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Keltik0ne

Grand Master
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Posts posted by Keltik0ne

  1. It's really buggy, I just got 3 perfects in a row and my NW is 0/6

    Since all 3 perfects were on differing species, it negates the whole "all have to be different" that usually gets trolled out, also....

    0 out of 6

    *edit*

    The count resets if you reenter Fortuna, which I wasn't aware of

  2. It's a good concept to be fair, just really badly implemented:

    More points and easier railjack portion, but depends on there being enough ground squads to feed codes, will get worse when people realise how comparatively bad the score rewards are too.

    Seems it was rushed out without much balance testing, maybe screwed up last min by staff relocation, although it's been a long time coming.

  3. 1 hour ago, Fallen77 said:

    Lol, imagine farming the entire focus tree in the first month, and then complain that most of it is useless...

    How 'bout you don't powerfarm a system made to last years, made to be leveled up passively over time ? Or maybe do some research before spending entire weeks of grind ?

    Just because they farmed it fast doesn't mean it's ok that it's that bad.

    I think I managed an 8 intrinsic recently, so hopefully it'll be better by the time I get to a 10.

  4. It's a great concept that appears to have skillfully avoided your QA team:

    Most people don't do 1hr survivals not because "it's too much of a challenge" but because it's freakishly boring

    The friend requirement is great in concept, but hey, general chat is full of them, unless you have marginal Inet, then it's full of host migration and failure.

    The points split between the different tasks is poorly considered, since you really can't skip the boring "elite" stuff if you want to keep grinding up the battlepass ranks.

    The way some of the tasks are just rng dependent, well, theres a devstream or 2 where Sheldon claims to have learned his rng lessons and will be working to reduce, you know, rng.

     

    Early days though, maybe all the crap stuff is falling out early and the rest of the system will be golden, and not a dumpster fire.

    • Like 1
  5. It's a good concept but really poor implementation.

    I'm surprised your QA guys didn't point out that removing a system with multiple rng activities available daily with a huge grind with only 1 daily rng activity was going to produce an issue with perception at least.

    Weekly quests work in other online games but having a great variety of activities but not having them compulsory, rather than the exact opposite you decided on.

    Just another grind for unobtainium, in a game that already has several.

    • Like 1
  6. They just sort of accumulate, most will be for weapons you don't use though, and a chunk of the rest will be for weapons no-one uses.

    Hey, I've had multiple seer rivens,and I'm not sure if anyone really remembers how truly terrible it is.

    Keep churning sorties, do the bonus missions after livestream dev chats and you'll be swimming in junk soon enough.

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