Well after me and my friend played the new railjack for 3 to 4 hours and here is my feedback. Lets start with pros i gues:
The missions looks stunning, i love how you can find derelicts and get aditional loot, it gives sense of scale and adventure to the mission.
New modding made it so its easier to adjust your ship to your own taste its nice.
Crew is a nice addition, all be it they have many problems, gunners and engineers do their job.
New mana system is "acceptable" but i will be returnning to this on cons.
The enemy AI improved they dont bum rush your skills anymore.
The ship is smaller but design is still nice.
Enemy ships looks very nice.
So i had a decked out ship that i put blood and sweat, thats pretty much gone. Now for some reason i have to spend MORE resources to just get to same level as before. Why thou ? This update should have helped new players to get to our scale not other way around. The problem is not that i hate the grind, the problem why should i be grinding more when i already done this. I seen people defending this on other forum posts, why ? How can you defend us losing the fruits of our hard work. Why would you do something so stupid its againts your best intrest.
Railjack feels redundent as hell, i can park the ship and do the quest with my archwing and the most insulting part is, it will be easier imagine having a tank but a bike is more efficent in combat.
Corpus Crewships, okay i cant stress this enough, did an intern with a day experince design these enemies? Railjack feels more redundent than ever and you bring more enemies we have to fight by getting out of the damn ship. WHY, what in the world made you guys think to say, THIS IS A FUN THING TO FIGHT AGAINTS i am sure players will be delighted we made them use their god damn RAILJACK less in a god damn RAILJACK mission.
Crew is barely sentient and they are weak as hell, i got one boarding party in my ship while i was out there doing the quest, and i said well these guys have maxed out endurence and combat they can take them with my win maxed weapons. All 3 downed in the next 3 second. Oh nice, i wanted escort mission added to my list aswell. They also dont help with raditors, and pilot parks infront of enemy artilary.
Engineers rejoice, you are more useless then ever now. My friend mains Engi/Gunner and oh boy they are only usefull to craft dome charges. They used to be the backbone of the mission, crafting energy, munnition, repairing.
Endless fighters on Corpus Missions, so yeah i play solo, i clean the area, gona take my butt to the objective, oh no another wave is here. I am inside the enemies flagship getting the side objective done, my ship is boarded all of my people dead and the dude i left it as a pilot parked it RIGHT INFRONT OF THE SHIPKILLER STATION. This grinds the missions into a damn nightmare, forcing me to use damn archwings to play a railjack mission.
Come on man this is not even bugs anymore its just bad design choices.