Deadoon

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About Deadoon

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    Silver Disciple

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  1. Deadoon

    Octavia’s Anthem: Update 20.3.0

    1) the convert lasted 20 seconds 2) if they were in range when it activates, it refreshed to the 20 seconds. 3) Oberon could hold the entire match extend the match excessively, a limbo could only block 1 excavator(you are referring to excavation right? ) at a time multiple will drop down. Fluctus and grattler can.
  2. Deadoon

    Octavia’s Anthem: Update 20.3.0

    His old passive caused softlocking of grineer defenses due to him making the hyekkas and drahks invulnerable until oberon ran a significant distance away.
  3. Deadoon

    Hotfix 18.0.3

    Why does a drop item require a 1 of a kind item? (War-broken war)
  4. Deadoon

    Some Kind Of Auction House? [Megathread]

    The problem you and others are seeing is something called "cost of entry" to a market. An auction house system decreases that cost of entry to be something that more players are willing to deal with. No annoying bartering, no "offer" shenanigans, so on so forth. The price decrease is due to the number of potential sellers increases and thus the supply within the market increases. I have a very high potential to flood the market with frostbite, the pistol cold dual stat mod. I have almost 50 of these now, you know their going rate due to the inflation caused by people disliking the economy in this game so much? 10p each, I can sell several a day at that rate and end up getting more of them than I sell when affinity farming solo.
  5. Deadoon

    Some Kind Of Auction House? [Megathread]

    Everquest early on had the same problem that current warframe does, trades were player- player only, there were spread out hubs and such, but it was a hassle to get things in methods other than doing it yourself. Then they implemented the bazaar, and items started to flow at a quick manner, to the point where the bazaar caused problems for higher end computers due to the player counts there. They later on introduced a less server and client intensive system that is still around. It still isn't a pure UI type system, but it isn't the monstrosity that the original incarnation was.
  6. Deadoon

    Some Kind Of Auction House? [Megathread]

    That would encourage afking in the game(or semi-afking coming back every hour or so to confirm ingame somehow), taking up more server and client resources, and be pretty pointless pf a restriction overall really, especially if the sales were automated.
  7. Deadoon

    Some Kind Of Auction House? [Megathread]

    What incentive for someone wanting to sell something would there be to be in the WTB or WTT channels? You would have to have all the channels open simultaneously, which defeats the purpose greatly.
  8. Deadoon

    Some Kind Of Auction House? [Megathread]

    I'd say the biggest problem with the current system is the lack of scalability of a trade chat system. If the game becomes more popular in the future, more people will want to trade, when more people want to trade the trade chat becomes more flooded, and if it is more flooded people are less able to read the messages. Doesn't explain rhino. Economies work on supply and demand, and those work through mediums. The current system in place has a singular highly inefficient medium which is a constrictor of flow of supply to demand. Every time one of these has existed in the past it has been fixed to the best available techniques or higher manpower to increase that flow. Example: the silk road. Early on, very little traffic, but after the demand increased there was a constant flow of people in both directions trading to mitigate the effects of the delay of sending off someone to get something thousands of miles away and them returning. They eventually started creating boats that went around Africa to trade, and then you had the expeditions to the Americas which were a result of attempting to go the other way around to get there. The major difference between that and in game, is the ingame one is a massive artificial restriction. If they delimited trades from clan halls and made them individually capable, you would be able to be much more quickly trade with no load screens, no hosted areas or anything.
  9. Deadoon

    Concerns Regarding Updated Ignis: Innate Multishot

    The difference between a shotgun and a rifle is actually nil. You can have a ratshot pistol, or a duplex firing rifle, or a slug firing shotgun. Mechanically a shotgun is nothing more than a low pressure, large bore, straight cased long arm. Guess what else fits that same description? Grenade launchers. Considering when we are modifying the effects of the projectile we are in a sense modifying the loaded rounds, what is to say that we aren't just using faulty duplex rounds that occasionally the bullets fuse together?
  10. Deadoon

    Concerns Regarding Updated Ignis: Innate Multishot

    A shotgun has multishot. Akjagara is a twin bullet pistol, it has multishot. Are you saying that these weapons would be using more that 1 bullet per shot The Akjagara would be fine if they made the base damage a per bullet thing, so you would be doing 120 damage per shot with a rapid fire pistol.
  11. Deadoon

    İ Found The Real Life Soma

    This is more similar to how the soma works: https://en.wikipedia.org/wiki/Harmonica_gun
  12. Deadoon

    Primed Seration

    Maybe, maybe not. If the damage increase is only 150% of base(serration rank 9), and they increased crit rate and crit mult appropriatly to account for crit damage requiring weapons you would have a very powerful weapon at it's base. Now what if the enemies also scaled in a logical(AKA, not 99.5% damage reduction) manner that is similar? The weapon is powerful, but they are durable. Elemental damage should scale similarly, a 90% of base damage mod might sound good now, but if they dropped them down to 60% and 40% for dual stats, they sound significantly worse? however those extra mod slots will allow you to put on things like ammo mutation, steady hands,the rebalanced multi shot mods(they are also getting a rebalance) or maybe even the lesser used pure punch-through mods. What do you have with steady and ammo mut? A precision weapon that can consistently land headshots. Put on metal auger, ammo mut, and shred on a rifle and you can mow down enemies with body shots and a massive 3.3 meter punch-through. Basically the modding system in this game is NOT fulfilling the purpose of a modding system in many cases. The point of modifying things is to make them unique. If making it unique makes it not as fun as something generic; why make it unique? That is the flaw, the current system pushes a huge amount of benefit into cookie cutter pure damage builds, with very little qol mods. A soma is workable in it's base form except for damage, add on every crit and damage mod you can fit on it and what do you have? Every other soma in existence. It is one of the worst cases of required mods, basically every build of it will have 5 of the same mods guaranteed, usually 6 if as most people put shred on as well. Those last 2 slots are almost invariably a corrosion combo.
  13. Deadoon

    Primed Seration

    A rank 20 legendary I think would require around 500k fusion cores if it scales like it does right now.
  14. They don't like it and don't support it, problem is they cannot do anything about it due to two factors. 1) the files and drop tables are clientside, but encrypted.The encryption is easily broken by it's very nature of having to be decrypted to be used. They just need to catch the decryption key in use. 2) The game is not under NDA and has unnofficial common mediums of communications. They will ban datamined stuff on the official forums, but have minimal control over places like reddit. It was impossible under certain circumstances, where is your evidence that they are lying in this scenario?
  15. It wasn't that they didn't pay attention to it, it was that they didn't know. Someone did datamining into the kubrow stats and discovered that the egg had two drop tables for the resulting breed. They brought it to the attention of DE and it was fixed pretty easily once they knew the issue. Sometimes a program bug can be caused by the smallest oversight.