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(PSN)Oracle-Raven

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Posts posted by (PSN)Oracle-Raven

  1. This keeps happening all the time.

    There's a drop at 30 minutes, and a drop at 1 hour.
    I watched the whole Devstream on Twitch, which was well over an hour and 30 minutes long.
    My account is properly linked and everything. I made sure of it.

    So why am I still stuck at 63% on the 1 hour drop, even though it's been at least 1h40m?
    Why do Twitch drops keeping getting worse and worse? This wasn't an issue last year or the year before.

    Now the drops never work as they should, and the most ridiculous part about this is that you guys have the word "drops" censored on Twitch, so you can't even comment about it.
    This is exactly like saying that this is a known issue, and don't even want to hear about it.

    TEIHn24.png

    • Like 5
  2. I'm on PS4. I looked and I had 420 intrinsics before leaving my dojo to do a railjack mission solo. The end of mission report screen said I received 84 intrinsics (had an affinity booster from sorties during a double affinity event that's currently on during the Orphix Venom event). When I got back, it said I only had 464, so I only gained 44 instead of 84. This is very frustrating... 

  3. I don't know what kind of drugs you guys are smoking at DE, but holy crap... It's embarrassing.
    It's sad how you guys thought Marked for Death was an "insanely powerful synergizing ability".

    You guys are creating an extremely unhealthy and unfun climate for the game, where players can't be seen having fun with a cool new toy without Mommy & Daddy taking it away a week later because it's not the one they wanted to see them enjoy.

    Marked for Death made Ash a Warframe actually worth using over something else. And was maybe a compelling option for Excalibur or Wukong and such.
    That's about it, chief.

    But I guess, screw player choice or creativity and compelling options unless it's the ones approved by the boys at DE.

    The DE art team? You guys are my heroes. The sound team? You guys are beyond amazing. The community management team? You people deserve a medal. I don't know how you do it. There's plenty of praise to go around, and not enough words to express it.

    But the team in charge of game balance? What in tarnation are you guys doing? It's very unsettling and demoralizing to watch you guys nerf every new option that players like or that are worth using at every turn, instead of buffing all the worthless options in this game. You guys have absolutely no clue how to exploit the traits that make Warframe fun...

    It's a power fantasy, and it's a horde game. Aiming at every single enemy with a rifle blows. That's why we use AoEs, abilities and melee weapons instead. Let us use them for goodness' sake...

    But nope.

    Nerf the Kuva Bramma instead. The only primary weapon in the entire game that was actually worth using over abilities or melee. Why even bother equipping a primary weapon at all at this point, you're just going to nerf it the moment people realize it's the next best thing to use.

    Nerf the Xoris. Funny how it added zero damage, but "dealing too much damage" was apparently the reason why you nerfed it. What a bald-faced lie. All it did was add convenience. Oh, and stat-stick weapons with a Riven mod deal way much more damage. But the only option that didn't require dumping platinum into Trade chat and was available to all players for free was the one to get the shaft instead. So shady and hypocritical. And you guys never came back to it addressed this. You hid. You guys also never address how awful Rivens are. You guys prided yourselves on removing the "Kubrow Lever" in the Noclip documentary but aren't doing jack about the slot machines that Rivens are. Again, so shady and hypocritical. And the fact that you lied about the reasoning behind the Xoris nerf means we can never trust what you say again. Because you can just lie, give a BS reason for any change, and never come back to it.

    Nerf the Helminth abilities. Yeah, nerf the compelling options that people enjoy, instead of buffing all the worthless options that nobody use... You guys are nuts. That last Devstream was oppressively demoralizing to watch. Rebecca's "But if you buff every useless abilities, what do you do?!" and Scott's "Take out Mesa from the game" comments got me dumbfounded. I'm genuinely speechless.

    Al in all, I hope the balance team can have a chat together and seriously re-evaluate what their end goal is, because hot damn, the future looks bleak my friends.

    • Like 13
  4. Not sure how it is on PC, but on PS4, once you've opened the Foundry, you can see at the bottom of the screen that the R2 button is used to open the tutorial on how the Foundry works.

    Ok, tutorials are good. That information should be available to new players at the press of a button.

    But I'm MR 28. I don't need it anymore. I haven't for a long time. But I keep opening it all the time anyway. Why? Because the R2 button on a PS4 controller is so easy to press by mistake. Just putting down the controller on the side of the couch is often enough to register a press.

    Then, there's another issue with the R2 button. Sometimes you can't use it to see the aforementioned tutorial, even if you wanted to.
    Why? Because it's also used to cancel an item from being built.

    But that's not all. The R2 also serves a third function. That's right, once you're done building at least two items, the R2 can only be used to claim all items in the foundry.
    You can't look at the tutorial anymore until you've claimed all items.

    There's also another problem. Sometimes I'm lazy. I don't want to manually move my in-game cursor over a single built item just to claim it from my foundry.

    If all I got built was a single Forma and nothing else, for example, I'd still like to be able to just press R2 and claim all items without having to manually select it and press X twice to confirm.
    But you can't do that. If you only have one item done building, R2 is for the tutorial I have no use for anymore.

    For all these reasons...
    1) please fix it so that all three functions (claiming all items, opening the tutorial and canceling a build) are associated with different button presses...
    2) please make sure that the tutorial isn't associated with L2 or R2 (if possible)
    3) and please make sure that players are able to use the "Claim all" function even if there's only one item that has finished building.

    Thank you!

  5. Upon reaching Rank 1 in the Tactical Intrinsic, players can gain access to their Railjack's Tactical Menu and teleport around the ship instantly.

    However, you can't teleport to the front of the ship where the pilot seat and navigation console are while you're near the forges in the cargo hold.

