Questions:
Any chance for an Exalted weapons, especially melee, rework? While I think they need a more substantial rework, they're supposed to be their frames' ultimate abilities and they just don't feel like it, even removing mod restrictions (Acolyte mods, set mod abilities, etc.) would be something to make them at least a little more viable vs. regular melee (they currently aren't). Beyond that, I think each weapon should have an exceptional stat (e.g., Iron Staff's should be range) that outclasses other melee weapons and there should be buffs to augments.
Any news on the Xbox Se