Tendou_Souji
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Posts
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Posts posted by Tendou_Souji
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Teasing me with that Limbo making me think it was time for the update...
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Is Limbo coming with the update? o3o
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9 hours ago, [DE]Megan said:
- Fixed Equinox’s Agile and Noble stance not applying when holding a Bow.
Thank you so much ^^
Still hoping for fixes for the following:
Nidus Maggot explosions fx and benefit towards mutation stacks only affecting hostNeed a fix for Saryn & Equinox missing certain throwing spear-gun animations
Mirage using kunai animations for single pistols.
Need a fix for Juggernaut's toxic clouds affecting players in the Rift.
Defectors in event not benefiting from heals from oxygen stations while banished.
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Still waiting on a couple of fixes listed here
Other than that, really eager for this clan event
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Any plans to include some Tennogen-related Glyphs/Profile Icons to match the lovely helmets and skins provided by content creators?
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For some reason tonight, all missions have had my HUD missing entirely; no health, no waypoints, no transmissions, no anything. And if that wasn't odd enough, Interception worked somewhat but there was no way of enemies capturing towers and I had no way of telling what my progress was. And even defense missions have broken. Standing near the pod doesnt even spawn enemies. I even ended up wasting my Zanuka beacons because of it.
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Waiting on fixes for Nidus Maggot explosions fx and benefit towards mutation stacks being applicable for Clients and not just Host
Need a fix for Saryn & Ash missing certain throwing spear-gun animations
Need a fix for Equinox day form missing Bow animations
Need a fix for Juggernaut's toxic clouds affecting players in the Rift.
Also, eagerly awaiting my boy, Limbo's rework!
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The Juggernaut Toxic cloud still affects Limbo and other players while they are in the Rift.
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28 minutes ago, [DE]Danielle said:
Friday, February 24th, Update Status:
Ig...Igni... Hmm... Oh Hey Tenno!
We will postponing the Update until early next week to give it the TLC it needs before being released. As Rebecca mentioned, our first Clan Operation in a awhile is being included in this Update, and to avoid any hard-hitting issues we’ll be using this time to polish. Banshee’s Prime Access is still scheduled to release February 28th, so look forward towards an eventful next week!
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Delet this before Steve finds out xD
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2 minutes ago, -Voltage- said:
Maybe if I could farm the riven for it. Oh wait it is 5k plat with crap stats. Primed Chamber of rivens ....
You don't even need the riven since the Artax is a guaranteed status proc.
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Still no fix for Saryn missing some animations in her speargun idles and Equinox Day form missing animations for bows
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3 minutes ago, Evanescent said:
ZA WARUDO
HAHAHAHAHA!!! SAIKOU NI "HAI"TTE YATSU DAAAAA!!!!
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He's literally DIO now
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31 minutes ago, Lalaef said:
How excited I am? Really excited!
Very befitting, seeing as he'll potentially stop time with his rework xD
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I'm one part excited, and another part concerned, but whatever it is that Scott has in store for him, I'm curious. I'll just have to wait.
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I love love LOVE the new Limbo helmet and I was really excited when the hat bug was fixed; however, now that we can tip our hats, i couldn't help but notice there was something different from what was advertised.
The scalp is missing a texture that should match the beak. I hope this was unintentional, because I was really happy with how the workshop references looked.
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3 hours ago, [DE]Taylor said:
Hey, we're looking into this! Thanks for the report.
Thank you so much, Taylor; any ETA on when we can expect the next Hotfix that will correct this?
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Still waiting on that fix for Limbo Aureolus hat being undetachable
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The new Limbo helmet's hat cannot be taken off during casting/idle animations; hoping for a swift fix.
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As an avid Limbo player, it would be an honor to demo his new kit. Eagerly awaiting the stream.
art credit by DarikaArtI've created two builds for Limbo; One that focuses mostly on range and power strength and the other that focuses on a balance of range and duration. My first build revolves around making Limbo a high tier damage dealer on tankier mobs through the use of the Rift Torrent augment. Making a bigger Cataclysm bubble greatly boosts his damage, but it can make him a potential target for hard hitting enemies. However, this build has its faults when it comes to nullifiers instantly dissipating Cataclysm. I'm really hoping the new changes will make him a little stronger against this counter.
The second build utilizes Narrow Minded and a rank 3 stretch combined with Primed Continuity to shrink the Cataclysm just enough to cover a defensive area similar to Frost's snow globe. Ranged enemies are unable to harm a defense point as long as they don't enter the bubble. I typically stay around the edges, utilizing the bubble as a deployable cover, occasionally popping out a few shots before retreating back inside, and sometimes, I pick single enemies out with Banish, eliminating them one by one. The bubble also helps caster frames deal damage safely inside the rift while they regain 2 energy per second. I'd like to see some changes to banish; being able to toggle between popping multiple targets into the rift and single targets would be a nice addition.
Other than these suggestions, I'm eager to see what changes will be applied to the limitations in the rift; allowing squad mates to pick up objects would be a lovely start. Any other benefits that encourage squad mates to roam in the Rift would be nice as well.
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I feel that the Market has poor communication of notifying players that may not check announcements or new players just joining the game, that there are some event-duration items available to them. I'd feel bad if some of the newer players missed out on some of the freebies with no knowledge of their existence until after the event.
Octavia’s Anthem: Hotfix 20.0.3
in PC Update Notes
Posted
Any fixes for Nidus clients not being able to see explosions or not benefit from maggot explosions towards mutation stacks?