PhantomGaming27249
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Posts posted by PhantomGaming27249
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On 6/8/2016 at 11:37 AM, Wolfnrun said:
YES FINALLY still needs A LOT more work but this ok for now...I am expecting more soon. Please read more on the volt megathread because there's more problems that haven't been addressed that need to be ASAP
Every ability still needs major buffs, ES has been nerfed to the ground yet again, this is not fixing anything but thanks for the effort
bring back the beam weapon range boost it made him so fun to use with those weapons also make the crit damage boost stack again because shield stack balanced out his squishyness and made him so fun.
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I have restarted my client several times, I have a nearly maxed energy overflow and after i activate the ability it does not work please fix this
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DE please before super nerfing stuff like trin take a look at enemy scaling. It needs a rework more than anything else in game. I love the game and am happy with its progress. This needs however immediate attention. So please before the voide, star chart, draco, or any more reworks please please fix enemy scaling.
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Prior to Update 18.5 i was getting on average 120fps now i get between 5-40 we where promised fps increases not loss. I tried loading into draco and my fps was destroyed my computer is by no means garbage either.
i5-2500k (4.0 ghz)
Radeon R9 380x 4gb
8bg of ram
Now just to make a point i was play starwars battlefront earlier, the new 2015 one, with a shader enhancer and it was running at 80fps so plz fix this cause I just bought 1000 plat and would like to use it.
PS: Shader enhancer is called toddyhancer google it its actually pretty sweet
[PoE]Cetus not utilizing hardware
in PC Bugs
Posted
Cetus Appears to have GPU utilization issues.
Setting Everything on max minus motion blur
Orbiter Performance 180-220fps
Cetus 29-35fps
Gpu utilization jumps between 7-50%
System Specs
Ryzen 1600x
cas 16 3333mhz ram
R9 380 4gb (Oc)