Jump to content

Voltage

PC Member
  • Posts

    14,112
  • Joined

  • Last visited

Everything posted by Voltage

  1. *Unfortunately, some people who run the game while they go to work or sleep without repercussions ruined it for others. FTFY Because you can't AFK farm it. It's really easy to see why Steel Essence was capped if you've ever checked Steel Path Mot leaderboards and did about 2 seconds of investigating.
  2. Detron, Hek, Karak, and Tetra all have variants already though.
  3. I hope they are snipers. Tenet Lanka and Kuva Vulkar would be dope.
  4. The intelligent, faster way of the Circuit is having a strong enough arsenal and variety of gameplay to where you remove the need to reroll equipment. This gives you more of an opportunity to get more runs in compared to someone who has only a handful of strong items to choose from that they need to have in rotation to function. Implying that single target weapons are unhelpful is just untrue. Is this really how some players consider gear these days? You're putting way too much emphasis on efficiency for The Circuit. The mode's progress points cap out at Stage 5 for the rest of the mission, which is a small fraction of the total points you're going to need for the higher Tiers. Between several objectives having a timer and the existence of Decrees, there is much less importance put on your loadout if you understand what to build for within the mode. If you're really chasing efficiency for this mode, you should bolster your arsenal to reduce the need to reroll equipment, or form squads to carry you because you don't feel like doing the former. To put it bluntly, it's on you to increase your efficiency with this mode. The difference between a perfect set of choices for the arsenal and one that "gets by" for Tier 10 in one mission is about 5 (maybe 10) minutes of your time. Trust me, as someone who's rarely rerolled Circuit gear and just finished 100% of all weapon variants in all weapon families last week.
  5. We're all losing as a collective whole though. This is why I really don't understand this thread, my thread about the Supporter Pack skins being reintroduced, the 100+ pages on Heirlooms, the Regal Aya feedback, or all these other examples over the years. The entire point here is that we're all on the same team, whether we agree or disagree on points of the topic. Reading the same moderator (who's very obviously pro-DE because otherwise they wouldn't hold their position) give a take that absolutely misses the mark on the nuances of this discussion is distasteful, especially towards players like @PublikDomain, myself, and many others. I've seen several names come up more than once throughout these topics with long, articulated, critical, and well-communicated comments that explain both the issue and its inherent treatment towards customers (whether you buy or don't buy into it). From when I started in 2015 to 2021, I have been a huge supporter of DE's transparency with monetization, and even though I knew they've employed exclusionary items before, they were well communicated with an inherent honor to their language, even if sometimes it stung when you missed something. I've always been a massive supporter of both Founders, their risk, and how that same respect has been extended to future players. That is now sadly all gone. Good will a currency, and DE has cashed out now. Between Regal Aya, Supporter Packs, Prime Gaming, and even the small change in Gauss Prime Access language (to hint towards an exclusion that isn't actually any different than older Prime cosmetics), their actions have become hollow. I won't be surprised when Heirlooms and TennoCon cosmetics are next on the menu. With all that said, I do feel that discussing this topic and how it relates to Founders is very important. Somehow DE is lucky with a healthy percentage of vocal players defending a level of respect only given to initial customers. Current customers are not respected, as seen by countless well-worded threads and comments by various players. DE has chosen on their own accord to make the very word they've leaned on for respecting their Founders as meaningless, hollow, and deceptive. Whether you want to accept that or not is up to how much Copium you want to inhale. That's just how it is. If this is how it is, I'd just like to buy the Founders gear, let everyone have access to everything (Heirlooms too), and put this era of deceptive vocabulary and disingenuous marketing behind us. Warframe would have had a much stronger 10th year anniversary if they re-released the Founders package with a commitment to ending the predatory and deceptive usage of the word "exclusive" to sell items, and given everyone the permanent ability to purchase all the previously "exclusive" bundles (including Heirlooms) with the 10 year supporter badge being given to anyone who's bought anything for real money from the game ever (which is a stat I know they track by the way). I'd like to stop this charade of "respecting" Founders with the current way customers are treated with the modern monetization of the game. Founders are not the people keeping the game going, it's the players like you and me who make purchases right now. I'm sorry, but the historical value of Founders is no longer significant if the current population of paying customers is treated in a worse fashion. Like I said, I've always supported keeping Founders gear