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H0PE

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Posts posted by H0PE

  1. -I'm standing at the right spot, the talk sign is visible

    -I'm pushing the correctly mapped "use" button (I have G for use since ages, so I know it is the button I have to push)

    -I hear the use interface "button sound"

     

    ...nothing happens, can't access the options or buy the Synthesis Scanner.

     

    Please fix or tell me what to do.

    /Don't tell me I'm not on the right spot, and that there is only a small location to stand and the talk sigh will be visible. See above./

    Thanks!

  2. There is a lot a beautiful/interesting/curious/surprising areas on EVERY tileset. And a lot of hidden area as well. Me and my girlfriend always taking it slow on every missions. We still looking around, searching for loot (money and mat grinding), killing a lot of enemies (leveling gear and syndicate rep.) and to find hidden areas.

    You would be surprised -if you mostly just running quick missions, executing enemies) that D.E. Constantly add new secrets areas here and there. For example yesterday we found a new secret room in tower tileset. Never saw this room before nor my g.f. either. Not gonna give hints either go find it. :-D

    I like adventuring on the missions not running through quick. Unfortunately D.E. want us to grind way to many times but to me that's boring as hell. I do very minimal amount of suchruns. That's why i almost never do invasion and infestation.

  3. Kubrows, yuk...

    Well I didn't mean 100k per 40% maintenance cost that is for sure. :D

     

    I miss the feeling now more than ever that we got ship and hubs -along with dojo- that I'm in a universe that I build stuff but nothing breaks.

    And as I mentioned before. I got craptons of materials that is insane to have in the first place so I really would love to just spend it on something or get credit for it.

    Any suggestions would be welcome to the topic.

  4. There could be storage or ship parts that could float around wreckages and in areas that different direction than objectives?

    That would give a chance to explore the area and add a little more stuff to do in the space mission.

     

    I'm personally reaching the point where just shooting enemies in space and capping positions is not too satisfactory.

  5. I was thinking -again- that I would love to use my gazillion tons of basic resources to something. Could you invent a simple, low cost repair system maybe for weapons, stations, dojo and our ship? Like:

     

    -after each mission weapon degrades 1% so we would need like 10 Ferrite (primes could use +rubedo as well) to get back weapon "health"?

    -dojo could have some constant maintenance, like weekly 200 Ferrite + Rubedo per room

    -Liset could use maintenance too, similarly like weapons above.

    -Same for warframes

    -Obviously stuff on 0% wouldn't be destroyed but would render unusable.

     

    Sometimes mat sink is not a bad idea and it would add to the immersion for the game... You know, being "real". :)

     

    OR

     

     

    Let me sell the tons of stuff I accumulated. even on low price as 1credit ppcs. I mean I got so much stuff that I would build a death star seriously.

  6. @Ashnal, watch what DESteve said about this. If you use four rares, you should get a rare. Period. Everything else is RNG that shouldn't be there at all if we talking about mod rarity during transmute -if you use four of the same rarity-.

    This isn't been fixed after more than 1.5 years, yet I personaly could show you official communication from my support tickets that this is a known issue and "they will fix it ASAP" -as the ticket reply told me a couple of times-.

     

    This and some other issues are the reason why I don't think that all -or every?- person at D.E. is doing a honest communication toward the players.

  7. I would be surprised if not now but later on you wouldn't have to pay for archwing/weapon slots. That is not D.E.'s philosophy at all. :)

     

    Yes I would rather sell them for a couple of thousand credits because they got bad stats or simply unusable in the space environment -yes, imho-. Ergo I would like my cute little ship not have crap in my storage that I don't use ever. I'm a tidy tenno -more or less-. :D

  8. Last 1.5 years we heard in livestream that 4 different rare mods should ALWAYS grant rare mods when transmuting. Since day one that doesn't happen. I made countless topics, countless tickets. Support came back to me officially numerous times with apologies and even granted me 50plat for bringing this topic up.

     

    Since then, nothing happened to fix the broken RNG in transmute. Just yesterday done 5transmutes with 4 different rare mods every time. one ended up giving me common mod, one gave me uncommon. This shouldn't happen at all.

     

    Who is responsible escalating issues in this game, I would finally hear this please? After handing in support tickets where are the support turning the issue? Engineers? Or management? Who is the person of simple does not care about fixing an issue that was officially commented that is broken and it shouldn't happen?

     

    http://twitch.tv/warframe/c/2871887

    DESteve @35:25

    Quote:

    "...What you put in absolutely affects what comes out for sure a lot. If you put in 4 rares you really gonna get a rare..."

     

    Fix this finally! There shouldn't be an RNG for mod rarity in transmute at all! None! Remove quality rng for transmute, allows only same quality transmute and give the same quality transmuted, making a random generation from that particular mod quality range for the result.

  9. No one talking about the burst weapon type as it is. I'm talking about the Engine issue that since day 0 screw up the burst weapons. Can't you read people? Read the lines.

