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(PSN)robotwars7

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Everything posted by (PSN)robotwars7

  1. there was a point during prime unvaulting where I swear they didn't release anyone other than Frost Prime and Ember Prime. I think it must have been like 3 times back to back, it got to the point of rolling my eyes when it turned out to be frost and Ember all the time. but yeah, now it's the opposite; where both frames are actually overdue to be brought back. I'm sure she will be back eventually, it's just not confirmed when. no, that's a separate issue, and one that can affect all frames, not just Ember.
  2. people really don't like Archwings, and necramechs have gradually gone that ways since Orphix Venom when players were basiclaly forced to use them. personally I'd say scrap archwing powers and just make them a transport tool (that's all they're ever used for now anyway), and put their powers into helminth after considerably buffing them. they still wouldn't hold a candle to the likes of (soon to be nerfed) nourish, gloom etc, but they'd at least be a valid choice. sadly I don't think any of our ideas are worth DE's time, so they're just gonna keep letting archwing rot away slowly like conclave and Lunaro.
  3. either make it scale based of melee slam damage or change it for something else. personally I always liked this idea new passive: Momentum: as Rhino begins to sprint, his speed gradually increases until it reaches his sprint speed +50%. while sprinting, any enemies that rhino contacts are violently pushed away, dealing impact damage and dizzying them after they recover, causing their accuracy to be reduced for 10 secs. in addition, he also automatically breaks any breakable object he sprints into (containers, entrati lab furniture etc) Rhino is described as the heaviest warframe, he should feel like an juggernaut, and this would go a long way to give him that feeling again!
  4. I play both, there really aren't many similarities besides "it's third person and there's guns" even back in the old days, Warframe wasn't as strict about things as Helldivers can be; you don't lose your ammo on a partial reload for example, or have to wait before you can use a Stratagem again. Warframe has always emphasised fast-paced gameplay and non-stop action it just got much faster and better at doing that over the years. I am thoroughly enjoying HD2 though, and I'd recommend it to anyone, especially in a few more weeks when hopefully a lot of the issues with the game are finally fixed and everything is running as it's supposed to.
  5. combined viral mods will probably never happen, unless it gets nerfed/capped somehow. on the other end of the spectrum you have blast which is basically useless, nobody mods for it anyway, but all the other elements (Corrosive, Magnetic, Gas) would be nice to have in one mod. ultimately though it's up to DE. I like the radiation set too, but I don't expect more sets to appear.
  6. Pablo's post is kind of worrying if you think about it. firstly it basically confirms that Loki is never getting a rework, because it would invalidate his identity. I get that, but I think someone like @Skoomaseller would also see the irony in him saying that while at the same time making an augment for Yareli that impairs her unique identity as the K-drive frame. so which is it, Pablo? does a frame's identity have to be taken into account when reworking/giving them augments or not? I'm getting mixed messages here. secondly, Pablo basically acknowledges that the state of the game is one of "if it doesn't nuke or use meta damage types like viral/slash, it's less effective", and it's true, he has a point, and this is also how a lot of people, especially metaheads, think. DE have painted themselves into a corner with all the nuke frames and with design choices that make only DPS frames top picks, compared to the CC and Support frames, which are generally less relevant, and stealth abilities for frames like Ash, Ivara, and indeed Loki are basically irrelevant outside of Spy missions. IMO DE really need to start looking into other kinds of game modes besides ones where the rate of kills per second is the only main factor; Disruption does this pretty well, since you only have to worry about the Demolyst: we need more modes like this where CC and non-DPS oriented frames can shine as well.
  7. it's mainly just headcanon, but based on him being described as an "heir of twin kingdoms" and a fusion of Warframe and Sentient tech, I'd like to think Ballas intended for Caliban to be a bodyguard/assistant, and a contingency should the Sentients ever decide to betray him. there's no way of getting around the fact he's sub par, and needs reworking. his kit would still be all over the place (CC, summons and a burst damage/debuff ult, hell of a mish-mash) even after a rework, but that shouldn't be a reason for him to not get one. I suppose given how many frames there are, on or two are bound to slip their mind. ultimately, I think it's not so much "hatred" for Caliban, but apathy.. which is arguably worse as it means people simply don't care enough for him to be looked at and fixed. I suppose it didn't help that New War's narrative was rushed and after like a year of hype we got a meh quest and the post-quest content was literally just reskinned bounties on the Plains and Orb Vallis. about the only truly good thing that came out of the whole ordeal was that Ballas died, so outside of prime trailers we never have to hear of him again. as a result of this, the community may associate Caliban with one of the less favourable periods of warframe's history as well, so that leads people to want to avoid talking about him. on the plus side, he's yet to be primed, so He may finally get fixed then, but even that could be seen as wishful thinking.
