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About SocknBoppers

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    Silver Disciple

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  1. A retrospective huh? I suppose now's the time to ask a question that's been on my mind; When melee was originally reworked, stamina was removed as it slowed down the pace of the game when it came to the playstyle that favoured using melee as it's primary damage dealer. Years later we were given archguns out of archwing with a similar system of "wait to use it if you had just used it" but with a much higher ratio towards waiting over actually playing with the weapon type. My question is mostly just; do you feel going forward you want to stick with archguns being this gimmick that's primarily based off of a single fight or do you still intend on balancing them as a usable weapon type overall?
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