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DrinkingRock

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  1. As someone who has to carefully craft paragraphs occasionally, that must've taken some overtime to write as eloquently as it was. Thanks for the professionalism in addressing everyone's feedback!
  2. I think a good compromise for the sake of Dante's fluidity would be to mark enemies with Dark Verse where they're affected by Tragedy regardless of LoS, with that restriction applying to unmarked enemies. Also, thanks for leaving Dark Verse intact; kept all the helminth builds intact!
  3. Thanks for getting this out quickly! Does this mean cross-save functionality has been re-enabled? Been eager to see how Dante's kit handles on Mobile but I don't want to risk disrupting progression.
  4. Going through my whole inventory of decorations while I'm at it. Parvos Releifs appear blank on preview, but work as intended once selected. Everything else in my inventory is working or better explained by the new darker aesthetic. I did notice during my walk-around that the glass shelves are invisible now (still Drifter Camp)
  5. Everything else in the Drifter Camp is playing nice, but the Clatharc, Lua, and some elements of the Piccha Planters are showing up completely blacked out. Lighting elements are working fine though.
  6. My playgroup started a cult following of the recently augmented Ocucor, aptly named Ocucult. I dedicate the second annual Captober to the small pocket of joy we created together. The Pilgrimage of a Neophyte: An Ocucult Series I took an Excalibur wielding only the holy Ocucor to various sites relevant to the days' prompts, offering a short meditation for each referencing an inside joke, the space itself, or references to the game's history. Day 1- Portal Day 2- Fangs Day 3- Decade Day 4- Crystal Day 5- Beetle Day 6- Throwback Day 7- Knives Day 8- Whisper Day 9- Man in the Wall Day 10- Orowyrm
  7. Looking good overall, however I think you might want to reconsider the Duviri side-objective challenges. Multiple people in my Alliance do not enjoy Duviri and wouldn't be happy having to go back in and hunt down side objectives they've never done. Especially the "Do 3 puzzles" challenge. Random locations plus player confusion would make this pretty hard to do without being hand-held.
  8. Thank you!!! Gonna crack a Billion credits tonight after all!
  9. I appreciate it! Checked other game modes and the rest seem to be fine (including ones that stop time between rounds). Eager to farm my last 20M credits to hit that Billion!
  10. It looks like the Index UI broke post-hotfix. Fails to pull up the normal screen and softlocks
  11. (Before, After below, followed by second run) Proof is in the pudding here. Credits granted by the Index, while mathematically correct (Booster Plus Blessing here turning the 250K reward into 625K minus the 50K entry fee), includes the Return: 250,000 in the total extraneously for each round completed. I doubt many will notice, but it makes it look like you're getting more than you are.
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