exclusive, because in the past, I felt that they had set a historical precedence that was holding true with future purchases, and it made me feel like DE had a backbone to monetization transparency set by that initial backing. They've cashed out on the good will of that situation after years of pushing the envelope, so I've switched sides. I much rather benefit the rest of the playerbase and upset a couple Founders, because DE has quite literally done it with no problem to everybody else. DE is not respecting Founders as players just because they only respect the Founders program. Founders are just another player at the end of the day, and their treatment has become equal to everyone around them. Their one exception of a purchase is not protecting them from how DE would treat them right now with a similar purchase.
  6. You conveniently ignored their well-communicated exclusivity much like Founders items: Q: Will these Heirloom Collections return after 2023? The Mag and Frost Heirloom Collections are only available now until December 31, 2023, at 11:59 p.m ET. This is your only chance to get these exclusive new Customizations! You can absolutely just rerelease these, but you'll then have to understand that Founders items are absolutely on the menu, as you've altered the deal of exclusivity with the Mag and Frost Heirloom Collections which have the same language as Founders. The only reason this decision is "hard" is because both solutions further tarnish DE's good will. This is a manufactured problem. It's very clearly more beneficiary for everyone with your option 1, it just opens the doors to making all exclusivity (past and future) have a hollow meaning and the implication of a later rug-pull.
  7. I see it the other way. Incarnon weapons are cool, but they disqualify a massive portion of the arsenal from being competitive choices, especially the weapons that double dip weapon classes like Torid, Angstrum, Lex, etc.
  8. This would be a cool concept. Eh, I find Incarnons more to be the "how do we introduce something that exceeds rank 40 nemesis weapons?" class of gear. Maybe it's a few years away, but Infested, Tenno/Orokin, and Sentient/Narmer nemeses with a fully fledged out Railjack Proxima map could be a fantastic conclusion to the original concept of "kingpins". I really wish they became clan targets like the original idea behind them.
  9. The real problem is that they singled out a few weapons instead of looking at the weapon family as a whole. The only reason the Bramma nerf can feel stupid to some players is because of things like Tenet Envoy. Honestly, it's still fine though. There's still a huge presence of these weapons, especially Kuva Ogris.
  10. Efficiency Attenuation .... no thanks. ESO exists if you want to play that kind of thing. The engine can't even handle enough enemies to overwhelm a solo player these days.
  11. Nah, it's dumb, just like Riven Disposition. You're just rewarding people who understand that things are now homogenized and punishing those who pick their preferred choices. Stuff like research points that add bonuses for making a build work with flexibility and encouragement for gear completion are more beneficial than creating gear Dispositions for rewards. It creates an even more stale meta once content creators math out the optimal choices and share it to their audiences, then shifting the playerbase towards options that later on get Disposition nerfed for no real reason other than popularity. Riven Disposition is the exact example of why this idea of a mechanic doesn't work in practice. If you want "Self paced challenge" do it for yourself, not for me (or anyone else).
  12. I agree that it's not 1:1, but DE has to streamline the way it works for crossplay purposes. I honestly much prefer your old console coupons than PC, because I just don't buy Platinum.
  13. This seems like a convoluted way of re-introducing Conclave rating, and I rather not to be quite honest. Even within Riven Mods, there are several powerhouse weapons that are just unpopular. The Synapse, Miter, or Convectrix equivalent in Warframes are Banshee, Equinox, Mag, etc.
  14. That's how PC plat coupons have functioned for 11 years. They're only useful if you're buying Platinum. With cross-play and cross-save, DE had to homogenize coupons and discounts. Unfortunately, that shifted console coupons to be inline with PC and not vice-versa (for obvious reasons).
  15. They buffed Mesmer Skin substantially before Mesmer Shield released a month before Revenant Prime launched: They also buffed Reave when Revenant Prime launched: It's pretty obvious why Revenant was made into literally old Wukong by choice, and old Wukong was insanely popular, even if it was boring invincibility through a single ability. Sure, Mesmer Shield is definitely a massive bonus for Revenant, but even without the augment, his dominance would show, especially when the game is now on iOS (and soon Android) with horrendous controls that don't allow for the insane movement PC and console players are used to for avoiding enemy damage.
  16. I was able to login as (MOB)Voltage (my iOS account) on the Forums, but how would I go about changing the glyph on there if the accounts are linked? I am going to stick with my PC Forums account of course (I was just testing the feature), but curious how the glyphs work. Thanks! The "Tenno VIP East Glyph" is also not on the Forums Cheers.
  17. Voltage

