1. Back on Devstream #116, Rebecca inadvertently looted a Reach mod reading "[PH] +0.3m Range and Punch Through on Heavy Attacks" -- can we have any more detail about what this means and how the +Range stat will work under Melee 3.0? Specifically, does this suggest that the range increase will only apply to heavy attacks?
2. Could we please see some attention to the placement of reactors and jets on K-Drives? They've been out of alignment since release.
Addressed in Hotfix 24.2.6; thank you!!!
3. The new melee elemental FX added in Update 23.10 are stellar, however they stop respecting energy color when used with a skin. Could this be revisited?