(PC) Empyrean: Railjack Mission and Difficulty Feedback Megathread in Missions & Levels Posted December 21, 2019 11 hours ago, Ikusias said: - crewships keep fighting even after all their crew complement has been slayed; - crewship missiles can lock on and kill tennos in archwing even when inside railjack catapult or during slingshot launch - you can get downed leaving a disabled crewship because its turrets reamin active even with no crew Question: When you say to kill the crew complement did you also kill the Gunner in the side room? That guy is rather easy to overlook as him alongside the pilot do NOT appear on enemy radar and do not abandon post until you knock them of it. Killing him leaves the crew-ship unable to fire missiles and has made my life a lot easier. That is assuming i'm rushing from one ship to another. Else i just Recall warp. Also whenever i slingshot i get made Invulnerable during the process. idk how you get Killed during slingshot. shouldn't matter anymore though as they just made it that their missiles are no longer able to home in onto Archwings.