    Bad Platinum

    This is good advice on paper, but I would just like to add that generally, newer players are the ones overspending on items. While caution should always be used when trading, staying away from these trades results in you also forfeiting good profit margins. I personally don't think a new account whaling on items is a red flag. That's up for you to decide though. This is great advice for people to follow, especially when it comes to Riven Mods. I always hold onto anything over ~10,000 in a trade for a week or two, and if it's even higher than that, it can't hurt to make a support ticket.
  18. I agree with you, but I am pretty tired of how game modes keep releasing where there aren't many consequences to consider. In Arbitrations, death used to be permanent and you had to really think about it. Now it's just every other mode where you nuke and res each other if you just happen to die. Mirror Defense still has shortcomings, but I do not mind how it currently plays. If you want to spend an extra 45 minutes cheesing it by rotating people's modifiers, go ahead. I will still go in 1 run.
  19. I'm not sure how'd you address the matchmaking. Trials required forced squad forming, for the same reasons outlined in the comment above mine. One of the mode's key points is not changing gear between missions. I don't know how feasible it is to try and remember player loadout choices and lock them in the second go around. I know forced squad forming is not popular these days, but this is the only thing I can think of as a remedy.
  20. I've read many negative posts about Mirror Defense in this mode, and while I haven't experienced any of these issues, it's not hard to understand why they are a current problem. However, I just want to say that this is probably the only time I'm enjoying Mirror Defense. Farming for Citrine was so annoying I just bought the Tome Mods bundle this go around. The pace of the Archimedea variant is actually pretty fun (outside of the issues I'm reading with the objective health). What I think I'm noticing is that this brings back the vibe of T4 Defense in Tower Void, but without the tried and true meta of having a Warframe such as Frost to protect the objective. In Archimedea, you can have squad compositions that do nothing to negate the objective taking damage, not to mention that we now have enemies that spawn with Overguard. Honestly, I'm torn. On one hand, I totally relate to these frustrations. However, if DE makes changes to the objective so that it does resist enemies, it just waters down the risky nature of Archimedea, as we see with so many modes over the years. It would be a real shame if Deep Archimedea was turned into the next Arbitrations.
  21. Yeah, I know. Anything else? I just like the mode's structure, as an old player who still embraces the philosophy of having a diverse arsenal.
  22. It's been several years since I've read a post that hit the nail on the head this well. Amen. I'm absolutely in agreement with this sentiment.
  23. Warframe is a co-op game. I'm all for tweaking difficulty, but solo-only content should remain for quests and quests only. If you want to solo something for the challenge, go right ahead, but there should be no penalty for playing with other people. That already exists in some mission-specific scaling, and it feels like crap when that reward efficiency forces you to play by yourself.
  24. I've cruised through 3 rotations now of the Elite Archimedea mode with nothing special for random gear. I've also fully built out every item in the game with no exceptions. Yes, I understand I'm an extreme outlier for doing that. However, I'm rewarded the most with that cruising experience. The mode isn't for everyone, and unlike Duviri, it is within your power to play the mode without random gear at all, but you just won't get the maximum rewards. That's pretty fair if you ask me. There are many "Mastery Fodder" items, but there are also many "cheat code" abilities like Banshee's Sonar, Frost's Snowglobe, Octavia, and a myriad of other equipment choices that can bypass the shortcomings of a lower tier weapon. There were squads that would do silly 6x3 eidolons pre-Helminth with Mk1 gear just to showcase their understanding of the mode and trivial nature of equipment. You just need to apply this kind of logic when approaching content like this.
×
×
  • Create New...