  8. we kind of have this already, Ventkids can be seen in the Bash lab that offers Yareli and Kompressa Parts. we also had Fibonacci speaking through the Gargoyle, and not everyone liked it. typical: all the factions, all the different NPCs and the one that gets in are my least favourite group.
  9. I don't think anyone outside of DE was expecting anything less than mobile hosts to result in minimal spawns and insane latency. I really don't understand how they can look at warframe, then look at a phone and think "yeah, this could totally run on that no problem!" it's like trying to fit a hotdog sausage through the eye of a needle. I guess it was just another plan to get another playerbase going and therefore more revenue, but damn, they need to stop thinking with the Grofit mentality and try something else: sure, they have even more players now, but everybody else who was already playing is now saddled with a chance of getting an even worse host than a console host, by an order of magnitude from the sounds of things.. this whole ordeal feels incredibly short-sighted to me..
  10. DE painted themselves into a corner by constantly making new frames, while the rate of reworks and fixes for frames was almost nothing in comparison. most fixes are done to the newest frame to ensure it still sells (Xaku and Kullervo come to mind) but once the community "accepts" it, it gets left for months or even years. look how long it's taken just to get them to acknowledge Mirage's Eclipse needed fixing.. I love DE but they are WAY out of touch with how a lot of frames are used/not used, and no, posting usage stats doesn't prove anything: that just shows they have the numbers, not that they are willing to address the reasons why the numbers are the way they are. it's easy to say "Caliban is never used", without asking "why is Caliban never used?" we now have so many frames that it's pretty much impossible now for there to be consistent reworks, and yeah, it grinds my gears a lot. Yareli is unfortunately just one of several frames that are on the pile of "effective enough but could be much better" along with Chroma, Equinox, Loki, etc. it also means those damn kids are forever in my dojo now.. touching all my decorations with their grubby little hands... pests, the lot of them!
  11. Its ok, the longer it takes to rework Caliban, the stronger he'll have to be when they finally get around to it. If we trash his name enough, we can turn him into laser-beaming commander of a Sentient Army. It'll be like the Narmer occupation all over again, but Calibanarmer!!
  12. Wow, what a thread.. Personally i'm just gonna wait for the rework to go live and try it before forming any opinions..
  13. The whole "scribe" theme is just that. A theme.. Mechanically speaking, it seems he's a caster with focus on high burst damage and team buffs, and while he arguably wont do anything unique, all we can really hope for with so many frames in the game now is that each new frame is viable for most content, preferably from release. I dont mind his passive as is, it'll help with codex completion.
  14. no thanks. as much as I'm not a fan of the Kaithe, it's at least simple: call horse, horse run, horse fly, that's it. I'd rather not have to farm/buy a whole set of mods for something I don't particularly care about. I wasn't even that bothered about Tome mods either until I saw how useful some of the buffs were, and treated the grimoire as a support tool instead of an actual weapon.
  15. same energy as "Dagath should have an exalted Kaithe". sometimes people come up with ideas they think are cool, but put zero thought into how they can be applied, IF they can be applied.. I don't mind the change; Chipper isn't what you'd call a beloved NPC, 90% of people just know him as "the guy you keep reviving in Archon Defense Missions", Kahl misison are disliked by most and this also means if your Netracells don't give you any shards, you can buy one while in the Sanctum. ppfft when was this? Narmer literally just showed up out of nowhere, were given the system on a silver platter, and then folded in like 5 mins after the Tenno showed up. a regular a$$ dude, the drifter (prior to getting powers) killed 2 out of 3 archons -the strongest dudes narmer had - by himself with nothing but a bow and a pistol. like an hour later Ballas was dead and the entire system was liberated, Kahl's missions and Narmer bounties are basically just mopping up the last of the mess: they have never been a threat, not even once; mostly because of how badly the quest got chopped up narratively. it's a shame, because they had potential, but the story for New War got butchered so badly we basically have to act like they were a big thing when they weren't.
  16. if you want the full rewards, you gotta use all the suggested gear. fine by me, I run random stuff all the time anyway, but I can see why people might not like it. you can at least see what you're asked to take beforehand, so depending on how long it takes to rotate, you could just wait until you get a roll you want (and in the meantime, maybe start investing in that frame or weapon that you keep putting off, the more stuff you invest in, the more chance you have to get gear that will work for you in the new modes).
  17. yeah, you could say he's rather Vexed... I kinda like the idea of the new augment: dragon daddy Chroma will protect you, squishy casters! OwO I'm sorry but his drip is just too good, especially after the Lunar New year skin..
