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--Q--RoboSt3alth

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Posts posted by --Q--RoboSt3alth

  1. I get where you are coming from but if that option were to be brought in all that does is bring in large amounts of toxicity which we dont need in this community.
    Having that ability also means that people start judging other players more harshly and what can be taken for leeching could also just be lack of knowledge.

    And even if it wasnt a horrifically bad idea for community and otherwise.
    What do you do about the rewards
    If me and 2 mates were playing in a squad and a random joins, whats stops us from letting them do the entire mission and kicking them at the end? 100% people would do that simply because 'its funny'. 1 hour survival, rewards all gone.
    And if the rewards weren't removed them it could be easily exploited somehow.

    It can be frustrating when you get someone who doesnt know what to do or wants to leave early or whatever, but resorting to being toxic/wanting to kick or otherwise would be detrimental to the mood of the community at large
     

  2. I dislike liches for a number of reasons.
    - The crazy grind the specific weapon or lich the want....requires a long time
    - The amount of time it could and does take to get specific mods..
    - the minimum 1:30 - 2:00hour long grind to get enough murmurs or have extreme rng luck.
    That grind wouldnt be much of an issue...if it was fun.
    Doing missions that have no main purpose to you but to get a lich and then not getting the lich you want....is annoying
    Doing random kuva siphons and floods when you dont want to do kuva stuff feels 100% forced (does make sense tho)
    And spending 2 hours grinding boring random missions with no sense to them or other purpose is not fun

    Also edit:

    These liches were promised to be intense arch rivals that you would spend weeks being at odds against, a tough challenge.

    Which ended up being....rng lich, random not needed relic grind, rng reqiuem mods/order
    Nothing what like was promised

    • Like 5
  3. It is simply people being meta slaves.
    Mesa, Mesa, Limbo, Volt = 19 min runs avg for me

    And yeah its possible to do well with other frames however alot of people in higher MRs especially forget to realise you can go outside a meta and be successful. I havent encounterd hate but ive always stated what frames i wanted in recruit.
    But on the flip side they also have 0 knowledge of who you are, your skill level, build or theory. Meaning they have 0 reason to believe you can pull off what you claim. BUT they do know what works....and thats the meta, thats why a meta exists. The easiest and most efficient way to complete whatever mission you are in.

    I just suggest if you are hosting either say casual run or say bring any frame in your host message

  4. 10 minutes ago, IAmADoctorDamnit said:

    Oh and one more question. Gladiator Might I see increases my critical chance with each combo hit, is this good to combine with True Steel

    On some weapons, but that only effects the weapon based on combo counter,
    Also the impact that has is based on the original crit chance so even if you have a MAX combo its not increasing crit by much, much better to put even a flat elemental instead of that. anything really

  5. It does come down to some personal preference of what you find enjoyable but a quick glance at this build heres what i would change personally: (if you have access to it)
    - remove quickining and drifting contact
    If you are wanting to keep and get high combos easy use naramons power spike i think it is which adds a big delay for every time it goes to decay combo.
    You dont need mods that speed up getting a combo unless you are building a heavy attack build or dont have some sort of combo decay delay
    - add true steel
    it doesnt make sense to boost crit damage of a weapon with a 15% chance without also atleast slightly boosting its crit chance.

    Then if you removed the first 2 mods like i suggest (if you have the focus school set up)
    You could put in an elemental dual stat to get even more status chance

  6. I won't say what is best because its all personal opinion, instead i will suggest what i enjoy using for normal and end game content.

    General/normal content:
    Frame: Mesa - lots of fun, slight buffing ability, can be decently tanky and a devastating 4th
    Primary: Exergis - super high damage, satisfying as all hell
    Secondary: Kuva Brakk - My general favourite weapon at the moment, good damage, crit, status, ammo, reload
    Melee: Plague Kripath - juicy range,attack speed, lovely damage, good crit/status with the right parts)(cant which parts rn
    Focus: Zenurik - make using ability practically never an issue, can make some fun builds
    Companion: Smeeta Kavat - affinity ability is just to good, also being able to rez companion is awesome

    "End game" Content:
    Frame: banshee - Great potential damage increase, with shield gating/rolling guard etc can survive well
    Primary: Kuva Bramma - Great heavy hitting AOE
    Secondary: Kuva nukor - Great for applying lots of status effects
    Melee: Kuva Shildeg - Satisfying heavy hitting weapon with decent crits
    Focus: Zenurik unless a strat needs otherwise
    Companion: Smeeta or Djinn because rezzable companions are too good

  7. IGN: RoboStealth

    MR: 28, 1566 hours according to game 2904 according to steam

    Started: 2014

    Discord: TTV.RoboStealth#8691

    Warframe is my favourite all time game, i adore grinding for any large in game numbers. Large amounts of loot and long endurance runs. I've done alot of just about everything and always looking for challenges to push the boundaries of what im capable

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