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Everything posted by AgasKahn

  1. Creo que hay 2 puntos que hay que entender El primero que es un juego free to play y es complejo desarrollar una mecanica que le permita al desarrollador obtener dinero, y que el jugador acepte y no le moleste en lo mas minimo Y segundo es que es un juego que tiene tantas mecanicas y actualizaciones en el medio que estas se terminan pisando entre si, y dan paso a varios problemas El primer punto yo creo que dentro de lo que es posible, realmente hicieron un excelente trabajo en su forma de monetizar dentro del juego, hoy día deberia de ser un ejemplo a seguir El princip
  2. I solve that with a mission level 500 or 1000. "Only a hero can destroy a monster, but only a god can create it" aspire to be a god, is it in our nature (:
  3. I do not like it that much, I think it can be done better, I would use wukong 2, I would have a lot of energy drain but for a limited time you would be immortal and continuously you could clean the map, that would be op, but the energy consumption be abysmal I think you can build a warframe with only 2 powers and leave free slots to add a prime flow and something else to balance it. and for the rest, why not do a warframe with a single power and a lot of life and armor, really make it a tank, replace your active skills with an abysmal construction of rage + haunter adrenaline + vitality +
  4. you're wrong, the build of loki has no strength, if you put peacemaker is the same as nothing
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