  18. IIRC there's a part in Octavia's quest where Hunhow does actually manage to get a few Sentients into the Void using some kind of shielding he took from Suda. I think they were called "Decaying" Sentients or something, so to me it implies that even with protection, they would still die before they could become corrupted: not that it'd make any difference as they're already programmed to kill anything that isn't Sentient. I'd wager there's a chance it could be the opposite: that rollers and regulators etc are actually too simple to assimilate properly, in the same way that Sentients were unable to assimilate very basic firearms and melee weapons, because there's nothing *to* assimilate in the first place. plus when you think of how many rollers and regulators the Grineer must mass produce, there's no way they can be that complicated IMO. the original strain of the infestation, seen in the derelict, was incapable of assimilating synthetic material at all: the damage susutained by derelict ships is structural damage from the infestation itself growing out of control: Alad cultivated the mutalist strain, which is the one we know can assimilate anything. it's also likely the Grey Strain and the Helminth can also do both, but I think the Mutalist strain is the most aggressive and fastest at assimilating synthetic materials. it's not really explained why infestation doesn't work on Sentients, but the Orokin kind of failed at everything they tried, so it's not surprising... Alad doesn't need to "make" sentients, he just has to graft them onto some proxies or "Volunteers" and call it a day. I reckon that during the period where narmer owned *everythign*, they would have dealt with infetsed areas such as Dark Sectors and Eris in one of two ways: - only actual Sentient fragments would be allowed to operate there, because they are immune and the Narmer veil offers no protection against the Infestation (but then the question is, who would the victim be listiening to? Ballas via the Veil, or The Infested Hivemind? or maybe both? that's a terrifying thought lol) or - they simply nuked the places that had become infested, though this wouldn't explain why everything is mostly back as it is after New War.. seriously, the continuity after that quest is so messed up.. no, I'd actually argue the Corrupted wouldn't have been nearly as useful as you'd think: Sentients are tougher, still just as loyal (Erra betrayed him, but took until the very tail end of the quest to swap sides) and if the Tenno returned, which we did, they'd be more likely to defeat us. there's also the potential problem of the Corrupted already being Veiled (to the Neural Sentry), and removing their veils would likely kill them or scramble their brains into uselessness. they're already brainwashed, and likely can't be reprogrammed without accessing the Neural Sentry itself (assuming that's even an option). Ballas' army wasn't the problem, it was his ego and his obsession to make Lotus and the Tenno bow to him as well that was his undoing. Erra even tells him "bro, you got the WHOLE system, you've won" but he threw a hissy fit in response, because WE still defied him. I doubt it. I reckon once you're corrupted, the Neural Sentry has an iron grip around your mind and the only release from it comes in the form of death. I base this on the fact that, so far anyway, we've never actually seen anyone be "un-corrupted", only people who are properly equipped against it (void captrue targets) and those who are immune (us). yeah, I do want more info on how Corruption and the Neural Sentry works. in a straight up fight, my money would be on amalgams: they're at least partially immune to the infested and have advanced weaponry.
  19. ONLY? are you sure about that? I can think of certain arcanes, mods and focus schools that give you plenty energy without you needing to stand still. type in larger caps, maybe they'll see it. underline and bold it too. tell me you're jealous of energize users without telling me you're jealous of energize users. yes, it's true that some subsumes are absolute trash, and that nerfing the top one doesn't automatically make them better, but when usage stats show such a glaring difference, it's pretty obvious DE aren't gonna leave it lying there. both things can be true and you're acting like Nourish was the one and only energy source when there are myriad other ways to get energy fast. going all caps doesn't help your argument either.
  20. people will always complain when the meta changes. even now there is still the occasional echo of monkey screeching from the Wuclone nerf. this is just another turning of the wheel, nothing more.
  21. just another change to the Meta, when all is said and done. people will probably move on to whatever the next-most used ability is, or they'll simply avoid the system until a new frame comes out who's got a busted subsumable and use that. life goes on.
  22. random loadouts eh? as someone who used to randomize loadouts long before Duviri, never had issues with bad circuit rolls (before they showed you what rolls you'd get for that spiral )and likes to just use whatever Arbitrations/Archon Hunt bonuses roll for me, regardless of how "optimal" it is, I say... bring it. while I still like my OP gear, I take pride now in being able to do missions with sub-optimal gear, for me it's exciting, it reminds me of my newbie days where my mod loadouts and gear investment weren't so high and I just had to learn to make do. recently I've been running Caliban a lot. took him to archon hunts, Netracells, the lot. the frame that people pretend doesn't exist is still absolutely usable (he could be better though.) I hope this new mode will feel like SP Netracells did. I want pure chaos.
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