, they may either start shooting, or spaz out wildly. If you strike them with a melee weapon, they may blind-fire their gun or very rarely use one of their abilities (where applicable).
-
How can i delete my warframe account ?
ScorpDK replied to AkkirOrihsam's question in Players helping Players
Imagine that power at the fingertips of your salty sibling/roommate or some hacker... It simply does not, and will not exist. Make a new account, and play using that. -
Archwing Movement Overhaul Feedback [Megathread]
ScorpDK replied to [DE]Taylor's topic in Missions & Levels
The movement system is okay, but now the minimap is even more useless than before. Kinda wish this change had come with a intuitive 3D map that shows what's infront/behind above/below and left/right in a way that makes it clear. Enemies have markers, but items/containers do not.