     

    I try to rephrase then:

     

    The engine lock the burst dmg to some innate fps "counter" or network speed (packet?). If there is a bad host or something happens -got no clue what though- the burst dmg slows down VISIBLY! You're shots fires slower than the burst speed on that particular weapon should be. I got almost constant 60fps btw, so its not fps issue, BUT even if I would have low fps the game should count all dmg in the proper burst speed. This however doesn't occur all the time.

     

    I got no issues with burst weapons and the usage.

  10. A big portion of the game now is chatting talking (trading, recruiting, alliance, etc.).

    Yet the chat is so utterly primitive it hurts, many times you just get frustrated and leave the trade and the rest of the serious communications behind.

     

    -Window jumping all over the place sometimes when you quickly change chat tabs

    -Whisper on target window goes to another person when the chat is too fast (very silly bug and still occurs many times, I have to scroll up making sure the chat doesn't scroll then select player and hit talk or else I'm whispering to another player. Then you have to scroll down to make sure auto scroll turns back again if you forget it that's another issue. :)).

    -No chat shounds (would like to set them up with separate sounds for clan/alliance/whisper/squad)

    -Whisper should have different windows I don't want to see my whispers all over the place in the alliance/clan/squad chat

    -Separate chat windows? With separate locked and saved positions and sizes so I can actualy don't have to tab around like an idiot? How hard to do this please?!!

     

    So basic, seriously, please do this in the very near future, the least you could do, no need to be extra beautiful chat frames and stuff. Just the basics.

  11. I rephrase for people who don't read properly:

     

    The engine lock the burst damage to some innate fps "counter" or network speed (packet?). If there is a bad host or something happens -got no clue what though- the burst dmg slows down VISIBLY! You're shots fires slower than the burst speed on that particular weapon should be. I got almost constant 60fps btw, so its not fps issue, BUT even if I would have low fps the game should count all dmg in the proper burst speed. This however doesn't occur all the time.

     

    For example Tigris. Was holding onto it for quiet a long time, thought I give it a try again.

    The two shot of this weapon is lagging like hell. I had prob. a bad host and its still based on network speed but seriously this makes this weap. completely useless. Insane slow reload time, you stand there for almost 2sec and then you can just pray that the two shots are actually following each other before you move your mouse away from your target?

     

    And Sicarus (and Sicarus p.). Wouldn't be a bad weap but the shots are actually slowing down with some stupid engine fps issue (even though I got 60fps constant nowadays, and no lag if I'm the host).

     

    Burst weapons are completely useless in this game. Fix the game or rethink your weapon design pls if you want us to use a little more diversity other than soma p and boltor p and brak and detron and the heavy hitters.

     

    So as I was saying I was holding onto some weapons but now I had enough just ditching them altogether. For more than a year they are useless and it seems they stay like that until D.E. wont consider what players actually want in this game.

  12. When the game notices a migration pause the whole game the same way as in solo game.

    Then every client machine could take as many time they want to load in and resynch.

    Put a countdown with 1min on screen and a ready check button.

    One min is def. Enough for all client to load.

    Ready check can help players to start the game when they are all loaded up properly.

  13. One the game notices a migration justice the whole game the same way as in solo game.

    Then every client machine could take as many time they want to load in and resynch.

    Put a countdown with 1min on screen and a ready check button.

    One min is def. Enough for all client to load.

    Ready check can help players to start the game when they are all loaded up properly.

  14. Would like to wish a very warm and loving Merry Christmas to all of the D.E. staff. Very few games moved me so much in the last 10ish years than Warframe -both positive and also a frustrating way-. I will sound like a terrible geek but this Christmas present is really exciting; Soma p. and Nova p. I was probably lucky with grinding too so this time it was not much of a chore than many times before. Can't wait to take out the completed nova p. From foundry at Friday. :-D

    Thank you D. E. For one of the best, mindblowingly awesome looking game since years!

  15. Yes I know, support... and then they will come back to me 5 days later... when the event is done already with an apology right?

    So all I can do is just do another stupid run with a stupid 700conclave gear. And hey I might have the same issue again and then who knows its a coin flip right? Mission completed but meh, its still 50-50 that the server works or not...

  16. I mean seriously... lag is one thing. When trade or market or foundry or modding is slow, ok I get it.

     

    But not getting the reward and not counting a successful mission toward the event, that is pissing me the hell off because it's a fking huge bug that is, not a "slow network" issue!

  17. I didn't get vault reward yesterday (made a screenshot, no such mod since 24hours in my mod list, so its a server issue), and now I'm doing this awesomely stupid fleet footed and finally we make it and guess what, the server doesn't register the mission complete.

     

    I'm so sick of this that my time spent on the game is going out of the fking window since days now!

     

    I get disconnected from huge fking long games and loose all the sht I've accumulated or I don't even receive the reward that I'm supposed to.

     

    Yes I should calm down but seriously WTF?!! Are we getting back to square one, the beginning of the fking test phase of the beta 0.9 or what?

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