    That is caused by the U.I., since the map for the Tactical Menu doesn't remain at a fixed point on the screen. (The map centers itself based on the player's position marker).
    Instead, it gets pushed near the top of the screen, and gets covered by the amount of resources available.

    See image at the top right for reference.
    Thanks!

    U3RPnJ7.jpg

    • Like 1
  6. I've been playing Railjack mostly solo. I'm about halfway done with Saturn Proxima, and so far I've had a good time with it.
    I don't know if this has been fixed already on PC, but on PS4 I've noticed something that definitely needs addressing.

    In several missions, you are required to leave your Railjack to accomplish some objectives, such as disabling a Grineer station.
    However, you get no indication of being boarded or that it's in peril while you're outside your Railjack.

    I was returning to my Raijack after completing such an objective, and check to see that my Railjack's health was at full, with seemingly no damage done to it.
    But as soon as I got inside, it was down to 10 health, was filled with Grineer troops, was venting atmosphere, and had a fire or two going on.

    There were no notifications from Cephalon Cy while I was away, and my Railjack's health and shields were always at max during that time.

    I think it would be appropriate to get a message or something when it's being boarded, is on fire, or is venting atmosphere and you're outside. Or at the very least, see your Railjack's health go down while it's being attacked.

    Thanks  

  7. I'm not sure if the situation is different on PC, but on PS4, whenever you're boosting with the Railjack to move around faster, once your stamina is depleted, you have to turn off Boosting or else your stamina will never regenerate and you'll be stuck moving around slowly.

    It's kind of tedious to always turn Boosting on and off and on and off and on and off every time your stamina is depleting.

    I feel it would be better if, once your stamina is depleted, your Railjack would automatically stop Boosting and let your stamina recharge without having to turn it off manually.

    Thanks!

    • Like 3
  8. While piloting the Railjack, you can map your controls to allow your ship to bank left or bank right, to make it tip in either directions.

    However, if you bank at a certain angle without completely turning upside down, your Railjack will try to auto-correct your roll and reset you to the default position.

    This forced auto-correction feels stiff and clunky, like your Railjack is actually fighting you and what you're telling it to do.

    Some pilots might like this or think it feels more realistic, but personally I really don't like it.

    Please add an option to turn this auto-correcting feature off, as it would make piloting the Railjack much more responsive and fluid.
    Thanks!

    • Like 2
  9. This might depend on the button layout you're using, but on PS4 I've been using L1 to move down while piloting the Railjack (or an Archwing), and the X button to move up.

    However, while piloting the Railjack as my Operator, the L1 button doesn't do anything. I can only move up with X, but can't move down with L1.

  10. The way that needed Requiems are decided is complete bulls***.

    I have a Lich where I've put Ris in the first slot.
    After one of my fights with it, it confirms that Ris is indeed the right Requiem to put in first. (Ris icon was white when I stabbed my Lich with the Parazon).
    I finish the mission normally without issue, but upon returning to my ship, my last attempt was not recorded, and Ris is not shown as a known Requiem.
    I get into another fight with my Lich, with Ris still set as my first Requiem, but this time it says it's wrong.
    What the Hell?
    This proves that Requiems are not set when a Lich is created, but instead are randomly decided if it's in the right or wrong place when you stab them with the Parazon.
    I think that's very deceitful RNG.

  11. Equipped maxed Cautious Shot mod on the Secura Penta. Yet I still die instantly with one round from the self-damage.

    That mod costs 15 vitus essence, 30,000 endo, and 1,500,000 credits to max out.

    This is quite clearly a bug.

    Otherwise, it would mean the mod is intended to be a trap for players to utterly waste hard-earned resources on, and I refuse to believe anyone at DE is that devious.

    • Like 2
  12. I play on PS4 and use the Ear Force PLa headset from TurtleBeach.
    It has two sound volume wheels on the side (one for game volume, and one for chat volume), along with an on/off switch for talking into the headset's microphone.

    For Warframe, the chat wheel does nothing. Both in-game volume and in-game voice chat are affected by the wheel for game volume.

    I started a game set to public (a simple Nightmare mission on Mercury), and no one but a single person joined in mid-game. There were no other people.
    I was listening to music on Spotify, with the microphone switch turned off, and the chat volume wheel set to zero (even though that volume wheel does absolutely nothing in Warframe anyways).

    Still, the person asked in chat what was the music he was hearing, meaning he could hear my Spotify music through my headset's microphone, even though it was turned off.

    Based on past experience where I could hear other people's microphones during loading screen (and no longer once I had joined the game and took control of my character), I suspect he might have only been able to hear me during his loading screen (where you fly around in your landing craft) while he was still joining my game (I was host).

    EDIT:
    Not sure if relevant, but I have a wired connection, and my controller's battery was almost empty.
    My headset is plugged via its USB cable (I don't use its Red & White analog RCA cables) into a Nexxtech 4-port 2.0 USB Hub on my PS4's second USB port at the front. Also I'm on the original PS4, not the PS4 Pro.

  13. I got the Blazing Ephemera from my very first attempt of ESO. I feel zero sense of accomplishment.
    Been trying for hours & hours to get all of the other Ephemeras and got jack.

    It should be achievement-based, not luck-based.

    Even when I got lucky, I still didn't feel good with myself.

    Plus, the idea of playing ESO again sucks for me now, since it's possible I could get the Blazing Ephemera again, and thus basically get nothing for my Zone 8 reward as they aren't tradeable and I already got it.

  14. This is a list of in-game assets I'd love to have as decorations for our orbiters.
    (Something I've missed? Please post what you'd also like to see below)

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