Kuboy
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Posts
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Posts posted by Kuboy
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10 minutes ago, (PS4)TheRainbowTurt1e said:
Or maybe we could get a Shotgun that shoots landmines?
OOOOR A shotgun that shoots a NET...ANCHORED by LANDMINES!
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4 hours ago, NinjaKatana_1968 said:
WOw Excalibur Prime unvaulted. What, im wrong? Well sorry bye.
Please come to the realization that this will never happen.
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LIMBO Rework and Passives
Never Baguette
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After stunning and stealing weapons from Kuva guards in Transference Mode, melee and Bullet Time in bullet jump is broken.
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Sometimes the Sarpa fires blanks.
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Please rework Limbo like you mentioned in the "Passives Update."
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Still no update to limbo passives and rework?
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I love this game, and have been around since close to the beginning. I spend a lot of time tweaking my colors, weapons, and builds like I'm sure many of you others do. I'm sad every time a new and exciting frame is released, I have to make a choice of who to let go. The simple answer is the one I never use, but I use them all throughout the week. I do not see why we're limited, and even more confusing is that loadout slots are rewarded. They are awarded to you every 2 Mastery Ranks. I don't know how others value the other slots, but it's frustrating to me that you can by other slots, and that this is such a hard to get reward. I'm waiting for more content to come out to finally reach the next max rank, but while waiting I fall in love with the new content, and the cycle continues. Please give us some different way to acquire loadout slots, as well as consider a different incentive for reach the next Mastery Rank.
Thank you for your time.
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I love this game, and have been around since close to the beginning. I spend a lot of time tweaking my colors, weapons, and builds like I'm sure many of you others do. I'm sad every time a new and exciting frame is released, I have to make a choice of who to let go. The simple answer is the one I never use, but I use them all throughout the week. I do not see why we're limited, and even more confusing is that loadout slots are rewarded. They are awarded to you every 2 Mastery Ranks. I don't know how others value the other slots, but it's frustrating to me that you can by other slots, and that this is such a hard to get reward. I'm waiting for more content to come out to finally reach the next max rank, but while waiting I fall in love with the new content, and the cycle continues. Please give us some different way to acquire loadout slots, as well as consider a different incentive for reach the next Mastery Rank.
Thank you for your time.
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I thought it was a new frame -_-
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already a thread on this from several hotfixes ago.
can confirm this is a thing. needs a fix
Can Confirm that this has been confirmed and that it's confirmed that it need to be fixed.
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I've tried running it into corners so it would bounce multiple times. I've tried running it into myself. It doesn't want to end. ;_;
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When using melee combos that require you press "back" you end up backpedaling away from your enemies. It's almost impossible to connect with any combos this way.
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When using thrown weapons, there is no way to exit the ability and you are force to expend all of your energy.
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When controlling thrown weapons (Cerata) the ability never ends and forces you to expend all of your energy. There is no way to manually end the ability
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After U18, any combo that required pressing or holding back no longer continues to step you forward. You ran backwards while performing the combo, defeating the purpose.
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After U18, melee combos requiring that you hold the back button moves you to the rear whlie swinging instead of continuing to project you forward. It's impossible to pull off these combos and connect while you're running backwards.
You cannot exit Ivara's Navigator. While controlling the Cerata and other thrown melee weapons, the weapon continues to bounce until you're out of energy.
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Like this:
Just happened in T4. -
Transmuting in the FoundryThis hot topic suggests that Forma should be convertible into Orokin Catalysts/Reactors. This idea is interesting because Warframe has precedents for these kinds of conversions. Recently, blueprints to convert resources were added to the market, and extra Mods can be transmuted to create different Mods. Do you like the Forma conversion suggestion? What other types of conversations do you think would be interesting/useful? Are there any resources or items that you have in abundance that you wish you could convert? Post your ideas in this thread!Source thread:
I would appreciate the ability to make more loadout slots. Those simple things not only make my life easier, but that make me feel less bad because right now I'm leaving frames and weapons in the closet.
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What does a member have to do to be considered for recruitment? I have logged well over 500 hours like the prerequisite ask. I have no warning points and I have extensive knowledge of the game.
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No more Updates planned for this week. Hotfixes probably (definitely).
Simulor hotFIX?
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In this video, he explains very well what's wrong with it.
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Ladies and Sires,
Let me bring some attention to the Simulor. It's a fantastic concept, and I would be happy with even a minor buff in dmg, maybe reload speed, and maybe some sort of reach buff on both the projectiles and AoE DoT. If this isn't possible, at least allow us to mod for range (firestorm/sinister reach)
If possible, a vortex effect would be nice like vauban has for his power. You put nyx into a gun when you made the Mutalist Quanta, so I dont see an issue here.
Thank you for your kind consideration and time.
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"Nuked the fridge" is also applicable. They have "jumped the shark" a long time ago now that I think about it.
Controller bindings still not fixed
in General
Posted
I've returned after a year long hiatus due to an exploded graphics card. My controller bindings no longer save, and I've seen threads as recent as May full of people with the same issue. Any update on fixing this issue so I can play with the new shiny frames? I can't play till I can get my old bindings back. Thank you for keeping this awesome game going.