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(XBOX)Drvnzer

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Posts posted by (XBOX)Drvnzer

  1. 1 hour ago, hazerddex said:

    right now blade storm you press 4 then you can grab a coffee or watch a movie  this was the same problem with the old peacemaker 

    LOL. Stop exaggerating....

  2. 35 minutes ago, EmptyDevil said:

    They didn't forget. I look forward to a nice interactive and fun Blade Storm, so he doesn't have to be a lazy person's press4towatch tool or get stuck in Blade Storm.

    The rework Steve was talking about didn't sound very interactive...

  3. 7 minutes ago, (PS4)GR13V4NC3 said:

    Not necessarily, as Killa said, but in video games as in life, generally, xp comes from time in. So, it wouldn't hurt to listen to him as he is a PC player and has been around a while.

    Just saying.

    If u say so

  4. 6 minutes ago, AKKILLA said:

    I can imagine You been playing for a few months maybe a year at most?

    Remember You are on XB1 Im on PC, I been here since 2013 took a break came back Hard core in 2014, I seen so many issues with Ashs Bladestorm. I can guarantee You what I am saying is valid, not something Im making up

    ok. So since you've played the more than me u know more about ash 

  5. 1 hour ago, AKKILLA said:

    Whats the point of playing a Game when You have a terrible animation sequence and camera angles, or just the abilities full of bugs period?

    Yeah we are here to kill but with some semblance of style this isnt Ninja Selfie time but come on. Its disappointing, Bladestorm has too many  flaws to not ignore it.

    Falling thru tile sets, invincible floating bugs, idle clone bugs, the glitch possibilities are endless.

    A Stance Bladestorm is the way. No drain on teleport casts and synergy with his abilities while in BS

    Too many flaws? I can only think of 1 which is the camera 

  6. Man this thread is such a waste. If you really don't want to play this game that much get on something else. I doubt a scrub like you even knows what a forma is. Brah do you even know how to channel? All that atk EZ mode S#&$ should only work after you invested a grip into something not once you get it to Lvl 10. Moreover like mentioned already mesa isn't bad duration for shattered shield + the augment is pretty freaking good you're just too bad at this game to actually learn about your frames tech. Go afk an burn your copies of WF.

    Man this thread is such a waste. If you really don't want to play this game that much get on something else. I doubt a scrub like you even knows what a forma is. Brah do you even know how to channel? All that atk EZ mode S#&$ should only work after you invested a grip into something not once you get it to Lvl 10. Moreover like mentioned already mesa isn't bad duration for shattered shield + the augment is pretty freaking good you're just too bad at this game to actually learn about your frames tech. Go afk an burn your copies of WF.

    lol we gotta badass over here
  7. It works if you build for CC.

    Prior to Hysteria change to channeling.

    Valkyr as CC builds were practically non-existent unless using Prolonged Paralysis Augment.

    Since lowered Duration made Hysteria very energy hungry and the damage wasn't there with Hysteria when only some of the melee mods were working (Base damage, Crit mods, and speed mods...no Elemental no channeling no Reach)

    Leaving a Large Ranged Valkyr with short Armor buff and basically taking huge damage in between WarCry/Prolonged Paralysis casts

    With the change to Hysteria being toggled:

    You can still build for Immortality but can now use Range Mods to increase WarCry & Prolonged Paralysis CC.

    Judging by your reaction it seems you have never tried to use Valkyr for CC.

    I used to run her as Run'n'Gun with a Max Shield Paralysis build, but Over-shields and Hysteria Damage grossly made that build obsolete. (I just haven't taken the time to reformat those 4 slots again)

    If you don't want the Range you could use Cunning Drift + Stretch for a 60% Range increase for a 40m WarCry area instead of 47.5m and the slow would be increased from 37.5% to 55.5%.

    Prolonged Paralysis would go from 10sec stun over 19m to 14.8 sec stun over 16m.

    why would anyone want to mod valk for her cc? Almost every frame tht has good cc can outperform her in that category
  8. Valkyr is not really balanced with her normal kit, but a lot of the posts seem very narrow minded in terms of what Valkyr offers Team-wise.

    I will Concur that on Valkyr offers more team-play than WuKong....currently.

    Valkyr can offer CC to enemies with 3 ways:

    All require at least 100% Range so none of that Narrowminded selfishness (unless off-setting with Over Extended, but why??)

    1) She can do the no Augment needed way which is her old school Paralysis plus WarCry cast

    Paralysis 4 sec stun gets lengthened as the enemy recovery is allowed with WarCry: Needs Range, Duration adds to Slow but really you shouldn't need longer than 12s....and Power-strength increases WarCry slow

    2) Prolonged Paralysis Augment with 284% Power-strength and no Efficiency stun is 22.72 secs which is spammable to cover larger areas

    299% Power strength increases stun to 23.92secs

    All of Valkyr's Abilities benefit from Power-strength

    3) Convoluted Offset method: Lower Duration of WarCry to around 10secs with Fleeting Expertise and/or Transient Fortitude + Primed Continuity, Increase Range with Over-Extended and Stretch

    Then combat losses with Intensify or Blind Rage plus Streamline and possibly Primed Continuity or Constitution (Although her passive & Hysteria negate Constitution bonuses)

    If you use Primed Continuity with Max Fleeting Expertise and Transient Fortitude: You end up with WarCry being an 10.13 sec Enemy Slow (Remember people casting Rhino Stomp about every 8 secs)

    With Over-Extended Range is 47.5m

    The enemy slow percentage with Over-Extended, Transient Fortitude and Intesify is 37.5%

    With Blind Rage instead of Intensify you get a 58.2% Enemy Slow.

    This gives Valkyr a 37.5% to 58.2% Enemy Slow over a 47.5m Range that lasts about 10.13 secs

    This can be combined with Prolonged Paralysis and/or you can also go the cheese route:

    You pair Max Streamline with Max Fleeting Expertise to allow Hysteria to have a very low Energy drain cost.

    Normal Power casting cost Efficiency is capped at 175% UI stats

    However Channeling efficiency is not technically shown in the UI unless looking at abilities tab to see drain:

    Max Streamline let's the extra 15% Efficiency over the normal 175% cap lower the Channeling efficiency hampered by the Negative Duration.

    This means you can stay Immortal as Valkyr and slow enemies with either WarCry being used as a CC spam every 10 secs and/or Prolonged Paralysis leaving enemies on the floor for 10secs (Transient, Over Extended, Intesify or 15.52 secs with Blind Rage + Transient + Overextended)

    Pair the last method with Naramaon Passives and good Melee Crit Hysteria friendly build:

    Yeah even though she has lower Power-strength it is easily offeset with Naramon Passives and Melee mod buffs.

    This allows Valkyr to be Immortal and constantly provide Enemy CC.

    Her balance or downside is that she needs to go grab energy Orbs if staying in Hysteria.

    Ignore my wrong Polarity slots (2 Free slots could be Power Drift and Prolonged Paralysis)

    12657780_10206218647205139_6370783904919

    12710871_10206218650405219_5454380763016

    overextended?? On valkyr??
  9. This. I have played hundreds of pubs. Grouped hundreds of times for void and still have only seen about 4-5 mesas since the update where it happened on ps4. This says something.

    lol mesa is non existent on xbox
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