Xcilion
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Posts
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Posts posted by Xcilion
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My feedback so far:
1.Forge animation takes just way too long. Its cool yes but when you are desperate for revolite with 3 fires and a hull breach you dont want to see your warframe grapple a box. Make it faster ir just remove it. make a normal forge like the foundry in the orbiter. Press X to enter -> menu display ->do what you must -> Escape to exit and done we get precios seconds with that.
2.The overall design of the ship is weird. Why is there a hole between the forges? it should be a plain platform to make it easier to move between each station. Why is there no ramp or ladder to the top floor? (where the catapult is) that weird thing cannot be called a ramp. If we are gonna be running around the ship to repair, craft and kill boarders, make it intuitive. There is no need of doors between the guns room and the reactor room. Make it easier to move around the ship.
3.Weapon and components families dont really make sense. From what i read each one focuses on either cost/effiency/or overall power so i dont think of them as "upgrades" right now zekti feels like an upgrade from lavan and since (from what i can tell) a zekti component is more expensive to repair it works just as an upgrade.
4.I dont want to repair/research/fabricate components or weapons because the materials are really hard to collect and i feel like if i were wasting materials on a new reactor when i now a better reactor can drop at anytime.
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hace 13 minutos, semprax dijo:
Did you try starting the fight alone? People get into my session after it.
yeah, almost finished one and no one joined, tried aborting and restarting but nothing.
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When hosting a mission (on railjack) no one will join my game (and thus my ship), so i have to join someone else crew in order to play, which sucks because i want to play with my ship
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Tigris Sci-zetidra
-40.3% weapon recoil
+38.6% fire rate
+61.8% slash
-17% magazine capacity (it has no effect on the magazine capacity)
It has been rerolled 5 times (2000 kuva for the next one) -
So i was on the plains and decided to do a assassination job that Lotus wanted me to do.
When i got to fight the target he started falling below the surface for what it seemed like forever. i couldn't kill it so i lost the mission.
Maybe he fell into the water or something...i cant remember -
same here i just killed like 10 of those blue-ghostly things and picked up their drops, when i went back to cetus i only had 2 intact cores
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So im hunting cephalon fragments, on pluto the 7th fragment wont get scanned, or i should say it gets scanned on the mission but on the codex the progress its 0
Any ideas?
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So i guess she is in puberty now?
I mean the pimple is in her neck, has the size of an apple and has a hideous hair coming out of it, anyway to pop it? Or is she condemned to be the unpopular girl at school?
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Well thought, i only see one problem, when you increase the hud size the "loot text" as well as the mod image that appears when you pick one gets bigger as well, i think this two "hud parts" should remain the same size, i mean the mod image is almost a 1/4 of the screen
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So the whole point of a waypoint is to say "hey guys there is something here that might be useful for you", the new waypoints are not visible, little black and white icons can be "lost" when you are fighting big waves of enemys
My advice is to make them a little bigger and orange/yellow/light green you now....brighter colors
just my opinion though -
dude i got the 50 oxium on two MD missions on eris, 30 minutes as maximum
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Do you mean the number that appears near a skyblue bar?
Thats your mastery level, you increase it by leveling warframes, weapons and sentinels, when the bar is full you have to do some kind of test to get into the next level
Hope that was your question -
Well it's because you keep getting put in missions with A******s who like to go part way through a mission then suddenly quit, causing host migration, which, like you said, often causes complete mission evacuation. It's just bad luck =\
idk just played Xini and guess what, it happened again
and i dont think i have that bad luck to been put in 6 games in a row with "leavers"
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So i just played like 4 games on Helene-Saturn and in each one of those games i was kicked out with a "Host migration in process" message, the first time i thought it was a real message but then on the next games the same thing happened, idk if im the only one with this problem but is becoming annoying since im farming hell's chamber
Edit: I just played Drunlo-Phobos and the same thing happened -
i cant actually "read" galatine without reading gelatine.......this is becoming annoying im just gonna call it gelatine
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yeah gelatine i love gelatine!!!!
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ninjas dont cover, ninjas stealth kill.............oh wait
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nice :D
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So i was playing an exterminate to farm Golem navs, the last 3 enemies dissapeared or didnt spawn at all, this is the second time that this happens(first time was the last one!), also when this happens the map logo indicates a position but when i get there indicates the complete opposite position........
Any suggestions? -
can you guys send me a key, in region locked ): ty
(PC) Empyrean: Economy Feedback Megathread
in General
Posted
1.Either decrease the repair costs of the equipment you found or double the drop rates of the resources. I literally dont want to repair anything because getting the resources is really hard. Should i spend what i have on a new reactor or in the mk1 gun? i cant do both. Play more? im on vacations and im playing the most i can, i wont be able to gather resources to try new combinations when i get to work, right now ill just go for the build everyone is going for because that the most efficient way to spend the resources (frost on the nose and maybe apoc on the sides)
2.Gathering resources is really hard when you have a swarm of fighters around the ship. Let us get the resources when we kill an enemy. You killed a fighter? The drops go directly to your inventory/forge that makes the engineer life way more easier
3.If the engineer and pilot must stay on the ship they will therefore miss the drops the boarder gets. If you want this to be a true coop experience then let everyone get what everyone collects..EVERYTHING
4.Why is there a cap on the forge? and why do you lose what you dont refine? Why is refining even a thing? Let the railjack save everything you collect and what is not used to craft revolite/flux or ammunition at the end of the mission go to the players inventory.
5.And for future new systems, please... no more new resources